1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2004 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Library General Public 7 License as published by the Free Software Foundation; either 8 version 2 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Library General Public License for more details. 14 15 You should have received a copy of the GNU Library General Public 16 License along with this library; if not, write to the Free 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_openbsdaudio_h 25 #define _SDL_openbsdaudio_h 26 27 #include "../SDL_sysaudio.h" 28 29 #define _THIS SDL_AudioDevice *this 30 31 struct SDL_PrivateAudioData 32 { 33 /* The file descriptor for the audio device */ 34 int audio_fd; 35 36 /* The parent process id, to detect when application quits */ 37 pid_t parent; 38 39 /* Raw mixing buffer */ 40 Uint8 *mixbuf; 41 int mixlen; 42 43 /* Support for audio timing using a timer, in addition to select() */ 44 float frame_ticks; 45 float next_frame; 46 }; 47 48 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ 49 50 /* Old variable names */ 51 #define audio_fd (this->hidden->audio_fd) 52 #define parent (this->hidden->parent) 53 #define mixbuf (this->hidden->mixbuf) 54 #define mixlen (this->hidden->mixlen) 55 #define frame_ticks (this->hidden->frame_ticks) 56 #define next_frame (this->hidden->next_frame) 57 58 #endif /* _SDL_openbsdaudio_h */ 59