/frameworks/base/libs/hwui/ |
D | Texture.h | 33 wrapS = GL_CLAMP_TO_EDGE; in Texture() 34 wrapT = GL_CLAMP_TO_EDGE; in Texture()
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D | ProgramCache.h | 175 bitmapWrapS = GL_CLAMP_TO_EDGE; in reset() 176 bitmapWrapT = GL_CLAMP_TO_EDGE; in reset() 269 case GL_CLAMP_TO_EDGE: in getEnumForWrap()
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D | TextDropShadowCache.cpp | 141 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in get()
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D | GradientCache.cpp | 175 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in generateTexture()
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D | LayerCache.cpp | 112 layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false); in get()
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D | LayerRenderer.cpp | 291 layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false, true); in updateTextureLayer() 387 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in copyLayer() 388 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in copyLayer()
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D | TextureCache.cpp | 223 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in generateTexture()
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D | SkiaShader.cpp | 41 GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode 121 mWrapS = GL_CLAMP_TO_EDGE; in describe() 122 mWrapT = GL_CLAMP_TO_EDGE; in describe()
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D | ProgramCache.cpp | 690 case GL_CLAMP_TO_EDGE: in generateTextureWrap() 702 case GL_CLAMP_TO_EDGE: in generateTextureWrap()
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D | ShapeCache.h | 588 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in generateTexture()
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D | OpenGLRenderer.cpp | 1331 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in drawAlphaBitmap() 1398 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, true); in drawBitmapMesh() 1482 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, true); in drawBitmap() 1536 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, true); in drawPatch() 2441 texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, true); in drawTextureRect()
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D | FontRenderer.cpp | 492 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in initTextTexture() 493 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in initTextTexture()
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/frameworks/base/opengl/tests/textures/ |
D | textures.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in main() 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in main()
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 193 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupGraphics() 194 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupGraphics() 201 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupGraphics() 202 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupGraphics()
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/frameworks/base/libs/rs/driver/ |
D | rsdShader.cpp | 333 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP in setupSampler() 341 GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP, in setupSampler() 342 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP in setupSampler() 436 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupTextures() 437 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupTextures()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLTextureViewActivity.java | 263 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in loadTexture() 264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in loadTexture()
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 302 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated() 304 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
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/frameworks/base/services/surfaceflinger/ |
D | Layer.cpp | 466 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in lockPageFlip() 467 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in lockPageFlip()
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/frameworks/media/libvideoeditor/lvpp/ |
D | NativeWindowRenderer.cpp | 370 GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 372 GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render()
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 561 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated() 563 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ImageWallpaper.java | 471 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 472 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 40 int GL_CLAMP_TO_EDGE = 0x812F; field
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/frameworks/base/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 39 int GL_CLAMP_TO_EDGE = 0x812F;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 42 public static final int GL_CLAMP_TO_EDGE = 0x812F; field in GLES10
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/frameworks/base/libs/gui/tests/ |
D | SurfaceTexture_test.cpp | 417 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in drawTexture() 419 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in drawTexture()
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