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1 
2 /*
3  *
4  * (C) Copyright IBM Corp. 1998-2008 - All Rights Reserved
5  *
6  */
7 
8 #ifndef __HANGULAYOUTENGINE_H
9 #define __HANGULAYOUTENGINE_H
10 
11 #include "LETypes.h"
12 #include "LEFontInstance.h"
13 #include "LEGlyphFilter.h"
14 #include "LayoutEngine.h"
15 #include "OpenTypeLayoutEngine.h"
16 
17 #include "GlyphSubstitutionTables.h"
18 #include "GlyphDefinitionTables.h"
19 #include "GlyphPositioningTables.h"
20 
21 U_NAMESPACE_BEGIN
22 
23 class MPreFixups;
24 class LEGlyphStorage;
25 
26 /**
27  * This class implements OpenType layout for Old Hangul OpenType fonts, as
28  * specified by Microsoft in "Creating and Supporting OpenType Fonts for
29  * The Korean Hangul Script" (http://www.microsoft.com/typography/otfntdev/hangulot/default.htm)
30  *
31  * This class overrides the characterProcessing method to do Hangul character processing.
32  * (See the MS spec. for more details)
33  *
34  * @internal
35  */
36 class HangulOpenTypeLayoutEngine : public OpenTypeLayoutEngine
37 {
38 public:
39     /**
40      * This is the main constructor. It constructs an instance of HangulOpenTypeLayoutEngine for
41      * a particular font, script and language. It takes the GSUB table as a parameter since
42      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
43      * Hangul OpenType font.
44      *
45      * @param fontInstance - the font
46      * @param scriptCode - the script
47      * @param langaugeCode - the language
48      * @param gsubTable - the GSUB table
49      * @param success - set to an error code if the operation fails
50      *
51      * @see LayoutEngine::layoutEngineFactory
52      * @see OpenTypeLayoutEngine
53      * @see ScriptAndLangaugeTags.h for script and language codes
54      *
55      * @internal
56      */
57     HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
58                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable, LEErrorCode &success);
59 
60     /**
61      * This constructor is used when the font requires a "canned" GSUB table which can't be known
62      * until after this constructor has been invoked.
63      *
64      * @param fontInstance - the font
65      * @param scriptCode - the script
66      * @param langaugeCode - the language
67      * @param success - set to an error code if the operation fails
68      *
69      * @see OpenTypeLayoutEngine
70      * @see ScriptAndLangaugeTags.h for script and language codes
71      *
72      * @internal
73      */
74     HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
75 			      le_int32 typoFlags, LEErrorCode &success);
76 
77     /**
78      * The destructor, virtual for correct polymorphic invocation.
79      *
80      * @internal
81      */
82    virtual ~HangulOpenTypeLayoutEngine();
83 
84     /**
85      * ICU "poor man's RTTI", returns a UClassID for the actual class.
86      *
87      * @stable ICU 2.8
88      */
89     virtual UClassID getDynamicClassID() const;
90 
91     /**
92      * ICU "poor man's RTTI", returns a UClassID for this class.
93      *
94      * @stable ICU 2.8
95      */
96     static UClassID getStaticClassID();
97 
98 protected:
99 
100     /**
101      * This method does Hangul OpenType character processing. It assigns the OpenType feature
102      * tags to the characters, and may compose a character sequence into a modern Hangul syllable,
103      * or decompose a modern Hangul syllable if it forms part of an old Hangul syllable.
104      *
105      * Input parameters:
106      * @param chars - the input character context
107      * @param offset - the index of the first character to process
108      * @param count - the number of characters to process
109      * @param max - the number of characters in the input context
110      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
111      * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
112      *                       the auxillary data array will be set to the feature tags.
113      *
114      * Output parameters:
115      * @param success - set to an error code if the operation fails
116      *
117      * @return the output character count
118      *
119      * @internal
120      */
121     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
122             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
123 };
124 
125 U_NAMESPACE_END
126 #endif
127 
128