1 #include "SampleCode.h"
2 #include "SkView.h"
3 #include "SkCanvas.h"
4 #include "SkGradientShader.h"
5 #include "SkGraphics.h"
6 #include "SkImageDecoder.h"
7 #include "SkPath.h"
8 #include "SkRandom.h"
9 #include "SkRegion.h"
10 #include "SkShader.h"
11 #include "SkUtils.h"
12 #include "SkXfermode.h"
13 #include "SkColorPriv.h"
14 #include "SkColorFilter.h"
15 #include "SkTime.h"
16 #include "SkTypeface.h"
17
18 #include "SkOSFile.h"
19 #include "SkStream.h"
20
21 #include "SkGeometry.h" // private include :(
22
drawtriangle(SkCanvas * canvas,const SkPaint & paint,const SkPoint pts[3])23 static void drawtriangle(SkCanvas* canvas, const SkPaint& paint,
24 const SkPoint pts[3]) {
25 SkPath path;
26
27 path.moveTo(pts[0]);
28 path.lineTo(pts[1]);
29 path.lineTo(pts[2]);
30
31 canvas->drawPath(path, paint);
32 }
33
make_shader0(SkIPoint * size)34 static SkShader* make_shader0(SkIPoint* size) {
35 SkBitmap bm;
36
37 // SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm);
38 SkImageDecoder::DecodeFile("/skimages/logo.png", &bm);
39 size->set(bm.width(), bm.height());
40 return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
41 SkShader::kClamp_TileMode);
42 }
43
make_shader1(const SkIPoint & size)44 static SkShader* make_shader1(const SkIPoint& size) {
45 SkPoint pts[] = { { 0, 0, },
46 { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
47 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
48 return SkGradientShader::CreateLinear(pts, colors, NULL,
49 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
50 }
51
52 ///////////////////////////////////////////////////////////////////////////////
53
54 class Patch {
55 public:
Patch()56 Patch() { sk_bzero(fPts, sizeof(fPts)); }
~Patch()57 ~Patch() {}
58
setPatch(const SkPoint pts[12])59 void setPatch(const SkPoint pts[12]) {
60 memcpy(fPts, pts, 12 * sizeof(SkPoint));
61 fPts[12] = pts[0]; // the last shall be first
62 }
setBounds(int w,int h)63 void setBounds(int w, int h) { fW = w; fH = h; }
64
65 void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
66 bool doTextures, bool doColors);
67
68 private:
69 SkPoint fPts[13];
70 int fW, fH;
71 };
72
eval_patch_edge(const SkPoint cubic[],SkPoint samples[],int segs)73 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
74 SkScalar t = 0;
75 SkScalar dt = SK_Scalar1 / segs;
76
77 samples[0] = cubic[0];
78 for (int i = 1; i < segs; i++) {
79 t += dt;
80 SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL);
81 }
82 }
83
eval_sheet(const SkPoint edge[],int nu,int nv,int iu,int iv,SkPoint * pt)84 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
85 SkPoint* pt) {
86 const int TL = 0;
87 const int TR = nu;
88 const int BR = TR + nv;
89 const int BL = BR + nu;
90
91 SkScalar u = SkIntToScalar(iu) / nu;
92 SkScalar v = SkIntToScalar(iv) / nv;
93
94 SkScalar uv = SkScalarMul(u, v);
95 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
96 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
97 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
98
99 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
100 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
101 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) +
102 SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY);
103
104 SkScalar x = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) +
105 SkScalarMul(u, edge[TR+iv].fX) +
106 SkScalarMul(v, edge[BR+nu-iu].fX) +
107 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0;
108 SkScalar y = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) +
109 SkScalarMul(u, edge[TR+iv].fY) +
110 SkScalarMul(v, edge[BR+nu-iu].fY) +
111 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
112 pt->set(x, y);
113 }
114
ScalarTo255(SkScalar v)115 static int ScalarTo255(SkScalar v) {
116 int scale = SkScalarToFixed(v) >> 8;
117 if (scale < 0) {
118 scale = 0;
119 } else if (scale > 255) {
120 scale = 255;
121 }
122 return scale;
123 }
124
make_color(SkScalar s,SkScalar t)125 static SkColor make_color(SkScalar s, SkScalar t) {
126 int cs = ScalarTo255(s);
127 int ct = ScalarTo255(t);
128 return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0);
129 }
130
draw(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,bool doTextures,bool doColors)131 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
132 bool doTextures, bool doColors) {
133 if (nu < 1 || nv < 1) {
134 return;
135 }
136
137 int i, npts = (nu + nv) * 2;
138 SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
139 SkPoint* edge0 = storage.get();
140 SkPoint* edge1 = edge0 + nu;
141 SkPoint* edge2 = edge1 + nv;
142 SkPoint* edge3 = edge2 + nu;
143
144 // evaluate the edge points
145 eval_patch_edge(fPts + 0, edge0, nu);
146 eval_patch_edge(fPts + 3, edge1, nv);
147 eval_patch_edge(fPts + 6, edge2, nu);
148 eval_patch_edge(fPts + 9, edge3, nv);
149 edge3[nv] = edge0[0]; // the last shall be first
150
151 for (i = 0; i < npts; i++) {
152 // canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
153 }
154
155 int row, vertCount = (nu + 1) * (nv + 1);
156 SkAutoTMalloc<SkPoint> vertStorage(vertCount);
157 SkPoint* verts = vertStorage.get();
158
159 // first row
160 memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
161 // rows
162 SkPoint* r = verts;
163 for (row = 1; row < nv; row++) {
164 r += nu + 1;
165 r[0] = edge3[nv - row];
166 for (int col = 1; col < nu; col++) {
167 eval_sheet(edge0, nu, nv, col, row, &r[col]);
168 }
169 r[nu] = edge1[row];
170 }
171 // last row
172 SkPoint* last = verts + nv * (nu + 1);
173 for (i = 0; i <= nu; i++) {
174 last[i] = edge2[nu - i];
175 }
176
177 // canvas->drawPoints(verts, vertCount, paint);
178
179 int stripCount = (nu + 1) * 2;
180 SkAutoTMalloc<SkPoint> stripStorage(stripCount * 2);
181 SkAutoTMalloc<SkColor> colorStorage(stripCount);
182 SkPoint* strip = stripStorage.get();
183 SkPoint* tex = strip + stripCount;
184 SkColor* colors = colorStorage.get();
185 SkScalar t = 0;
186 const SkScalar ds = SK_Scalar1 * fW / nu;
187 const SkScalar dt = SK_Scalar1 * fH / nv;
188 r = verts;
189 for (row = 0; row < nv; row++) {
190 SkPoint* upper = r;
191 SkPoint* lower = r + nu + 1;
192 r = lower;
193 SkScalar s = 0;
194 for (i = 0; i <= nu; i++) {
195 strip[i*2 + 0] = *upper++;
196 strip[i*2 + 1] = *lower++;
197 tex[i*2 + 0].set(s, t);
198 tex[i*2 + 1].set(s, t + dt);
199 colors[i*2 + 0] = make_color(s/fW, t/fH);
200 colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
201 s += ds;
202 }
203 t += dt;
204 canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
205 strip, doTextures ? tex : NULL,
206 doColors ? colors : NULL, NULL,
207 NULL, 0, paint);
208 }
209 }
210
drawpatches(SkCanvas * canvas,const SkPaint & paint,int nu,int nv,Patch * patch)211 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
212 Patch* patch) {
213
214 SkAutoCanvasRestore ar(canvas, true);
215
216 patch->draw(canvas, paint, 10, 10, false, false);
217 canvas->translate(SkIntToScalar(180), 0);
218 patch->draw(canvas, paint, 10, 10, true, false);
219 canvas->translate(SkIntToScalar(180), 0);
220 patch->draw(canvas, paint, 10, 10, false, true);
221 canvas->translate(SkIntToScalar(180), 0);
222 patch->draw(canvas, paint, 10, 10, true, true);
223 }
224
225 class PatchView : public SampleView {
226 SkShader* fShader0;
227 SkShader* fShader1;
228 SkIPoint fSize0, fSize1;
229 SkPoint fPts[12];
230
231 public:
PatchView()232 PatchView() {
233 fShader0 = make_shader0(&fSize0);
234 fSize1 = fSize0;
235 if (fSize0.fX == 0 || fSize0.fY == 0) {
236 fSize1.set(2, 2);
237 }
238 fShader1 = make_shader1(fSize1);
239
240 const SkScalar S = SkIntToScalar(50);
241 const SkScalar T = SkIntToScalar(40);
242 fPts[0].set(S*0, T);
243 fPts[1].set(S*1, T);
244 fPts[2].set(S*2, T);
245 fPts[3].set(S*3, T);
246 fPts[4].set(S*3, T*2);
247 fPts[5].set(S*3, T*3);
248 fPts[6].set(S*3, T*4);
249 fPts[7].set(S*2, T*4);
250 fPts[8].set(S*1, T*4);
251 fPts[9].set(S*0, T*4);
252 fPts[10].set(S*0, T*3);
253 fPts[11].set(S*0, T*2);
254
255 this->setBGColor(SK_ColorGRAY);
256 }
257
~PatchView()258 virtual ~PatchView() {
259 SkSafeUnref(fShader0);
260 SkSafeUnref(fShader1);
261 }
262
263 protected:
264 // overrides from SkEventSink
onQuery(SkEvent * evt)265 virtual bool onQuery(SkEvent* evt) {
266 if (SampleCode::TitleQ(*evt))
267 {
268 SkString str("Patch");
269 SampleCode::TitleR(evt, str.c_str());
270 return true;
271 }
272 return this->INHERITED::onQuery(evt);
273 }
274
onDrawContent(SkCanvas * canvas)275 virtual void onDrawContent(SkCanvas* canvas) {
276 SkPaint paint;
277 paint.setDither(true);
278 paint.setFilterBitmap(true);
279
280 canvas->translate(SkIntToScalar(20), 0);
281
282 Patch patch;
283
284 paint.setShader(fShader0);
285 if (fSize0.fX == 0) {
286 fSize0.fX = 1;
287 }
288 if (fSize0.fY == 0) {
289 fSize0.fY = 1;
290 }
291 patch.setBounds(fSize0.fX, fSize0.fY);
292
293 patch.setPatch(fPts);
294 drawpatches(canvas, paint, 10, 10, &patch);
295
296 paint.setShader(NULL);
297 paint.setAntiAlias(true);
298 paint.setStrokeWidth(SkIntToScalar(5));
299 canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint);
300
301 canvas->translate(0, SkIntToScalar(300));
302
303 paint.setAntiAlias(false);
304 paint.setShader(fShader1);
305 patch.setBounds(fSize1.fX, fSize1.fY);
306 drawpatches(canvas, paint, 10, 10, &patch);
307 }
308
309 class PtClick : public Click {
310 public:
311 int fIndex;
PtClick(SkView * view,int index)312 PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
313 };
314
hittest(const SkPoint & pt,SkScalar x,SkScalar y)315 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
316 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
317 }
318
onFindClickHandler(SkScalar x,SkScalar y)319 virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
320 for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
321 if (hittest(fPts[i], x, y)) {
322 return new PtClick(this, i);
323 }
324 }
325 return this->INHERITED::onFindClickHandler(x, y);
326 }
327
onClick(Click * click)328 virtual bool onClick(Click* click) {
329 fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY);
330 this->inval(NULL);
331 return true;
332 }
333
334 private:
335 typedef SampleView INHERITED;
336 };
337
338 //////////////////////////////////////////////////////////////////////////////
339
MyFactory()340 static SkView* MyFactory() { return new PatchView; }
341 static SkViewRegister reg(MyFactory);
342
343