1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "webkit/glue/media/video_renderer_impl.h"
6
7 #include "media/base/video_frame.h"
8 #include "media/base/yuv_convert.h"
9 #include "webkit/glue/webmediaplayer_impl.h"
10
11 namespace webkit_glue {
12
VideoRendererImpl(bool pts_logging)13 VideoRendererImpl::VideoRendererImpl(bool pts_logging)
14 : last_converted_frame_(NULL),
15 pts_logging_(pts_logging) {
16 }
17
~VideoRendererImpl()18 VideoRendererImpl::~VideoRendererImpl() {}
19
OnInitialize(media::VideoDecoder * decoder)20 bool VideoRendererImpl::OnInitialize(media::VideoDecoder* decoder) {
21 video_size_.SetSize(width(), height());
22 bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width(), height());
23 if (bitmap_.allocPixels(NULL, NULL)) {
24 bitmap_.eraseRGB(0x00, 0x00, 0x00);
25 return true;
26 }
27
28 NOTREACHED();
29 return false;
30 }
31
OnStop(media::FilterCallback * callback)32 void VideoRendererImpl::OnStop(media::FilterCallback* callback) {
33 if (callback) {
34 callback->Run();
35 delete callback;
36 }
37 }
38
OnFrameAvailable()39 void VideoRendererImpl::OnFrameAvailable() {
40 proxy_->Repaint();
41 }
42
SetWebMediaPlayerImplProxy(WebMediaPlayerImpl::Proxy * proxy)43 void VideoRendererImpl::SetWebMediaPlayerImplProxy(
44 WebMediaPlayerImpl::Proxy* proxy) {
45 proxy_ = proxy;
46 }
47
SetRect(const gfx::Rect & rect)48 void VideoRendererImpl::SetRect(const gfx::Rect& rect) {
49 }
50
51 // This method is always called on the renderer's thread.
Paint(SkCanvas * canvas,const gfx::Rect & dest_rect)52 void VideoRendererImpl::Paint(SkCanvas* canvas,
53 const gfx::Rect& dest_rect) {
54 scoped_refptr<media::VideoFrame> video_frame;
55 GetCurrentFrame(&video_frame);
56 if (!video_frame) {
57 SkPaint paint;
58 paint.setColor(SK_ColorBLACK);
59 canvas->drawRectCoords(
60 static_cast<float>(dest_rect.x()),
61 static_cast<float>(dest_rect.y()),
62 static_cast<float>(dest_rect.right()),
63 static_cast<float>(dest_rect.bottom()),
64 paint);
65 } else {
66 if (CanFastPaint(canvas, dest_rect)) {
67 FastPaint(video_frame, canvas, dest_rect);
68 } else {
69 SlowPaint(video_frame, canvas, dest_rect);
70 }
71
72 // Presentation timestamp logging is primarily used to measure performance
73 // on low-end devices. When profiled on an Intel Atom N280 @ 1.66GHz this
74 // code had a ~63 microsecond perf hit when logging to a file (not stdout),
75 // which is neglible enough for measuring playback performance.
76 if (pts_logging_)
77 VLOG(1) << "pts=" << video_frame->GetTimestamp().InMicroseconds();
78 }
79
80 PutCurrentFrame(video_frame);
81 }
82
GetCurrentFrame(scoped_refptr<media::VideoFrame> * frame_out)83 void VideoRendererImpl::GetCurrentFrame(
84 scoped_refptr<media::VideoFrame>* frame_out) {
85 VideoRendererBase::GetCurrentFrame(frame_out);
86 }
87
PutCurrentFrame(scoped_refptr<media::VideoFrame> frame)88 void VideoRendererImpl::PutCurrentFrame(
89 scoped_refptr<media::VideoFrame> frame) {
90 VideoRendererBase::PutCurrentFrame(frame);
91 }
92
93 // CanFastPaint is a helper method to determine the conditions for fast
94 // painting. The conditions are:
95 // 1. No skew in canvas matrix.
96 // 2. No flipping nor mirroring.
97 // 3. Canvas has pixel format ARGB8888.
98 // 4. Canvas is opaque.
99 // TODO(hclam): The fast paint method should support flipping and mirroring.
100 // Disable the flipping and mirroring checks once we have it.
CanFastPaint(SkCanvas * canvas,const gfx::Rect & dest_rect)101 bool VideoRendererImpl::CanFastPaint(SkCanvas* canvas,
102 const gfx::Rect& dest_rect) {
103 // Fast paint does not handle opacity value other than 1.0. Hence use slow
104 // paint if opacity is not 1.0. Since alpha = opacity * 0xFF, we check that
105 // alpha != 0xFF.
106 //
107 // Additonal notes: If opacity = 0.0, the chrome display engine does not try
108 // to render the video. So, this method is never called. However, if the
109 // opacity = 0.0001, alpha is again 0, but the display engine tries to render
110 // the video. If we use Fast paint, the video shows up with opacity = 1.0.
111 // Hence we use slow paint also in the case where alpha = 0. It would be ideal
112 // if rendering was never called even for cases where alpha is 0. Created
113 // bug 48090 for this.
114 SkCanvas::LayerIter layer_iter(canvas, false);
115 SkColor sk_color = layer_iter.paint().getColor();
116 SkAlpha sk_alpha = SkColorGetA(sk_color);
117 if (sk_alpha != 0xFF) {
118 return false;
119 }
120
121 const SkMatrix& total_matrix = canvas->getTotalMatrix();
122 // Perform the following checks here:
123 // 1. Check for skewing factors of the transformation matrix. They should be
124 // zero.
125 // 2. Check for mirroring and flipping. Make sure they are greater than zero.
126 if (SkScalarNearlyZero(total_matrix.getSkewX()) &&
127 SkScalarNearlyZero(total_matrix.getSkewY()) &&
128 total_matrix.getScaleX() > 0 &&
129 total_matrix.getScaleY() > 0) {
130 // Get the properties of the SkDevice and the clip rect.
131 SkDevice* device = canvas->getDevice();
132
133 // Get the boundary of the device.
134 SkIRect device_rect;
135 device->getBounds(&device_rect);
136
137 // Get the pixel config of the device.
138 const SkBitmap::Config config = device->config();
139 // Get the total clip rect associated with the canvas.
140 const SkRegion& total_clip = canvas->getTotalClip();
141
142 SkIRect dest_irect;
143 TransformToSkIRect(canvas->getTotalMatrix(), dest_rect, &dest_irect);
144
145 if (config == SkBitmap::kARGB_8888_Config && device->isOpaque() &&
146 device_rect.contains(total_clip.getBounds())) {
147 return true;
148 }
149 }
150
151 return false;
152 }
153
SlowPaint(media::VideoFrame * video_frame,SkCanvas * canvas,const gfx::Rect & dest_rect)154 void VideoRendererImpl::SlowPaint(media::VideoFrame* video_frame,
155 SkCanvas* canvas,
156 const gfx::Rect& dest_rect) {
157 // 1. Convert YUV frame to RGB.
158 base::TimeDelta timestamp = video_frame->GetTimestamp();
159 if (video_frame != last_converted_frame_ ||
160 timestamp != last_converted_timestamp_) {
161 last_converted_frame_ = video_frame;
162 last_converted_timestamp_ = timestamp;
163 DCHECK(video_frame->format() == media::VideoFrame::YV12 ||
164 video_frame->format() == media::VideoFrame::YV16);
165 DCHECK(video_frame->stride(media::VideoFrame::kUPlane) ==
166 video_frame->stride(media::VideoFrame::kVPlane));
167 DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes);
168 bitmap_.lockPixels();
169 media::YUVType yuv_type =
170 (video_frame->format() == media::VideoFrame::YV12) ?
171 media::YV12 : media::YV16;
172 media::ConvertYUVToRGB32(video_frame->data(media::VideoFrame::kYPlane),
173 video_frame->data(media::VideoFrame::kUPlane),
174 video_frame->data(media::VideoFrame::kVPlane),
175 static_cast<uint8*>(bitmap_.getPixels()),
176 video_frame->width(),
177 video_frame->height(),
178 video_frame->stride(media::VideoFrame::kYPlane),
179 video_frame->stride(media::VideoFrame::kUPlane),
180 bitmap_.rowBytes(),
181 yuv_type);
182 bitmap_.unlockPixels();
183 }
184
185 // 2. Paint the bitmap to canvas.
186 SkMatrix matrix;
187 matrix.setTranslate(static_cast<SkScalar>(dest_rect.x()),
188 static_cast<SkScalar>(dest_rect.y()));
189 if (dest_rect.width() != video_size_.width() ||
190 dest_rect.height() != video_size_.height()) {
191 matrix.preScale(SkIntToScalar(dest_rect.width()) /
192 SkIntToScalar(video_size_.width()),
193 SkIntToScalar(dest_rect.height()) /
194 SkIntToScalar(video_size_.height()));
195 }
196 SkPaint paint;
197 paint.setFlags(SkPaint::kFilterBitmap_Flag);
198 canvas->drawBitmapMatrix(bitmap_, matrix, &paint);
199 }
200
FastPaint(media::VideoFrame * video_frame,SkCanvas * canvas,const gfx::Rect & dest_rect)201 void VideoRendererImpl::FastPaint(media::VideoFrame* video_frame,
202 SkCanvas* canvas,
203 const gfx::Rect& dest_rect) {
204 DCHECK(video_frame->format() == media::VideoFrame::YV12 ||
205 video_frame->format() == media::VideoFrame::YV16);
206 DCHECK(video_frame->stride(media::VideoFrame::kUPlane) ==
207 video_frame->stride(media::VideoFrame::kVPlane));
208 DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes);
209 const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(true);
210 media::YUVType yuv_type = (video_frame->format() == media::VideoFrame::YV12) ?
211 media::YV12 : media::YV16;
212 int y_shift = yuv_type; // 1 for YV12, 0 for YV16.
213
214 // Create a rectangle backed by SkScalar.
215 SkRect scalar_dest_rect;
216 scalar_dest_rect.iset(dest_rect.x(), dest_rect.y(),
217 dest_rect.right(), dest_rect.bottom());
218
219 // Transform the destination rectangle to local coordinates.
220 const SkMatrix& local_matrix = canvas->getTotalMatrix();
221 SkRect local_dest_rect;
222 local_matrix.mapRect(&local_dest_rect, scalar_dest_rect);
223
224 // After projecting the destination rectangle to local coordinates, round
225 // the projected rectangle to integer values, this will give us pixel values
226 // of the rectangle.
227 SkIRect local_dest_irect, local_dest_irect_saved;
228 local_dest_rect.round(&local_dest_irect);
229 local_dest_rect.round(&local_dest_irect_saved);
230
231 // Only does the paint if the destination rect intersects with the clip
232 // rect.
233 if (local_dest_irect.intersect(canvas->getTotalClip().getBounds())) {
234 // At this point |local_dest_irect| contains the rect that we should draw
235 // to within the clipping rect.
236
237 // Calculate the address for the top left corner of destination rect in
238 // the canvas that we will draw to. The address is obtained by the base
239 // address of the canvas shifted by "left" and "top" of the rect.
240 uint8* dest_rect_pointer = static_cast<uint8*>(bitmap.getPixels()) +
241 local_dest_irect.fTop * bitmap.rowBytes() +
242 local_dest_irect.fLeft * 4;
243
244 // Project the clip rect to the original video frame, obtains the
245 // dimensions of the projected clip rect, "left" and "top" of the rect.
246 // The math here are all integer math so we won't have rounding error and
247 // write outside of the canvas.
248 // We have the assumptions of dest_rect.width() and dest_rect.height()
249 // being non-zero, these are valid assumptions since finding intersection
250 // above rejects empty rectangle so we just do a DCHECK here.
251 DCHECK_NE(0, dest_rect.width());
252 DCHECK_NE(0, dest_rect.height());
253 size_t frame_clip_width = local_dest_irect.width() *
254 video_frame->width() / local_dest_irect_saved.width();
255 size_t frame_clip_height = local_dest_irect.height() *
256 video_frame->height() / local_dest_irect_saved.height();
257
258 // Project the "left" and "top" of the final destination rect to local
259 // coordinates of the video frame, use these values to find the offsets
260 // in the video frame to start reading.
261 size_t frame_clip_left =
262 (local_dest_irect.fLeft - local_dest_irect_saved.fLeft) *
263 video_frame->width() / local_dest_irect_saved.width();
264 size_t frame_clip_top =
265 (local_dest_irect.fTop - local_dest_irect_saved.fTop) *
266 video_frame->height() / local_dest_irect_saved.height();
267
268 // Use the "left" and "top" of the destination rect to locate the offset
269 // in Y, U and V planes.
270 size_t y_offset = video_frame->stride(media::VideoFrame::kYPlane) *
271 frame_clip_top + frame_clip_left;
272 // For format YV12, there is one U, V value per 2x2 block.
273 // For format YV16, there is one u, V value per 2x1 block.
274 size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) *
275 (frame_clip_top >> y_shift)) + (frame_clip_left >> 1);
276 uint8* frame_clip_y =
277 video_frame->data(media::VideoFrame::kYPlane) + y_offset;
278 uint8* frame_clip_u =
279 video_frame->data(media::VideoFrame::kUPlane) + uv_offset;
280 uint8* frame_clip_v =
281 video_frame->data(media::VideoFrame::kVPlane) + uv_offset;
282 bitmap.lockPixels();
283
284 // TODO(hclam): do rotation and mirroring here.
285 // TODO(fbarchard): switch filtering based on performance.
286 media::ScaleYUVToRGB32(frame_clip_y,
287 frame_clip_u,
288 frame_clip_v,
289 dest_rect_pointer,
290 frame_clip_width,
291 frame_clip_height,
292 local_dest_irect.width(),
293 local_dest_irect.height(),
294 video_frame->stride(media::VideoFrame::kYPlane),
295 video_frame->stride(media::VideoFrame::kUPlane),
296 bitmap.rowBytes(),
297 yuv_type,
298 media::ROTATE_0,
299 media::FILTER_BILINEAR);
300 bitmap.unlockPixels();
301 }
302 }
303
TransformToSkIRect(const SkMatrix & matrix,const gfx::Rect & src_rect,SkIRect * dest_rect)304 void VideoRendererImpl::TransformToSkIRect(const SkMatrix& matrix,
305 const gfx::Rect& src_rect,
306 SkIRect* dest_rect) {
307 // Transform destination rect to local coordinates.
308 SkRect transformed_rect;
309 SkRect skia_dest_rect;
310 skia_dest_rect.iset(src_rect.x(), src_rect.y(),
311 src_rect.right(), src_rect.bottom());
312 matrix.mapRect(&transformed_rect, skia_dest_rect);
313 transformed_rect.round(dest_rect);
314 }
315
316 } // namespace webkit_glue
317