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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_DISK_CACHE_BITMAP_H_
6 #define NET_DISK_CACHE_BITMAP_H_
7 #pragma once
8 
9 #include "base/basictypes.h"
10 
11 namespace disk_cache {
12 
13 // This class provides support for simple maps of bits.
14 class Bitmap {
15  public:
Bitmap()16   Bitmap() : map_(NULL), num_bits_(0), array_size_(0), alloc_(false) {}
17 
18   // This constructor will allocate on a uint32 boundary. If |clear_bits| is
19   // false, the bitmap bits will not be initialized.
20   Bitmap(int num_bits, bool clear_bits);
21 
22   // Constructs a Bitmap with the actual storage provided by the caller. |map|
23   // has to be valid until this object destruction. |num_bits| is the number of
24   // bits in the bitmap, and |num_words| is the size of |map| in 32-bit words.
25   Bitmap(uint32* map, int num_bits, int num_words);
26 
27   ~Bitmap();
28 
29   // Resizes the bitmap.
30   // If |num_bits| < Size(), the extra bits will be discarded.
31   // If |num_bits| > Size(), the extra bits will be filled with zeros if
32   // |clear_bits| is true.
33   // This object cannot be using memory provided during construction.
34   void Resize(int num_bits, bool clear_bits);
35 
36   // Returns the number of bits in the bitmap.
Size()37   int Size() const { return num_bits_; }
38 
39   // Returns the number of 32-bit words in the bitmap.
ArraySize()40   int ArraySize() const { return array_size_; }
41 
42   // Sets all the bits to true or false.
SetAll(bool value)43   void SetAll(bool value) {
44     memset(map_, (value ? 0xFF : 0x00), array_size_ * sizeof(*map_));
45   }
46 
47   // Clears all bits in the bitmap
Clear()48   void Clear() { SetAll(false); }
49 
50   // Sets the value, gets the value or toggles the value of a given bit.
51   void Set(int index, bool value);
52   bool Get(int index) const;
53   void Toggle(int index);
54 
55   // Directly sets an element of the internal map. Requires |array_index| <
56   // ArraySize();
57   void SetMapElement(int array_index, uint32 value);
58 
59   // Gets an entry of the internal map. Requires array_index <
60   // ArraySize()
61   uint32 GetMapElement(int array_index) const;
62 
63   // Directly sets the whole internal map. |size| is the number of 32-bit words
64   // to set from |map|. If  |size| > array_size(), it ignores the end of |map|.
65   void SetMap(const uint32* map, int size);
66 
67   // Gets a pointer to the internal map.
GetMap()68   const uint32* GetMap() const { return map_; }
69 
70   // Sets a range of bits to |value|.
71   void SetRange(int begin, int end, bool value);
72 
73   // Returns true if any bit between begin inclusive and end exclusive is set.
74   // 0 <= |begin| <= |end| <= Size() is required.
75   bool TestRange(int begin, int end, bool value) const;
76 
77   // Scans bits starting at bit *|index|, looking for a bit set to |value|. If
78   // it finds that bit before reaching bit index |limit|, sets *|index| to the
79   // bit index and returns true. Otherwise returns false.
80   // Requires |limit| <= Size().
81   //
82   // Note that to use these methods in a loop you must increment the index
83   // after each use, as in:
84   //
85   //  for (int index = 0 ; map.FindNextBit(&index, limit, value) ; ++index) {
86   //    DoSomethingWith(index);
87   //  }
88   bool FindNextBit(int* index, int limit, bool value) const;
89 
90   // Finds the first offset >= *|index| and < |limit| that has its bit set.
91   // See FindNextBit() for more info.
FindNextSetBitBeforeLimit(int * index,int limit)92   bool FindNextSetBitBeforeLimit(int* index, int limit) const {
93     return FindNextBit(index, limit, true);
94   }
95 
96   // Finds the first offset >= *|index| that has its bit set.
97   // See FindNextBit() for more info.
FindNextSetBit(int * index)98   bool FindNextSetBit(int *index) const {
99     return FindNextSetBitBeforeLimit(index, num_bits_);
100   }
101 
102   // Scans bits starting at bit *|index|, looking for a bit set to |value|. If
103   // it finds that bit before reaching bit index |limit|, sets *|index| to the
104   // bit index and then counts the number of consecutive bits set to |value|
105   // (before reaching |limit|), and returns that count. If no bit is found
106   // returns 0. Requires |limit| <= Size().
107   int FindBits(int* index, int limit, bool value) const;
108 
109   // Returns number of allocated words required for a bitmap of size |num_bits|.
RequiredArraySize(int num_bits)110   static int RequiredArraySize(int num_bits) {
111     // Force at least one allocated word.
112     if (num_bits <= kIntBits)
113       return 1;
114 
115     return (num_bits + kIntBits - 1) >> kLogIntBits;
116   }
117 
118  private:
119   static const int kIntBits = sizeof(uint32) * 8;
120   static const int kLogIntBits = 5;  // 2^5 == 32 bits per word.
121 
122   // Sets |len| bits from |start| to |value|. All the bits to be set should be
123   // stored in the same word, and len < kIntBits.
124   void SetWordBits(int start, int len, bool value);
125 
126   uint32* map_;           // The bitmap.
127   int num_bits_;          // The upper bound of the bitmap.
128   int array_size_;        // The physical size (in uint32s) of the bitmap.
129   bool alloc_;            // Whether or not we allocated the memory.
130 
131   DISALLOW_COPY_AND_ASSIGN(Bitmap);
132 };
133 
134 }  // namespace disk_cache
135 
136 #endif  // NET_DISK_CACHE_BITMAP_H_
137