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1 #include "SampleCode.h"
2 #include "SkView.h"
3 #include "SkCanvas.h"
4 #include "SkGradientShader.h"
5 #include "SkGraphics.h"
6 #include "SkImageDecoder.h"
7 #include "SkPath.h"
8 #include "SkRandom.h"
9 #include "SkRegion.h"
10 #include "SkShader.h"
11 #include "SkUtils.h"
12 #include "SkXfermode.h"
13 #include "SkColorPriv.h"
14 #include "SkColorFilter.h"
15 #include "SkTime.h"
16 #include "SkTypeface.h"
17 
18 #include "SkOSFile.h"
19 #include "SkStream.h"
20 
21 #include "SkGeometry.h" // private include :(
22 
drawtriangle(SkCanvas * canvas,const SkPaint & paint,const SkPoint pts[3])23 static void drawtriangle(SkCanvas* canvas, const SkPaint& paint,
24                          const SkPoint pts[3]) {
25     SkPath path;
26 
27     path.moveTo(pts[0]);
28     path.lineTo(pts[1]);
29     path.lineTo(pts[2]);
30 
31     canvas->drawPath(path, paint);
32 }
33 
make_shader0(SkIPoint * size)34 static SkShader* make_shader0(SkIPoint* size) {
35     SkBitmap    bm;
36 
37 //    SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm);
38     SkImageDecoder::DecodeFile("/skimages/logo.png", &bm);
39     size->set(bm.width(), bm.height());
40     return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
41                                         SkShader::kClamp_TileMode);
42 }
43 
make_shader1(const SkIPoint & size)44 static SkShader* make_shader1(const SkIPoint& size) {
45     SkPoint pts[] = { { 0, 0, },
46                       { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
47     SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
48     return SkGradientShader::CreateLinear(pts, colors, NULL,
49                     SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
50 }
51 
52 ///////////////////////////////////////////////////////////////////////////////
53 
54 class Patch {
55 public:
Patch()56     Patch() { sk_bzero(fPts, sizeof(fPts)); }
~Patch()57     ~Patch() {}
58 
setPatch(const SkPoint pts[12])59     void setPatch(const SkPoint pts[12]) {
60         memcpy(fPts, pts, 12 * sizeof(SkPoint));
61         fPts[12] = pts[0];  // the last shall be first
62     }
setBounds(int w,int h)63     void setBounds(int w, int h) { fW = w; fH = h; }
64 
65     void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
66               bool doTextures, bool doColors);
67 
68 private:
69     SkPoint fPts[13];
70     int     fW, fH;
71 };
72 
eval_patch_edge(const SkPoint cubic[],SkPoint samples[],int segs)73 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
74     SkScalar t = 0;
75     SkScalar dt = SK_Scalar1 / segs;
76 
77     samples[0] = cubic[0];
78     for (int i = 1; i < segs; i++) {
79         t += dt;
80         SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL);
81     }
82 }
83 
eval_sheet(const SkPoint edge[],int nu,int nv,int iu,int iv,SkPoint * pt)84 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
85                        SkPoint* pt) {
86     const int TL = 0;
87     const int TR = nu;
88     const int BR = TR + nv;
89     const int BL = BR + nu;
90 
91     SkScalar u = SkIntToScalar(iu) / nu;
92     SkScalar v = SkIntToScalar(iv) / nv;
93 
94     SkScalar uv = SkScalarMul(u, v);
95     SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
96     SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
97     SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
98 
99     SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
100                   SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
101     SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) +
102                   SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY);
103 
104     SkScalar x =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) +
105                     SkScalarMul(u, edge[TR+iv].fX) +
106                     SkScalarMul(v, edge[BR+nu-iu].fX) +
107                     SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0;
108     SkScalar y =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) +
109                     SkScalarMul(u, edge[TR+iv].fY) +
110                     SkScalarMul(v, edge[BR+nu-iu].fY) +
111                     SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
112     pt->set(x, y);
113 }
114 
ScalarTo255(SkScalar v)115 static int ScalarTo255(SkScalar v) {
116     int scale = SkScalarToFixed(v) >> 8;
117     if (scale < 0) {
118         scale = 0;
119     } else if (scale > 255) {
120         scale = 255;
121     }
122     return scale;
123 }
124 
make_color(SkScalar s,SkScalar t)125 static SkColor make_color(SkScalar s, SkScalar t) {
126     int cs = ScalarTo255(s);
127     int ct = ScalarTo255(t);
128     return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0);
129 }
130 
draw(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,bool doTextures,bool doColors)131 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
132                  bool doTextures, bool doColors) {
133     if (nu < 1 || nv < 1) {
134         return;
135     }
136 
137     int i, npts = (nu + nv) * 2;
138     SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
139     SkPoint* edge0 = storage.get();
140     SkPoint* edge1 = edge0 + nu;
141     SkPoint* edge2 = edge1 + nv;
142     SkPoint* edge3 = edge2 + nu;
143 
144     // evaluate the edge points
145     eval_patch_edge(fPts + 0, edge0, nu);
146     eval_patch_edge(fPts + 3, edge1, nv);
147     eval_patch_edge(fPts + 6, edge2, nu);
148     eval_patch_edge(fPts + 9, edge3, nv);
149     edge3[nv] = edge0[0];   // the last shall be first
150 
151     for (i = 0; i < npts; i++) {
152 //        canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
153     }
154 
155     int row, vertCount = (nu + 1) * (nv + 1);
156     SkAutoTMalloc<SkPoint>  vertStorage(vertCount);
157     SkPoint* verts = vertStorage.get();
158 
159     // first row
160     memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
161     // rows
162     SkPoint* r = verts;
163     for (row = 1; row < nv; row++) {
164         r += nu + 1;
165         r[0] = edge3[nv - row];
166         for (int col = 1; col < nu; col++) {
167             eval_sheet(edge0, nu, nv, col, row, &r[col]);
168         }
169         r[nu] = edge1[row];
170     }
171     // last row
172     SkPoint* last = verts + nv * (nu + 1);
173     for (i = 0; i <= nu; i++) {
174         last[i] = edge2[nu - i];
175     }
176 
177 //    canvas->drawPoints(verts, vertCount, paint);
178 
179     int stripCount = (nu + 1) * 2;
180     SkAutoTMalloc<SkPoint>  stripStorage(stripCount * 2);
181     SkAutoTMalloc<SkColor>  colorStorage(stripCount);
182     SkPoint* strip = stripStorage.get();
183     SkPoint* tex = strip + stripCount;
184     SkColor* colors = colorStorage.get();
185     SkScalar t = 0;
186     const SkScalar ds = SK_Scalar1 * fW / nu;
187     const SkScalar dt = SK_Scalar1 * fH / nv;
188     r = verts;
189     for (row = 0; row < nv; row++) {
190         SkPoint* upper = r;
191         SkPoint* lower = r + nu + 1;
192         r = lower;
193         SkScalar s = 0;
194         for (i = 0; i <= nu; i++)  {
195             strip[i*2 + 0] = *upper++;
196             strip[i*2 + 1] = *lower++;
197             tex[i*2 + 0].set(s, t);
198             tex[i*2 + 1].set(s, t + dt);
199             colors[i*2 + 0] = make_color(s/fW, t/fH);
200             colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
201             s += ds;
202         }
203         t += dt;
204         canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
205                              strip, doTextures ? tex : NULL,
206                              doColors ? colors : NULL, NULL,
207                              NULL, 0, paint);
208     }
209 }
210 
drawpatches(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,Patch * patch)211 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
212                         Patch* patch) {
213 
214     SkAutoCanvasRestore ar(canvas, true);
215 
216     patch->draw(canvas, paint, 10, 10, false, false);
217     canvas->translate(SkIntToScalar(180), 0);
218     patch->draw(canvas, paint, 10, 10, true, false);
219     canvas->translate(SkIntToScalar(180), 0);
220     patch->draw(canvas, paint, 10, 10, false, true);
221     canvas->translate(SkIntToScalar(180), 0);
222     patch->draw(canvas, paint, 10, 10, true, true);
223 }
224 
225 class PatchView : public SampleView {
226     SkShader*   fShader0;
227     SkShader*   fShader1;
228     SkIPoint    fSize0, fSize1;
229     SkPoint     fPts[12];
230 
231 public:
PatchView()232 	PatchView() {
233         fShader0 = make_shader0(&fSize0);
234         fSize1 = fSize0;
235         if (fSize0.fX == 0 || fSize0.fY == 0) {
236             fSize1.set(2, 2);
237         }
238         fShader1 = make_shader1(fSize1);
239 
240         const SkScalar S = SkIntToScalar(50);
241         const SkScalar T = SkIntToScalar(40);
242         fPts[0].set(S*0, T);
243         fPts[1].set(S*1, T);
244         fPts[2].set(S*2, T);
245         fPts[3].set(S*3, T);
246         fPts[4].set(S*3, T*2);
247         fPts[5].set(S*3, T*3);
248         fPts[6].set(S*3, T*4);
249         fPts[7].set(S*2, T*4);
250         fPts[8].set(S*1, T*4);
251         fPts[9].set(S*0, T*4);
252         fPts[10].set(S*0, T*3);
253         fPts[11].set(S*0, T*2);
254 
255         this->setBGColor(SK_ColorGRAY);
256     }
257 
~PatchView()258     virtual ~PatchView() {
259         SkSafeUnref(fShader0);
260         SkSafeUnref(fShader1);
261     }
262 
263 protected:
264     // overrides from SkEventSink
onQuery(SkEvent * evt)265     virtual bool onQuery(SkEvent* evt)  {
266         if (SampleCode::TitleQ(*evt))
267         {
268             SkString str("Patch");
269             SampleCode::TitleR(evt, str.c_str());
270             return true;
271         }
272         return this->INHERITED::onQuery(evt);
273     }
274 
onDrawContent(SkCanvas * canvas)275     virtual void onDrawContent(SkCanvas* canvas) {
276         SkPaint paint;
277         paint.setDither(true);
278         paint.setFilterBitmap(true);
279 
280         canvas->translate(SkIntToScalar(20), 0);
281 
282         Patch   patch;
283 
284         paint.setShader(fShader0);
285         if (fSize0.fX == 0) {
286             fSize0.fX = 1;
287         }
288         if (fSize0.fY == 0) {
289             fSize0.fY = 1;
290         }
291         patch.setBounds(fSize0.fX, fSize0.fY);
292 
293         patch.setPatch(fPts);
294         drawpatches(canvas, paint, 10, 10, &patch);
295 
296         paint.setShader(NULL);
297         paint.setAntiAlias(true);
298         paint.setStrokeWidth(SkIntToScalar(5));
299         canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint);
300 
301         canvas->translate(0, SkIntToScalar(300));
302 
303         paint.setAntiAlias(false);
304         paint.setShader(fShader1);
305         patch.setBounds(fSize1.fX, fSize1.fY);
306         drawpatches(canvas, paint, 10, 10, &patch);
307     }
308 
309     class PtClick : public Click {
310     public:
311         int fIndex;
PtClick(SkView * view,int index)312         PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
313     };
314 
hittest(const SkPoint & pt,SkScalar x,SkScalar y)315     static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
316         return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
317     }
318 
onFindClickHandler(SkScalar x,SkScalar y)319     virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
320         for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
321             if (hittest(fPts[i], x, y)) {
322                 return new PtClick(this, i);
323             }
324         }
325         return this->INHERITED::onFindClickHandler(x, y);
326     }
327 
onClick(Click * click)328     virtual bool onClick(Click* click) {
329         fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY);
330         this->inval(NULL);
331         return true;
332     }
333 
334 private:
335     typedef SampleView INHERITED;
336 };
337 
338 //////////////////////////////////////////////////////////////////////////////
339 
MyFactory()340 static SkView* MyFactory() { return new PatchView; }
341 static SkViewRegister reg(MyFactory);
342 
343