1 /* 2 ********************************************************************** 3 * Copyright (C) 2005-2006, International Business Machines 4 * Corporation and others. All Rights Reserved. 5 ********************************************************************** 6 */ 7 8 #include "unicode/utypes.h" 9 10 #if !UCONFIG_NO_CONVERSION 11 12 #include "csrucode.h" 13 14 U_NAMESPACE_BEGIN 15 ~CharsetRecog_Unicode()16CharsetRecog_Unicode::~CharsetRecog_Unicode() 17 { 18 // nothing to do 19 } 20 ~CharsetRecog_UTF_16_BE()21CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE() 22 { 23 // nothing to do 24 } 25 getName() const26const char *CharsetRecog_UTF_16_BE::getName() const 27 { 28 return "UTF-16BE"; 29 } 30 match(InputText * textIn)31int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn) 32 { 33 const uint8_t *input = textIn->fRawInput; 34 35 if (input[0] == 0xFE && input[1] == 0xFF) { 36 return 100; 37 } 38 39 // TODO: Do some statastics to check for unsigned UTF-16BE 40 return 0; 41 } 42 ~CharsetRecog_UTF_16_LE()43CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE() 44 { 45 // nothing to do 46 } 47 getName() const48const char *CharsetRecog_UTF_16_LE::getName() const 49 { 50 return "UTF-16LE"; 51 } 52 match(InputText * textIn)53int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn) 54 { 55 const uint8_t *input = textIn->fRawInput; 56 57 if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) { 58 return 100; 59 } 60 61 // TODO: Do some statastics to check for unsigned UTF-16LE 62 return 0; 63 } 64 ~CharsetRecog_UTF_32()65CharsetRecog_UTF_32::~CharsetRecog_UTF_32() 66 { 67 // nothing to do 68 } 69 match(InputText * textIn)70int32_t CharsetRecog_UTF_32::match(InputText* textIn) 71 { 72 const uint8_t *input = textIn->fRawInput; 73 int32_t limit = (textIn->fRawLength / 4) * 4; 74 int32_t numValid = 0; 75 int32_t numInvalid = 0; 76 bool hasBOM = FALSE; 77 int32_t confidence = 0; 78 79 if (getChar(input, 0) == 0x0000FEFFUL) { 80 hasBOM = TRUE; 81 } 82 83 for(int32_t i = 0; i < limit; i += 4) { 84 int32_t ch = getChar(input, i); 85 86 if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { 87 numInvalid += 1; 88 } else { 89 numValid += 1; 90 } 91 } 92 93 94 // Cook up some sort of confidence score, based on presense of a BOM 95 // and the existence of valid and/or invalid multi-byte sequences. 96 if (hasBOM && numInvalid==0) { 97 confidence = 100; 98 } else if (hasBOM && numValid > numInvalid*10) { 99 confidence = 80; 100 } else if (numValid > 3 && numInvalid == 0) { 101 confidence = 100; 102 } else if (numValid > 0 && numInvalid == 0) { 103 confidence = 80; 104 } else if (numValid > numInvalid*10) { 105 // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance. 106 confidence = 25; 107 } 108 109 return confidence; 110 } 111 ~CharsetRecog_UTF_32_BE()112CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE() 113 { 114 // nothing to do 115 } 116 getName() const117const char *CharsetRecog_UTF_32_BE::getName() const 118 { 119 return "UTF-32BE"; 120 } 121 getChar(const uint8_t * input,int32_t index) const122int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const 123 { 124 return input[index + 0] << 24 | input[index + 1] << 16 | 125 input[index + 2] << 8 | input[index + 3]; 126 } 127 ~CharsetRecog_UTF_32_LE()128CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE() 129 { 130 // nothing to do 131 } 132 getName() const133const char *CharsetRecog_UTF_32_LE::getName() const 134 { 135 return "UTF-32LE"; 136 } 137 getChar(const uint8_t * input,int32_t index) const138int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const 139 { 140 return input[index + 3] << 24 | input[index + 2] << 16 | 141 input[index + 1] << 8 | input[index + 0]; 142 } 143 144 U_NAMESPACE_END 145 #endif 146 147