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1/* FAIL - array constructors forbidden in GLSL 1.10
2 *
3 * This can also generate an error because the 'vec4[]' style syntax is
4 * illegal in GLSL 1.10.
5 */
6void main()
7{
8  vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0));
9
10  gl_Position = gl_Vertex;
11}
12