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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_dgavideo_h
25 #define _SDL_dgavideo_h
26 
27 #include <X11/Xlib.h>
28 #include <X11/Xlibint.h>
29 #include <X11/Xproto.h>
30 
31 #include "SDL_mouse.h"
32 #include "SDL_mutex.h"
33 #include "../SDL_sysvideo.h"
34 
35 #if SDL_VIDEO_DRIVER_X11_DPMS
36 #include <X11/extensions/dpms.h>
37 #endif
38 
39 /* Hidden "this" pointer for the video functions */
40 #define _THIS	SDL_VideoDevice *this
41 
42 /* Define this if you need the DGA driver to be thread-safe */
43 #define LOCK_DGA_DISPLAY
44 #ifdef LOCK_DGA_DISPLAY
45 #define LOCK_DISPLAY()		SDL_mutexP(event_lock)
46 #define UNLOCK_DISPLAY()	SDL_mutexV(event_lock)
47 #else
48 #define LOCK_DISPLAY()
49 #define UNLOCK_DISPLAY()
50 #endif
51 
52 
53 /* This is the structure we use to keep track of video memory */
54 typedef struct vidmem_bucket {
55 	struct vidmem_bucket *prev;
56 	int used;
57 	int dirty;
58 	Uint8 *base;
59 	unsigned int size;
60 	struct vidmem_bucket *next;
61 } vidmem_bucket;
62 
63 /* Private display data */
64 struct SDL_PrivateVideoData {
65 	Display *DGA_Display;
66 	Colormap DGA_colormap;
67 	int visualClass;
68 
69 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
70 	int SDL_nummodes[NUM_MODELISTS];
71 	SDL_Rect **SDL_modelist[NUM_MODELISTS];
72 
73 	/* Information for the video surface */
74 	Uint8 *memory_base;
75 	int memory_pitch;
76 	SDL_mutex *hw_lock;
77 	int sync_needed;
78 	int was_flipped;
79 
80 	/* Information for hardware surfaces */
81 	vidmem_bucket surfaces;
82 	int surfaces_memtotal;
83 	int surfaces_memleft;
84 
85 	/* Information for double-buffering */
86 	int flip_page;
87 	int flip_yoffset[2];
88 	Uint8 *flip_address[2];
89 
90 	/* Used to handle DGA events */
91 	int event_base;
92 #ifdef LOCK_DGA_DISPLAY
93 	SDL_mutex *event_lock;
94 #endif
95 
96 	/* Screensaver settings */
97 	int screensaver_timeout;
98 	BOOL dpms_enabled;
99 };
100 /* Old variable names */
101 #define DGA_Display		(this->hidden->DGA_Display)
102 #define DGA_Screen		DefaultScreen(DGA_Display)
103 #define DGA_colormap		(this->hidden->DGA_colormap)
104 #define DGA_visualClass		(this->hidden->visualClass)
105 #define memory_base		(this->hidden->memory_base)
106 #define memory_pitch		(this->hidden->memory_pitch)
107 #define flip_page		(this->hidden->flip_page)
108 #define flip_yoffset		(this->hidden->flip_yoffset)
109 #define flip_address		(this->hidden->flip_address)
110 #define sync_needed		(this->hidden->sync_needed)
111 #define was_flipped		(this->hidden->was_flipped)
112 #define SDL_nummodes		(this->hidden->SDL_nummodes)
113 #define SDL_modelist		(this->hidden->SDL_modelist)
114 #define surfaces		(this->hidden->surfaces)
115 #define surfaces_memtotal	(this->hidden->surfaces_memtotal)
116 #define surfaces_memleft	(this->hidden->surfaces_memleft)
117 #define hw_lock			(this->hidden->hw_lock)
118 #define DGA_event_base		(this->hidden->event_base)
119 #define event_lock		(this->hidden->event_lock)
120 #define screensaver_timeout	(this->hidden->screensaver_timeout)
121 #define dpms_enabled		(this->hidden->dpms_enabled)
122 
123 #endif /* _SDL_dgavideo_h */
124