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1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_API_H_
29 #define V8_API_H_
30 
31 #include "apiutils.h"
32 #include "factory.h"
33 
34 #include "../include/v8-testing.h"
35 
36 namespace v8 {
37 
38 // Constants used in the implementation of the API.  The most natural thing
39 // would usually be to place these with the classes that use them, but
40 // we want to keep them out of v8.h because it is an externally
41 // visible file.
42 class Consts {
43  public:
44   enum TemplateType {
45     FUNCTION_TEMPLATE = 0,
46     OBJECT_TEMPLATE = 1
47   };
48 };
49 
50 
51 // Utilities for working with neander-objects, primitive
52 // env-independent JSObjects used by the api.
53 class NeanderObject {
54  public:
55   explicit NeanderObject(int size);
56   explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
57   explicit inline NeanderObject(v8::internal::Object* obj);
58   inline v8::internal::Object* get(int index);
59   inline void set(int index, v8::internal::Object* value);
value()60   inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
61   int size();
62  private:
63   v8::internal::Handle<v8::internal::JSObject> value_;
64 };
65 
66 
67 // Utilities for working with neander-arrays, a simple extensible
68 // array abstraction built on neander-objects.
69 class NeanderArray {
70  public:
71   NeanderArray();
72   explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
value()73   inline v8::internal::Handle<v8::internal::JSObject> value() {
74     return obj_.value();
75   }
76 
77   void add(v8::internal::Handle<v8::internal::Object> value);
78 
79   int length();
80 
81   v8::internal::Object* get(int index);
82   // Change the value at an index to undefined value. If the index is
83   // out of bounds, the request is ignored. Returns the old value.
84   void set(int index, v8::internal::Object* value);
85  private:
86   NeanderObject obj_;
87 };
88 
89 
NeanderObject(v8::internal::Handle<v8::internal::Object> obj)90 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
91     : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
92 
93 
NeanderObject(v8::internal::Object * obj)94 NeanderObject::NeanderObject(v8::internal::Object* obj)
95     : value_(v8::internal::Handle<v8::internal::JSObject>(
96         v8::internal::JSObject::cast(obj))) { }
97 
98 
NeanderArray(v8::internal::Handle<v8::internal::Object> obj)99 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
100     : obj_(obj) { }
101 
102 
get(int offset)103 v8::internal::Object* NeanderObject::get(int offset) {
104   ASSERT(value()->HasFastElements());
105   return v8::internal::FixedArray::cast(value()->elements())->get(offset);
106 }
107 
108 
set(int offset,v8::internal::Object * value)109 void NeanderObject::set(int offset, v8::internal::Object* value) {
110   ASSERT(value_->HasFastElements());
111   v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
112 }
113 
114 
ToCData(v8::internal::Object * obj)115 template <typename T> static inline T ToCData(v8::internal::Object* obj) {
116   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
117   return reinterpret_cast<T>(
118       reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy()));
119 }
120 
121 
122 template <typename T>
FromCData(T obj)123 static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
124   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
125   return FACTORY->NewProxy(
126       reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
127 }
128 
129 
130 class ApiFunction {
131  public:
ApiFunction(v8::internal::Address addr)132   explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
address()133   v8::internal::Address address() { return addr_; }
134  private:
135   v8::internal::Address addr_;
136 };
137 
138 
139 enum ExtensionTraversalState {
140   UNVISITED, VISITED, INSTALLED
141 };
142 
143 
144 class RegisteredExtension {
145  public:
146   explicit RegisteredExtension(Extension* extension);
147   static void Register(RegisteredExtension* that);
extension()148   Extension* extension() { return extension_; }
next()149   RegisteredExtension* next() { return next_; }
next_auto()150   RegisteredExtension* next_auto() { return next_auto_; }
state()151   ExtensionTraversalState state() { return state_; }
set_state(ExtensionTraversalState value)152   void set_state(ExtensionTraversalState value) { state_ = value; }
first_extension()153   static RegisteredExtension* first_extension() { return first_extension_; }
154  private:
155   Extension* extension_;
156   RegisteredExtension* next_;
157   RegisteredExtension* next_auto_;
158   ExtensionTraversalState state_;
159   static RegisteredExtension* first_extension_;
160 };
161 
162 
163 class Utils {
164  public:
165   static bool ReportApiFailure(const char* location, const char* message);
166 
167   static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
168   static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
169 
170   static inline Local<Context> ToLocal(
171       v8::internal::Handle<v8::internal::Context> obj);
172   static inline Local<Value> ToLocal(
173       v8::internal::Handle<v8::internal::Object> obj);
174   static inline Local<Function> ToLocal(
175       v8::internal::Handle<v8::internal::JSFunction> obj);
176   static inline Local<String> ToLocal(
177       v8::internal::Handle<v8::internal::String> obj);
178   static inline Local<RegExp> ToLocal(
179       v8::internal::Handle<v8::internal::JSRegExp> obj);
180   static inline Local<Object> ToLocal(
181       v8::internal::Handle<v8::internal::JSObject> obj);
182   static inline Local<Array> ToLocal(
183       v8::internal::Handle<v8::internal::JSArray> obj);
184   static inline Local<External> ToLocal(
185       v8::internal::Handle<v8::internal::Proxy> obj);
186   static inline Local<Message> MessageToLocal(
187       v8::internal::Handle<v8::internal::Object> obj);
188   static inline Local<StackTrace> StackTraceToLocal(
189       v8::internal::Handle<v8::internal::JSArray> obj);
190   static inline Local<StackFrame> StackFrameToLocal(
191       v8::internal::Handle<v8::internal::JSObject> obj);
192   static inline Local<Number> NumberToLocal(
193       v8::internal::Handle<v8::internal::Object> obj);
194   static inline Local<Integer> IntegerToLocal(
195       v8::internal::Handle<v8::internal::Object> obj);
196   static inline Local<Uint32> Uint32ToLocal(
197       v8::internal::Handle<v8::internal::Object> obj);
198   static inline Local<FunctionTemplate> ToLocal(
199       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
200   static inline Local<ObjectTemplate> ToLocal(
201       v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
202   static inline Local<Signature> ToLocal(
203       v8::internal::Handle<v8::internal::SignatureInfo> obj);
204   static inline Local<TypeSwitch> ToLocal(
205       v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
206 
207   static inline v8::internal::Handle<v8::internal::TemplateInfo>
208       OpenHandle(const Template* that);
209   static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
210       OpenHandle(const FunctionTemplate* that);
211   static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
212       OpenHandle(const ObjectTemplate* that);
213   static inline v8::internal::Handle<v8::internal::Object>
214       OpenHandle(const Data* data);
215   static inline v8::internal::Handle<v8::internal::JSRegExp>
216       OpenHandle(const RegExp* data);
217   static inline v8::internal::Handle<v8::internal::JSObject>
218       OpenHandle(const v8::Object* data);
219   static inline v8::internal::Handle<v8::internal::JSArray>
220       OpenHandle(const v8::Array* data);
221   static inline v8::internal::Handle<v8::internal::String>
222       OpenHandle(const String* data);
223   static inline v8::internal::Handle<v8::internal::Object>
224       OpenHandle(const Script* data);
225   static inline v8::internal::Handle<v8::internal::JSFunction>
226       OpenHandle(const Function* data);
227   static inline v8::internal::Handle<v8::internal::JSObject>
228       OpenHandle(const Message* message);
229   static inline v8::internal::Handle<v8::internal::JSArray>
230       OpenHandle(const StackTrace* stack_trace);
231   static inline v8::internal::Handle<v8::internal::JSObject>
232       OpenHandle(const StackFrame* stack_frame);
233   static inline v8::internal::Handle<v8::internal::Context>
234       OpenHandle(const v8::Context* context);
235   static inline v8::internal::Handle<v8::internal::SignatureInfo>
236       OpenHandle(const v8::Signature* sig);
237   static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
238       OpenHandle(const v8::TypeSwitch* that);
239   static inline v8::internal::Handle<v8::internal::Proxy>
240       OpenHandle(const v8::External* that);
241 };
242 
243 
244 template <class T>
ToApi(v8::internal::Handle<v8::internal::Object> obj)245 static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
246   return reinterpret_cast<T*>(obj.location());
247 }
248 
249 
250 template <class T>
EscapeFrom(v8::HandleScope * scope)251 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
252     v8::HandleScope* scope) {
253   v8::internal::Handle<T> handle;
254   if (!is_null()) {
255     handle = *this;
256   }
257   return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
258 }
259 
260 
261 // Implementations of ToLocal
262 
263 #define MAKE_TO_LOCAL(Name, From, To)                                       \
264   Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
265     ASSERT(obj.is_null() || !obj->IsTheHole());                             \
266     return Local<To>(reinterpret_cast<To*>(obj.location()));                \
267   }
268 
MAKE_TO_LOCAL(ToLocal,Context,Context)269 MAKE_TO_LOCAL(ToLocal, Context, Context)
270 MAKE_TO_LOCAL(ToLocal, Object, Value)
271 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
272 MAKE_TO_LOCAL(ToLocal, String, String)
273 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
274 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
275 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
276 MAKE_TO_LOCAL(ToLocal, Proxy, External)
277 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
278 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
279 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
280 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
281 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
282 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
283 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
284 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
285 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
286 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
287 
288 #undef MAKE_TO_LOCAL
289 
290 
291 // Implementations of OpenHandle
292 
293 #define MAKE_OPEN_HANDLE(From, To) \
294   v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
295     const v8::From* that) { \
296     return v8::internal::Handle<v8::internal::To>( \
297         reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
298   }
299 
300 MAKE_OPEN_HANDLE(Template, TemplateInfo)
301 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
302 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
303 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
304 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
305 MAKE_OPEN_HANDLE(Data, Object)
306 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
307 MAKE_OPEN_HANDLE(Object, JSObject)
308 MAKE_OPEN_HANDLE(Array, JSArray)
309 MAKE_OPEN_HANDLE(String, String)
310 MAKE_OPEN_HANDLE(Script, Object)
311 MAKE_OPEN_HANDLE(Function, JSFunction)
312 MAKE_OPEN_HANDLE(Message, JSObject)
313 MAKE_OPEN_HANDLE(Context, Context)
314 MAKE_OPEN_HANDLE(External, Proxy)
315 MAKE_OPEN_HANDLE(StackTrace, JSArray)
316 MAKE_OPEN_HANDLE(StackFrame, JSObject)
317 
318 #undef MAKE_OPEN_HANDLE
319 
320 
321 namespace internal {
322 
323 // Tracks string usage to help make better decisions when
324 // externalizing strings.
325 //
326 // Implementation note: internally this class only tracks fresh
327 // strings and keeps a single use counter for them.
328 class StringTracker {
329  public:
330   // Records that the given string's characters were copied to some
331   // external buffer. If this happens often we should honor
332   // externalization requests for the string.
333   void RecordWrite(Handle<String> string) {
334     Address address = reinterpret_cast<Address>(*string);
335     Address top = isolate_->heap()->NewSpaceTop();
336     if (IsFreshString(address, top)) {
337       IncrementUseCount(top);
338     }
339   }
340 
341   // Estimates freshness and use frequency of the given string based
342   // on how close it is to the new space top and the recorded usage
343   // history.
344   inline bool IsFreshUnusedString(Handle<String> string) {
345     Address address = reinterpret_cast<Address>(*string);
346     Address top = isolate_->heap()->NewSpaceTop();
347     return IsFreshString(address, top) && IsUseCountLow(top);
348   }
349 
350  private:
351   StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
352 
353   static inline bool IsFreshString(Address string, Address top) {
354     return top - kFreshnessLimit <= string && string <= top;
355   }
356 
357   inline bool IsUseCountLow(Address top) {
358     if (last_top_ != top) return true;
359     return use_count_ < kUseLimit;
360   }
361 
362   inline void IncrementUseCount(Address top) {
363     if (last_top_ != top) {
364       use_count_ = 0;
365       last_top_ = top;
366     }
367     ++use_count_;
368   }
369 
370   // Single use counter shared by all fresh strings.
371   int use_count_;
372 
373   // Last new space top when the use count above was valid.
374   Address last_top_;
375 
376   Isolate* isolate_;
377 
378   // How close to the new space top a fresh string has to be.
379   static const int kFreshnessLimit = 1024;
380 
381   // The number of uses required to consider a string useful.
382   static const int kUseLimit = 32;
383 
384   friend class Isolate;
385 
386   DISALLOW_COPY_AND_ASSIGN(StringTracker);
387 };
388 
389 
390 // This class is here in order to be able to declare it a friend of
391 // HandleScope.  Moving these methods to be members of HandleScope would be
392 // neat in some ways, but it would expose internal implementation details in
393 // our public header file, which is undesirable.
394 //
395 // An isolate has a single instance of this class to hold the current thread's
396 // data. In multithreaded V8 programs this data is copied in and out of storage
397 // so that the currently executing thread always has its own copy of this
398 // data.
399 ISOLATED_CLASS HandleScopeImplementer {
400  public:
401 
402   HandleScopeImplementer()
403       : blocks_(0),
404         entered_contexts_(0),
405         saved_contexts_(0),
406         spare_(NULL),
407         call_depth_(0) { }
408 
409   // Threading support for handle data.
410   static int ArchiveSpacePerThread();
411   char* RestoreThread(char* from);
412   char* ArchiveThread(char* to);
413   void FreeThreadResources();
414 
415   // Garbage collection support.
416   void Iterate(v8::internal::ObjectVisitor* v);
417   static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
418 
419 
420   inline internal::Object** GetSpareOrNewBlock();
421   inline void DeleteExtensions(internal::Object** prev_limit);
422 
423   inline void IncrementCallDepth() {call_depth_++;}
424   inline void DecrementCallDepth() {call_depth_--;}
425   inline bool CallDepthIsZero() { return call_depth_ == 0; }
426 
427   inline void EnterContext(Handle<Object> context);
428   inline bool LeaveLastContext();
429 
430   // Returns the last entered context or an empty handle if no
431   // contexts have been entered.
432   inline Handle<Object> LastEnteredContext();
433 
434   inline void SaveContext(Context* context);
435   inline Context* RestoreContext();
436   inline bool HasSavedContexts();
437 
438   inline List<internal::Object**>* blocks() { return &blocks_; }
439 
440  private:
441   void ResetAfterArchive() {
442     blocks_.Initialize(0);
443     entered_contexts_.Initialize(0);
444     saved_contexts_.Initialize(0);
445     spare_ = NULL;
446     call_depth_ = 0;
447   }
448 
449   void Free() {
450     ASSERT(blocks_.length() == 0);
451     ASSERT(entered_contexts_.length() == 0);
452     ASSERT(saved_contexts_.length() == 0);
453     blocks_.Free();
454     entered_contexts_.Free();
455     saved_contexts_.Free();
456     if (spare_ != NULL) {
457       DeleteArray(spare_);
458       spare_ = NULL;
459     }
460     ASSERT(call_depth_ == 0);
461   }
462 
463   List<internal::Object**> blocks_;
464   // Used as a stack to keep track of entered contexts.
465   List<Handle<Object> > entered_contexts_;
466   // Used as a stack to keep track of saved contexts.
467   List<Context*> saved_contexts_;
468   Object** spare_;
469   int call_depth_;
470   // This is only used for threading support.
471   v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
472 
473   void IterateThis(ObjectVisitor* v);
474   char* RestoreThreadHelper(char* from);
475   char* ArchiveThreadHelper(char* to);
476 
477   DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
478 };
479 
480 
481 static const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
482 
483 
484 void HandleScopeImplementer::SaveContext(Context* context) {
485   saved_contexts_.Add(context);
486 }
487 
488 
489 Context* HandleScopeImplementer::RestoreContext() {
490   return saved_contexts_.RemoveLast();
491 }
492 
493 
494 bool HandleScopeImplementer::HasSavedContexts() {
495   return !saved_contexts_.is_empty();
496 }
497 
498 
499 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
500   entered_contexts_.Add(context);
501 }
502 
503 
504 bool HandleScopeImplementer::LeaveLastContext() {
505   if (entered_contexts_.is_empty()) return false;
506   entered_contexts_.RemoveLast();
507   return true;
508 }
509 
510 
511 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
512   if (entered_contexts_.is_empty()) return Handle<Object>::null();
513   return entered_contexts_.last();
514 }
515 
516 
517 // If there's a spare block, use it for growing the current scope.
518 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
519   internal::Object** block = (spare_ != NULL) ?
520       spare_ :
521       NewArray<internal::Object*>(kHandleBlockSize);
522   spare_ = NULL;
523   return block;
524 }
525 
526 
527 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
528   while (!blocks_.is_empty()) {
529     internal::Object** block_start = blocks_.last();
530     internal::Object** block_limit = block_start + kHandleBlockSize;
531 #ifdef DEBUG
532     // NoHandleAllocation may make the prev_limit to point inside the block.
533     if (block_start <= prev_limit && prev_limit <= block_limit) break;
534 #else
535     if (prev_limit == block_limit) break;
536 #endif
537 
538     blocks_.RemoveLast();
539 #ifdef DEBUG
540     v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
541 #endif
542     if (spare_ != NULL) {
543       DeleteArray(spare_);
544     }
545     spare_ = block_start;
546   }
547   ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
548          (!blocks_.is_empty() && prev_limit != NULL));
549 }
550 
551 
552 class Testing {
553  public:
554   static v8::Testing::StressType stress_type() { return stress_type_; }
555   static void set_stress_type(v8::Testing::StressType stress_type) {
556     stress_type_ = stress_type;
557   }
558 
559  private:
560   static v8::Testing::StressType stress_type_;
561 };
562 
563 } }  // namespace v8::internal
564 
565 #endif  // V8_API_H_
566