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1
2                         Mesa / BeOS Information
3
4
5
6* Introduction
7
8Brian Paul added in Mesa 3.1 a driver for BeOS R4.5 operating system.
9This driver implements a clone of the BGLView class.  This class,
10derived from BView, allows OpenGL rendering into any BeOS window.  His
11driver was updated in Mesa 4.1 and again in version 6.1 by Philippe
12Houdoin, who's maintaining this driver since.
13
14Any application which uses the BGLView should be able to use Mesa
15instead of Be's OpenGL without changing any code.
16
17Since Be's OpenGL implementation (as of R5) is basically just the
18SGI sample implementation, it's pretty slow.  You'll see that Mesa
19is considerably faster.
20
21
22* Source Code
23
24The source code for the driver is in src/mesa/drivers/beos/ directory.
25It's not 100% finished at this time but many GLUT-based demos are
26working.  No optimizations have been made at this time.
27
28
29* Compiling
30
31Since Mesa 6.x, it can be build under BeOS with both the R5 builtin gcc version
32or more recent gcc versions available for BeOS, like this gcc version 2.95.3 for BeOS
33you can find at http://www.bebits.com/app/2157.
34Anyway, keep in mind that to take full advantage of Mesa x86 optimizations, you better
35want to use gcc 2.95.3 or sooner versions...
36
37To build Mesa-powered BeOS libGL.so version, open an Terminal window,
38move to Mesa root folder and type this command:
39
40$ make beos
41
42Note that the "beos" argument is only needed the first time to setup build config.
43Next times, typing "make" will be enough.
44
45When it finishes the Mesa based libGL.so library for
46BeOS will be in the lib/ directory, along libglut.so library.
47Several demo/test programs should have been build too under progs/* folders.
48If it stop when building one of the progs/* programs, you may want to ignore it
49and force make to move on next target by adding the -k make option:
50
51$ cd progs
52$ make -k
53
54To install it as Be's default libGL.so replacement, put it in your
55/boot/home/config/lib/ directory. All your GL/GLUT apps will use
56the Mesa based then.
57
58By default, it build a non-debug version library.
59The x86 (MMX, SSE and 3DNOW) optimizations are also supported for x86 target.
60For PowerPC BeOS flavor, sorry, Mesa don't have ppc (Altivec) optimizations
61yet.
62
63To build a DEBUG version, type instead this :
64
65$ DEBUG=1 make
66
67
68* Example Programs
69
70Look under progs/beos/ for some BGLView-based programs.
71You should find under progs/samples and progs/redbook directories GLUT-based programs too.
72They all should have been compiled along with the Mesa library.
73
74
75* GLUT
76
77A beta version of GLUT 3.7 port for BeOS, made by Jake Hamby, can be found at
78http://anobject.com/jehamby/Code/Glut-3.7-x86.zip.
79This is the version currently included in Mesa source code, and
80build in lib/libglut.so.
81
82A previous 3.5 version of this GLUT BeOS port used to be available at
83http://home.beoscentral.com/jehamby/Glut-3.5-x86.zip.
84
85They're special versions of GLUT for the BeOS platform.  I don't
86believe Mark Kilgard's normal GLUT distribution includes BeOS
87support.
88
89
90* Special Features
91
92Mesa's implementation of the BGLView class has an extra member
93function:  CopySubBufferMESA().  It basically works like SwapBuffers()
94but it only copies a sub region from the back buffer to the front
95buffer.  This is a useful optimization for some applications.
96If you use this method in your code be sure that you check at runtime
97that you're actually using Mesa (with glGetString) so you don't
98cause a fatal error when running with Be's OpenGL.
99
100
101* Work Left To Do
102
103- BDirectWindow single buffering support is not implemented yet.
104- Color index mode is not implemented yet.
105- Reading pixels from the front buffer not implemented yet.
106- There is also a BGLScreen class in BeOS for full-screen OpenGL rendering.
107  This should also be implemented for Mesa.
108- Multiple renderers add-ons support, first step toward hardware acceleration
109  support.
110
111* Other contributors to this BeOS port
112
113Jake Hamby                      jhamby <at> anobject <dot> com
114Marcin Konicki                  ahwayakchih <at> neoni <dot> net
115Francois Revol                  revol <at> free <dot> fr
116Nathan Whitehorn                nathanw <at> uchicago <dot> edu
117
118
119* Older BeOS Driver
120
121Mesa 2.6 had an earlier BeOS driver.  It was based on Mesa's Off-screen
122rendering interface, not BGLView.  If you're interested in the older
123driver you should get Mesa 2.6.
124
125
126* BeOS and Glide
127
128Mesa 3.0 supported the 3Dfx/Glide library on Beos.  Download Mesa 3.0
129if interested.  Ideally, the 3Dfx/Glide support should be updated to
130work with the new Mesa 3.1 BGLView implementation.
131
132The Glide library hasn't been updated for BeOS R4 and newer, to my knowledge,
133as of February, 1999.
134
135
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