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1 /* libs/graphics/sgl/SkBlitter_A1.cpp
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include "SkCoreBlitters.h"
19 
SkA1_Blitter(const SkBitmap & device,const SkPaint & paint)20 SkA1_Blitter::SkA1_Blitter(const SkBitmap& device, const SkPaint& paint)
21         : INHERITED(device) {
22     fSrcA = paint.getAlpha();
23 }
24 
blitH(int x,int y,int width)25 void SkA1_Blitter::blitH(int x, int y, int width) {
26     SkASSERT(x >= 0 && y >= 0 &&
27              (unsigned)(x + width) <= (unsigned)fDevice.width());
28 
29     if (fSrcA <= 0x7F) {
30         return;
31     }
32     uint8_t* dst = fDevice.getAddr1(x, y);
33     int right = x + width;
34 
35     int left_mask = 0xFF >> (x & 7);
36     int rite_mask = 0xFF << (8 - (right & 7));
37     int full_runs = (right >> 3) - ((x + 7) >> 3);
38 
39     // check for empty right mask, so we don't read off the end
40     // (or go slower than we need to)
41     if (rite_mask == 0) {
42         SkASSERT(full_runs >= 0);
43         full_runs -= 1;
44         rite_mask = 0xFF;
45     }
46     if (left_mask == 0xFF) {
47         full_runs -= 1;
48     }
49     if (full_runs < 0) {
50         SkASSERT((left_mask & rite_mask) != 0);
51         *dst |= (left_mask & rite_mask);
52     } else {
53         *dst++ |= left_mask;
54         memset(dst, 0xFF, full_runs);
55         dst += full_runs;
56         *dst |= rite_mask;
57     }
58 }
59 
60