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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_ahiaudio_h
25 #define _SDL_ahiaudio_h
26 
27 #include <exec/exec.h>
28 #include <dos/dos.h>
29 #ifdef __SASC
30 #include <proto/exec.h>
31 #else
32 #include <inline/exec.h>
33 #endif
34 
35 #include <devices/ahi.h>
36 #include "mydebug.h"
37 
38 #include "../SDL_sysaudio.h"
39 
40 /* Hidden "this" pointer for the audio functions */
41 #define _THIS	SDL_AudioDevice *this
42 
43 struct SDL_PrivateAudioData {
44 	/* The handle for the audio device */
45 	struct AHIRequest *audio_req[2];
46 	struct MsgPort *audio_port;
47 	Sint32 freq,type,bytespersample,size;
48 	Uint8 *mixbuf[2];           /* The app mixing buffer */
49 	int current_buffer;
50 	Uint32 playing;
51 };
52 
53 /* Old variable names */
54 #define audio_port		(this->hidden->audio_port)
55 #define audio_req		(this->hidden->audio_req)
56 #define mixbuf			(this->hidden->mixbuf)
57 #define current_buffer		(this->hidden->current_buffer)
58 #define playing			(this->hidden->playing)
59 
60 #endif /* _SDL_ahiaudio_h */
61