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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef SkTransparentShader_DEFINED
18 #define SkTransparentShader_DEFINED
19 
20 #include "SkShader.h"
21 
22 class SkTransparentShader : public SkShader {
23 public:
SkTransparentShader()24     SkTransparentShader() {}
25     virtual uint32_t getFlags();
26     virtual bool    setContext( const SkBitmap& device,
27                                 const SkPaint& paint,
28                                 const SkMatrix& matrix);
29     virtual void    shadeSpan(int x, int y, SkPMColor[], int count);
30     virtual void    shadeSpan16(int x, int y, uint16_t span[], int count);
31 
32     // overrides for SkFlattenable
getFactory()33     virtual Factory getFactory() { return Create; }
flatten(SkFlattenableWriteBuffer & buffer)34     virtual void flatten(SkFlattenableWriteBuffer& buffer) {
35         this->INHERITED::flatten(buffer);
36     }
37 
38 private:
39     // these are a cache from the call to setContext()
40     const SkBitmap* fDevice;
41     uint8_t         fAlpha;
42 
SkTransparentShader(SkFlattenableReadBuffer & buffer)43     SkTransparentShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
44 
Create(SkFlattenableReadBuffer & buffer)45     static SkFlattenable* Create(SkFlattenableReadBuffer& buffer) {
46         return SkNEW_ARGS(SkTransparentShader, (buffer));
47     }
48 
49     typedef SkShader INHERITED;
50 };
51 
52 #endif
53 
54