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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef SkPoint_DEFINED
18 #define SkPoint_DEFINED
19 
20 #include "SkMath.h"
21 #include "SkScalar.h"
22 
23 /** \struct SkIPoint
24 
25     SkIPoint holds two 32 bit integer coordinates
26 */
27 struct SkIPoint {
28     int32_t fX, fY;
29 
MakeSkIPoint30     static SkIPoint Make(int32_t x, int32_t y) {
31         SkIPoint pt;
32         pt.set(x, y);
33         return pt;
34     }
35 
xSkIPoint36     int32_t x() const { return fX; }
ySkIPoint37     int32_t y() const { return fY; }
setXSkIPoint38     void setX(int32_t x) { fX = x; }
setYSkIPoint39     void setY(int32_t y) { fY = y; }
40 
41     /**
42      *  Returns true iff fX and fY are both zero.
43      */
isZeroSkIPoint44     bool isZero() const { return (fX | fY) == 0; }
45 
46     /**
47      *  Set both fX and fY to zero. Same as set(0, 0)
48      */
setZeroSkIPoint49     void setZero() { fX = fY = 0; }
50 
51     /** Set the x and y values of the point. */
setSkIPoint52     void set(int32_t x, int32_t y) { fX = x; fY = y; }
53 
54     /** Rotate the point clockwise, writing the new point into dst
55         It is legal for dst == this
56     */
57     void rotateCW(SkIPoint* dst) const;
58 
59     /** Rotate the point clockwise, writing the new point back into the point
60     */
61 
rotateCWSkIPoint62     void rotateCW() { this->rotateCW(this); }
63 
64     /** Rotate the point counter-clockwise, writing the new point into dst.
65         It is legal for dst == this
66     */
67     void rotateCCW(SkIPoint* dst) const;
68 
69     /** Rotate the point counter-clockwise, writing the new point back into
70         the point
71     */
rotateCCWSkIPoint72     void rotateCCW() { this->rotateCCW(this); }
73 
74     /** Negate the X and Y coordinates of the point.
75     */
negateSkIPoint76     void negate() { fX = -fX; fY = -fY; }
77 
78     /** Return a new point whose X and Y coordinates are the negative of the
79         original point's
80     */
81     SkIPoint operator-() const {
82         SkIPoint neg;
83         neg.fX = -fX;
84         neg.fY = -fY;
85         return neg;
86     }
87 
88     /** Add v's coordinates to this point's */
89     void operator+=(const SkIPoint& v) {
90         fX += v.fX;
91         fY += v.fY;
92     }
93 
94     /** Subtract v's coordinates from this point's */
95     void operator-=(const SkIPoint& v) {
96         fX -= v.fX;
97         fY -= v.fY;
98     }
99 
100     /** Returns true if the point's coordinates equal (x,y) */
equalsSkIPoint101     bool equals(int32_t x, int32_t y) const {
102         return fX == x && fY == y;
103     }
104 
105     friend bool operator==(const SkIPoint& a, const SkIPoint& b) {
106         return a.fX == b.fX && a.fY == b.fY;
107     }
108 
109     friend bool operator!=(const SkIPoint& a, const SkIPoint& b) {
110         return a.fX != b.fX || a.fY != b.fY;
111     }
112 
113     /** Returns a new point whose coordinates are the difference between
114         a and b (i.e. a - b)
115     */
116     friend SkIPoint operator-(const SkIPoint& a, const SkIPoint& b) {
117         SkIPoint v;
118         v.set(a.fX - b.fX, a.fY - b.fY);
119         return v;
120     }
121 
122     /** Returns a new point whose coordinates are the sum of a and b (a + b)
123     */
124     friend SkIPoint operator+(const SkIPoint& a, const SkIPoint& b) {
125         SkIPoint v;
126         v.set(a.fX + b.fX, a.fY + b.fY);
127         return v;
128     }
129 
130     /** Returns the dot product of a and b, treating them as 2D vectors
131     */
DotProductSkIPoint132     static int32_t DotProduct(const SkIPoint& a, const SkIPoint& b) {
133         return a.fX * b.fX + a.fY * b.fY;
134     }
135 
136     /** Returns the cross product of a and b, treating them as 2D vectors
137     */
CrossProductSkIPoint138     static int32_t CrossProduct(const SkIPoint& a, const SkIPoint& b) {
139         return a.fX * b.fY - a.fY * b.fX;
140     }
141 };
142 
143 struct SK_API SkPoint {
144     SkScalar    fX, fY;
145 
MakeSkPoint146     static SkPoint Make(SkScalar x, SkScalar y) {
147         SkPoint pt;
148         pt.set(x, y);
149         return pt;
150     }
151 
xSkPoint152     SkScalar x() const { return fX; }
ySkPoint153     SkScalar y() const { return fY; }
154 
155     /** Set the point's X and Y coordinates */
setSkPoint156     void set(SkScalar x, SkScalar y) { fX = x; fY = y; }
157 
158     /** Set the point's X and Y coordinates by automatically promoting (x,y) to
159         SkScalar values.
160     */
isetSkPoint161     void iset(int32_t x, int32_t y) {
162         fX = SkIntToScalar(x);
163         fY = SkIntToScalar(y);
164     }
165 
166     /** Set the point's X and Y coordinates by automatically promoting p's
167         coordinates to SkScalar values.
168     */
isetSkPoint169     void iset(const SkIPoint& p) {
170         fX = SkIntToScalar(p.fX);
171         fY = SkIntToScalar(p.fY);
172     }
173 
setAbsSkPoint174     void setAbs(const SkPoint& pt) {
175         fX = SkScalarAbs(pt.fX);
176         fY = SkScalarAbs(pt.fY);
177     }
178 
179     // counter-clockwise fan
setIRectFanSkPoint180     void setIRectFan(int l, int t, int r, int b) {
181         SkPoint* v = this;
182         v[0].set(SkIntToScalar(l), SkIntToScalar(t));
183         v[1].set(SkIntToScalar(l), SkIntToScalar(b));
184         v[2].set(SkIntToScalar(r), SkIntToScalar(b));
185         v[3].set(SkIntToScalar(r), SkIntToScalar(t));
186     }
187     void setIRectFan(int l, int t, int r, int b, size_t stride);
188 
189     // counter-clockwise fan
setRectFanSkPoint190     void setRectFan(SkScalar l, SkScalar t, SkScalar r, SkScalar b) {
191         SkPoint* v = this;
192         v[0].set(l, t);
193         v[1].set(l, b);
194         v[2].set(r, b);
195         v[3].set(r, t);
196     }
197     void setRectFan(SkScalar l, SkScalar t, SkScalar r, SkScalar b, size_t stride);
198 
offsetSkPoint199     void offset(SkScalar dx, SkScalar dy) {
200         fX += dx;
201         fY += dy;
202     }
203 
204     /** Return the euclidian distance from (0,0) to the point
205     */
lengthSkPoint206     SkScalar length() const { return SkPoint::Length(fX, fY); }
distanceToOriginSkPoint207     SkScalar distanceToOrigin() const { return this->length(); }
208 
209     /** Set the point (vector) to be unit-length in the same direction as it
210         currently is, and return its old length. If the old length is
211         degenerately small (nearly zero), do nothing and return false, otherwise
212         return true.
213     */
214     bool normalize();
215 
216     /** Set the point (vector) to be unit-length in the same direction as the
217         x,y params. If the vector (x,y) has a degenerate length (i.e. nearly 0)
218         then return false and do nothing, otherwise return true.
219     */
220     bool setNormalize(SkScalar x, SkScalar y);
221 
222     /** Scale the point (vector) to have the specified length, and return that
223         length. If the original length is degenerately small (nearly zero),
224         do nothing and return false, otherwise return true.
225     */
226     bool setLength(SkScalar length);
227 
228     /** Set the point (vector) to have the specified length in the same
229      direction as (x,y). If the vector (x,y) has a degenerate length
230      (i.e. nearly 0) then return false and do nothing, otherwise return true.
231     */
232     bool setLength(SkScalar x, SkScalar y, SkScalar length);
233 
234     /** Scale the point's coordinates by scale, writing the answer into dst.
235         It is legal for dst == this.
236     */
237     void scale(SkScalar scale, SkPoint* dst) const;
238 
239     /** Scale the point's coordinates by scale, writing the answer back into
240         the point.
241     */
scaleSkPoint242     void scale(SkScalar value) { this->scale(value, this); }
243 
244     /** Rotate the point clockwise by 90 degrees, writing the answer into dst.
245         It is legal for dst == this.
246     */
247     void rotateCW(SkPoint* dst) const;
248 
249     /** Rotate the point clockwise by 90 degrees, writing the answer back into
250         the point.
251     */
rotateCWSkPoint252     void rotateCW() { this->rotateCW(this); }
253 
254     /** Rotate the point counter-clockwise by 90 degrees, writing the answer
255         into dst. It is legal for dst == this.
256     */
257     void rotateCCW(SkPoint* dst) const;
258 
259     /** Rotate the point counter-clockwise by 90 degrees, writing the answer
260         back into the point.
261     */
rotateCCWSkPoint262     void rotateCCW() { this->rotateCCW(this); }
263 
264     /** Negate the point's coordinates
265     */
negateSkPoint266     void negate() {
267         fX = -fX;
268         fY = -fY;
269     }
270 
271     /** Returns a new point whose coordinates are the negative of the point's
272     */
273     SkPoint operator-() const {
274         SkPoint neg;
275         neg.fX = -fX;
276         neg.fY = -fY;
277         return neg;
278     }
279 
280     /** Add v's coordinates to the point's
281     */
282     void operator+=(const SkPoint& v) {
283         fX += v.fX;
284         fY += v.fY;
285     }
286 
287     /** Subtract v's coordinates from the point's
288     */
289     void operator-=(const SkPoint& v) {
290         fX -= v.fX;
291         fY -= v.fY;
292     }
293 
294     /** Returns true if the point's coordinates equal (x,y)
295     */
equalsSkPoint296     bool equals(SkScalar x, SkScalar y) const { return fX == x && fY == y; }
297 
298     friend bool operator==(const SkPoint& a, const SkPoint& b) {
299         return a.fX == b.fX && a.fY == b.fY;
300     }
301 
302     friend bool operator!=(const SkPoint& a, const SkPoint& b) {
303         return a.fX != b.fX || a.fY != b.fY;
304     }
305 
306     /** Returns a new point whose coordinates are the difference between
307         a's and b's (a - b)
308     */
309     friend SkPoint operator-(const SkPoint& a, const SkPoint& b) {
310         SkPoint v;
311         v.set(a.fX - b.fX, a.fY - b.fY);
312         return v;
313     }
314 
315     /** Returns a new point whose coordinates are the sum of a's and b's (a + b)
316     */
317     friend SkPoint operator+(const SkPoint& a, const SkPoint& b) {
318         SkPoint v;
319         v.set(a.fX + b.fX, a.fY + b.fY);
320         return v;
321     }
322 
323     /** Returns the euclidian distance from (0,0) to (x,y)
324     */
325     static SkScalar Length(SkScalar x, SkScalar y);
326 
327     /** Normalize pt, returning its previous length. If the prev length is too
328         small (degenerate), return 0 and leave pt unchanged.
329      */
330     static SkScalar Normalize(SkPoint* pt);
331 
332     /** Returns the euclidian distance between a and b
333     */
DistanceSkPoint334     static SkScalar Distance(const SkPoint& a, const SkPoint& b) {
335         return Length(a.fX - b.fX, a.fY - b.fY);
336     }
337 
338     /** Returns the dot product of a and b, treating them as 2D vectors
339     */
DotProductSkPoint340     static SkScalar DotProduct(const SkPoint& a, const SkPoint& b) {
341         return SkScalarMul(a.fX, b.fX) + SkScalarMul(a.fY, b.fY);
342     }
343 
344     /** Returns the cross product of a and b, treating them as 2D vectors
345     */
CrossProductSkPoint346     static SkScalar CrossProduct(const SkPoint& a, const SkPoint& b) {
347         return SkScalarMul(a.fX, b.fY) - SkScalarMul(a.fY, b.fX);
348     }
349 
crossSkPoint350     SkScalar cross(const SkPoint& vec) const {
351         return CrossProduct(*this, vec);
352     }
353 
dotSkPoint354     SkScalar dot(const SkPoint& vec) const {
355         return DotProduct(*this, vec);
356     }
357 
lengthSqdSkPoint358     SkScalar lengthSqd() const {
359         return DotProduct(*this, *this);
360     }
361 
distanceToSqdSkPoint362     SkScalar distanceToSqd(const SkPoint& pt) const {
363         SkScalar dx = fX - pt.fX;
364         SkScalar dy = fY - pt.fY;
365         return SkScalarMul(dx, dx) + SkScalarMul(dy, dy);
366     }
367 
368     SkScalar distanceToLineSegmentBetweenSqd(const SkPoint& a,
369                                              const SkPoint& b) const;
370 
distanceToLineSegmentBetweenSkPoint371     SkScalar distanceToLineSegmentBetween(const SkPoint& a,
372                                           const SkPoint& b) const {
373         return SkScalarSqrt(this->distanceToLineSegmentBetweenSqd(a, b));
374     }
375 };
376 
377 typedef SkPoint SkVector;
378 
379 #endif
380 
381