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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2004 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Library General Public
7     License as published by the Free Software Foundation; either
8     version 2 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Library General Public License for more details.
14 
15     You should have received a copy of the GNU Library General Public
16     License along with this library; if not, write to the Free
17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_openbsdaudio_h
25 #define _SDL_openbsdaudio_h
26 
27 #include "../SDL_sysaudio.h"
28 
29 #define _THIS	SDL_AudioDevice *this
30 
31 struct SDL_PrivateAudioData
32 {
33     /* The file descriptor for the audio device */
34     int audio_fd;
35 
36     /* The parent process id, to detect when application quits */
37     pid_t parent;
38 
39     /* Raw mixing buffer */
40     Uint8 *mixbuf;
41     int    mixlen;
42 
43     /* Support for audio timing using a timer, in addition to select() */
44     float frame_ticks;
45     float next_frame;
46 };
47 
48 #define FUDGE_TICKS	10	/* The scheduler overhead ticks per frame */
49 
50 /* Old variable names */
51 #define audio_fd		(this->hidden->audio_fd)
52 #define parent			(this->hidden->parent)
53 #define mixbuf			(this->hidden->mixbuf)
54 #define mixlen			(this->hidden->mixlen)
55 #define frame_ticks		(this->hidden->frame_ticks)
56 #define next_frame		(this->hidden->next_frame)
57 
58 #endif /* _SDL_openbsdaudio_h */
59