• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #include "SampleCode.h"
2 #include "SkView.h"
3 #include "SkCanvas.h"
4 #include "SkGradientShader.h"
5 #include "SkGraphics.h"
6 #include "SkImageDecoder.h"
7 #include "SkPath.h"
8 #include "SkRegion.h"
9 #include "SkShader.h"
10 #include "SkUtils.h"
11 #include "SkXfermode.h"
12 #include "SkComposeShader.h"
13 #include "SkColorPriv.h"
14 #include "SkColorFilter.h"
15 #include "SkTime.h"
16 #include "SkTransparentShader.h"
17 #include "SkTypeface.h"
18 
make_bitmapfade(const SkBitmap & bm)19 static SkShader* make_bitmapfade(const SkBitmap& bm)
20 {
21     SkPoint pts[2];
22     SkColor colors[2];
23 
24     pts[0].set(0, 0);
25     pts[1].set(0, SkIntToScalar(bm.height()));
26     colors[0] = SK_ColorBLACK;
27     colors[1] = SkColorSetARGB(0, 0, 0, 0);
28     SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
29 
30     SkShader* shaderB = SkShader::CreateBitmapShader(bm,
31                         SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
32 
33     SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode);
34 
35     SkShader* shader = new SkComposeShader(shaderB, shaderA, mode);
36     shaderA->unref();
37     shaderB->unref();
38     mode->unref();
39 
40     return shader;
41 }
42 
43 class ShaderView : public SampleView {
44 public:
45     SkShader*   fShader;
46     SkBitmap    fBitmap;
47 
ShaderView()48 	ShaderView() {
49         SkImageDecoder::DecodeFile("/skimages/logo.gif", &fBitmap);
50 
51         SkPoint pts[2];
52         SkColor colors[2];
53 
54         pts[0].set(0, 0);
55         pts[1].set(SkIntToScalar(100), 0);
56         colors[0] = SK_ColorRED;
57         colors[1] = SK_ColorBLUE;
58         SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
59 
60         pts[0].set(0, 0);
61         pts[1].set(0, SkIntToScalar(100));
62         colors[0] = SK_ColorBLACK;
63         colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
64         SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
65 
66         SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode);
67 
68         fShader = new SkComposeShader(shaderA, shaderB, mode);
69         shaderA->unref();
70         shaderB->unref();
71         mode->unref();
72     }
~ShaderView()73     virtual ~ShaderView() {
74         SkSafeUnref(fShader);
75     }
76 
77 protected:
78     // overrides from SkEventSink
onQuery(SkEvent * evt)79     virtual bool onQuery(SkEvent* evt) {
80         if (SampleCode::TitleQ(*evt)) {
81             SampleCode::TitleR(evt, "Shaders");
82             return true;
83         }
84         return this->INHERITED::onQuery(evt);
85     }
86 
onDrawContent(SkCanvas * canvas)87     virtual void onDrawContent(SkCanvas* canvas) {
88         canvas->drawBitmap(fBitmap, 0, 0);
89 
90         canvas->translate(SkIntToScalar(20), SkIntToScalar(120));
91 
92         SkPaint paint;
93         SkRect  r;
94 
95         paint.setColor(SK_ColorGREEN);
96         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
97         paint.setShader(fShader);
98         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
99 
100         canvas->translate(SkIntToScalar(110), 0);
101 
102         int w = fBitmap.width();
103         int h = fBitmap.height();
104         w = 120;
105         h = 80;
106         r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
107 
108         paint.setShader(NULL);
109         canvas->drawRect(r, paint);
110         paint.setShader(make_bitmapfade(fBitmap))->unref();
111         canvas->drawRect(r, paint);
112 
113         paint.setShader(new SkTransparentShader)->unref();
114         canvas->drawRect(r, paint);
115     }
116 
onFindClickHandler(SkScalar x,SkScalar y)117     virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
118         this->inval(NULL);
119         return this->INHERITED::onFindClickHandler(x, y);
120     }
121 
onClick(Click * click)122     virtual bool onClick(Click* click) {
123         return this->INHERITED::onClick(click);
124     }
125 
126 private:
127     typedef SampleView INHERITED;
128 };
129 
130 //////////////////////////////////////////////////////////////////////////////
131 
MyFactory()132 static SkView* MyFactory() { return new ShaderView; }
133 static SkViewRegister reg(MyFactory);
134 
135