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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef PREPARSER_H
29 #define PREPARSER_H
30 
31 #include "v8stdint.h"
32 
33 #ifdef _WIN32
34 
35 // Setup for Windows DLL export/import. When building the V8 DLL the
36 // BUILDING_V8_SHARED needs to be defined. When building a program which uses
37 // the V8 DLL USING_V8_SHARED needs to be defined. When either building the V8
38 // static library or building a program which uses the V8 static library neither
39 // BUILDING_V8_SHARED nor USING_V8_SHARED should be defined.
40 #if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
41 #error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
42   build configuration to ensure that at most one of these is set
43 #endif
44 
45 #ifdef BUILDING_V8_SHARED
46 #define V8EXPORT __declspec(dllexport)
47 #elif USING_V8_SHARED
48 #define V8EXPORT __declspec(dllimport)
49 #else
50 #define V8EXPORT
51 #endif  // BUILDING_V8_SHARED
52 
53 #else  // _WIN32
54 
55 // Setup for Linux shared library export. There is no need to distinguish
56 // between building or using the V8 shared library, but we should not
57 // export symbols when we are building a static library.
58 #if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
59 #define V8EXPORT __attribute__ ((visibility("default")))
60 #else  // defined(__GNUC__) && (__GNUC__ >= 4)
61 #define V8EXPORT
62 #endif  // defined(__GNUC__) && (__GNUC__ >= 4)
63 
64 #endif  // _WIN32
65 
66 
67 namespace v8 {
68 
69 
70 class V8EXPORT PreParserData {
71  public:
PreParserData(size_t size,const uint8_t * data)72   PreParserData(size_t size, const uint8_t* data)
73       : data_(data), size_(size) { }
74 
75   // Create a PreParserData value where stack_overflow reports true.
StackOverflow()76   static PreParserData StackOverflow() { return PreParserData(0, NULL); }
77 
78   // Whether the pre-parser stopped due to a stack overflow.
79   // If this is the case, size() and data() should not be used.
stack_overflow()80   bool stack_overflow() { return size_ == 0u; }
81 
82   // The size of the data in bytes.
size()83   size_t size() const { return size_; }
84 
85   // Pointer to the data.
data()86   const uint8_t* data() const { return data_; }
87 
88  private:
89   const uint8_t* const data_;
90   const size_t size_;
91 };
92 
93 
94 // Interface for a stream of Unicode characters.
95 class V8EXPORT UnicodeInputStream {  // NOLINT - Thinks V8EXPORT is class name.
96  public:
97   virtual ~UnicodeInputStream();
98 
99   // Returns the next Unicode code-point in the input, or a negative value when
100   // there is no more input in the stream.
101   virtual int32_t Next() = 0;
102 };
103 
104 
105 // Preparse a JavaScript program. The source code is provided as a
106 // UnicodeInputStream. The max_stack_size limits the amount of stack
107 // space that the preparser is allowed to use. If the preparser uses
108 // more stack space than the limit provided, the result's stack_overflow()
109 // method will return true. Otherwise the result contains preparser
110 // data that can be used by the V8 parser to speed up parsing.
111 PreParserData V8EXPORT Preparse(UnicodeInputStream* input,
112                                 size_t max_stack_size);
113 
114 }  // namespace v8.
115 
116 #endif  // PREPARSER_H
117