1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/disk_cache/bitmap.h"
6
7 #include <algorithm>
8
9 #include "base/logging.h"
10
11 namespace {
12
13 // Returns the number of trailing zeros.
FindLSBSetNonZero(uint32 word)14 int FindLSBSetNonZero(uint32 word) {
15 // Get the LSB, put it on the exponent of a 32 bit float and remove the
16 // mantisa and the bias. This code requires IEEE 32 bit float compliance.
17 float f = static_cast<float>(word & -static_cast<int>(word));
18
19 // We use a union to go around strict-aliasing complains.
20 union {
21 float ieee_float;
22 uint32 as_uint;
23 } x;
24
25 x.ieee_float = f;
26 return (x.as_uint >> 23) - 0x7f;
27 }
28
29 // Returns the index of the first bit set to |value| from |word|. This code
30 // assumes that we'll be able to find that bit.
FindLSBNonEmpty(uint32 word,bool value)31 int FindLSBNonEmpty(uint32 word, bool value) {
32 // If we are looking for 0, negate |word| and look for 1.
33 if (!value)
34 word = ~word;
35
36 return FindLSBSetNonZero(word);
37 }
38
39 }
40
41 namespace disk_cache {
42
Bitmap(int num_bits,bool clear_bits)43 Bitmap::Bitmap(int num_bits, bool clear_bits)
44 : num_bits_(num_bits),
45 array_size_(RequiredArraySize(num_bits)),
46 alloc_(true) {
47 map_ = new uint32[array_size_];
48
49 // Initialize all of the bits.
50 if (clear_bits)
51 Clear();
52 }
53
Bitmap(uint32 * map,int num_bits,int num_words)54 Bitmap::Bitmap(uint32* map, int num_bits, int num_words)
55 : map_(map),
56 num_bits_(num_bits),
57 // If size is larger than necessary, trim because array_size_ is used
58 // as a bound by various methods.
59 array_size_(std::min(RequiredArraySize(num_bits), num_words)),
60 alloc_(false) {
61 }
62
~Bitmap()63 Bitmap::~Bitmap() {
64 if (alloc_)
65 delete [] map_;
66 }
67
Resize(int num_bits,bool clear_bits)68 void Bitmap::Resize(int num_bits, bool clear_bits) {
69 DCHECK(alloc_ || !map_);
70 const int old_maxsize = num_bits_;
71 const int old_array_size = array_size_;
72 array_size_ = RequiredArraySize(num_bits);
73
74 if (array_size_ != old_array_size) {
75 uint32* new_map = new uint32[array_size_];
76 // Always clear the unused bits in the last word.
77 new_map[array_size_ - 1] = 0;
78 memcpy(new_map, map_,
79 sizeof(*map_) * std::min(array_size_, old_array_size));
80 if (alloc_)
81 delete[] map_; // No need to check for NULL.
82 map_ = new_map;
83 alloc_ = true;
84 }
85
86 num_bits_ = num_bits;
87 if (old_maxsize < num_bits_ && clear_bits) {
88 SetRange(old_maxsize, num_bits_, false);
89 }
90 }
91
Set(int index,bool value)92 void Bitmap::Set(int index, bool value) {
93 DCHECK_LT(index, num_bits_);
94 DCHECK_GE(index, 0);
95 const int i = index & (kIntBits - 1);
96 const int j = index / kIntBits;
97 if (value)
98 map_[j] |= (1 << i);
99 else
100 map_[j] &= ~(1 << i);
101 }
102
Get(int index) const103 bool Bitmap::Get(int index) const {
104 DCHECK_LT(index, num_bits_);
105 DCHECK_GE(index, 0);
106 const int i = index & (kIntBits-1);
107 const int j = index / kIntBits;
108 return map_[j] & (1 << i) ? true : false;
109 }
110
Toggle(int index)111 void Bitmap::Toggle(int index) {
112 DCHECK_LT(index, num_bits_);
113 DCHECK_GE(index, 0);
114 const int i = index & (kIntBits - 1);
115 const int j = index / kIntBits;
116 map_[j] ^= (1 << i);
117 }
118
SetMapElement(int array_index,uint32 value)119 void Bitmap::SetMapElement(int array_index, uint32 value) {
120 DCHECK_LT(array_index, array_size_);
121 DCHECK_GE(array_index, 0);
122 map_[array_index] = value;
123 }
124
GetMapElement(int array_index) const125 uint32 Bitmap::GetMapElement(int array_index) const {
126 DCHECK_LT(array_index, array_size_);
127 DCHECK_GE(array_index, 0);
128 return map_[array_index];
129 }
130
SetMap(const uint32 * map,int size)131 void Bitmap::SetMap(const uint32* map, int size) {
132 memcpy(map_, map, std::min(size, array_size_) * sizeof(*map_));
133 }
134
SetRange(int begin,int end,bool value)135 void Bitmap::SetRange(int begin, int end, bool value) {
136 DCHECK_LE(begin, end);
137 int start_offset = begin & (kIntBits - 1);
138 if (start_offset) {
139 // Set the bits in the first word.
140 int len = std::min(end - begin, kIntBits - start_offset);
141 SetWordBits(begin, len, value);
142 begin += len;
143 }
144
145 if (begin == end)
146 return;
147
148 // Now set the bits in the last word.
149 int end_offset = end & (kIntBits - 1);
150 end -= end_offset;
151 SetWordBits(end, end_offset, value);
152
153 // Set all the words in the middle.
154 memset(map_ + (begin / kIntBits), (value ? 0xFF : 0x00),
155 ((end / kIntBits) - (begin / kIntBits)) * sizeof(*map_));
156 }
157
158 // Return true if any bit between begin inclusive and end exclusive
159 // is set. 0 <= begin <= end <= bits() is required.
TestRange(int begin,int end,bool value) const160 bool Bitmap::TestRange(int begin, int end, bool value) const {
161 DCHECK_LT(begin, num_bits_);
162 DCHECK_LE(end, num_bits_);
163 DCHECK_LE(begin, end);
164 DCHECK_GE(begin, 0);
165 DCHECK_GE(end, 0);
166
167 // Return false immediately if the range is empty.
168 if (begin >= end || end <= 0)
169 return false;
170
171 // Calculate the indices of the words containing the first and last bits,
172 // along with the positions of the bits within those words.
173 int word = begin / kIntBits;
174 int offset = begin & (kIntBits - 1);
175 int last_word = (end - 1) / kIntBits;
176 int last_offset = (end - 1) & (kIntBits - 1);
177
178 // If we are looking for zeros, negate the data from the map.
179 uint32 this_word = map_[word];
180 if (!value)
181 this_word = ~this_word;
182
183 // If the range spans multiple words, discard the extraneous bits of the
184 // first word by shifting to the right, and then test the remaining bits.
185 if (word < last_word) {
186 if (this_word >> offset)
187 return true;
188 offset = 0;
189
190 word++;
191 // Test each of the "middle" words that lies completely within the range.
192 while (word < last_word) {
193 this_word = map_[word++];
194 if (!value)
195 this_word = ~this_word;
196 if (this_word)
197 return true;
198 }
199 }
200
201 // Test the portion of the last word that lies within the range. (This logic
202 // also handles the case where the entire range lies within a single word.)
203 const uint32 mask = ((2 << (last_offset - offset)) - 1) << offset;
204
205 this_word = map_[last_word];
206 if (!value)
207 this_word = ~this_word;
208
209 return (this_word & mask) != 0;
210 }
211
FindNextBit(int * index,int limit,bool value) const212 bool Bitmap::FindNextBit(int* index, int limit, bool value) const {
213 DCHECK_LT(*index, num_bits_);
214 DCHECK_LE(limit, num_bits_);
215 DCHECK_LE(*index, limit);
216 DCHECK_GE(*index, 0);
217 DCHECK_GE(limit, 0);
218
219 const int bit_index = *index;
220 if (bit_index >= limit || limit <= 0)
221 return false;
222
223 // From now on limit != 0, since if it was we would have returned false.
224 int word_index = bit_index >> kLogIntBits;
225 uint32 one_word = map_[word_index];
226
227 // Simple optimization where we can immediately return true if the first
228 // bit is set. This helps for cases where many bits are set, and doesn't
229 // hurt too much if not.
230 if (Get(bit_index) == value)
231 return true;
232
233 const int first_bit_offset = bit_index & (kIntBits - 1);
234
235 // First word is special - we need to mask off leading bits.
236 uint32 mask = 0xFFFFFFFF << first_bit_offset;
237 if (value) {
238 one_word &= mask;
239 } else {
240 one_word |= ~mask;
241 }
242
243 uint32 empty_value = value ? 0 : 0xFFFFFFFF;
244
245 // Loop through all but the last word. Note that 'limit' is one
246 // past the last bit we want to check, and we don't want to read
247 // past the end of "words". E.g. if num_bits_ == 32 only words[0] is
248 // valid, so we want to avoid reading words[1] when limit == 32.
249 const int last_word_index = (limit - 1) >> kLogIntBits;
250 while (word_index < last_word_index) {
251 if (one_word != empty_value) {
252 *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
253 return true;
254 }
255 one_word = map_[++word_index];
256 }
257
258 // Last word is special - we may need to mask off trailing bits. Note that
259 // 'limit' is one past the last bit we want to check, and if limit is a
260 // multiple of 32 we want to check all bits in this word.
261 const int last_bit_offset = (limit - 1) & (kIntBits - 1);
262 mask = 0xFFFFFFFE << last_bit_offset;
263 if (value) {
264 one_word &= ~mask;
265 } else {
266 one_word |= mask;
267 }
268 if (one_word != empty_value) {
269 *index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
270 return true;
271 }
272 return false;
273 }
274
FindBits(int * index,int limit,bool value) const275 int Bitmap::FindBits(int* index, int limit, bool value) const {
276 DCHECK_LT(*index, num_bits_);
277 DCHECK_LE(limit, num_bits_);
278 DCHECK_LE(*index, limit);
279 DCHECK_GE(*index, 0);
280 DCHECK_GE(limit, 0);
281
282 if (!FindNextBit(index, limit, value))
283 return false;
284
285 // Now see how many bits have the same value.
286 int end = *index;
287 if (!FindNextBit(&end, limit, !value))
288 return limit - *index;
289
290 return end - *index;
291 }
292
SetWordBits(int start,int len,bool value)293 void Bitmap::SetWordBits(int start, int len, bool value) {
294 DCHECK_LT(len, kIntBits);
295 DCHECK_GE(len, 0);
296 if (!len)
297 return;
298
299 int word = start / kIntBits;
300 int offset = start % kIntBits;
301
302 uint32 to_add = 0xffffffff << len;
303 to_add = (~to_add) << offset;
304 if (value) {
305 map_[word] |= to_add;
306 } else {
307 map_[word] &= ~to_add;
308 }
309 }
310
311 } // namespace disk_cache
312