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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_GDB_JIT_H_
29 #define V8_GDB_JIT_H_
30 
31 //
32 // Basic implementation of GDB JIT Interface client.
33 // GBD JIT Interface is supported in GDB 7.0 and above.
34 // Currently on x64 and ia32 architectures and Linux OS are supported.
35 //
36 
37 #ifdef ENABLE_GDB_JIT_INTERFACE
38 #include "v8.h"
39 #include "factory.h"
40 
41 namespace v8 {
42 namespace internal {
43 
44 #define CODE_TAGS_LIST(V)                       \
45   V(LOAD_IC)                                    \
46   V(KEYED_LOAD_IC)                              \
47   V(STORE_IC)                                   \
48   V(KEYED_STORE_IC)                             \
49   V(CALL_IC)                                    \
50   V(CALL_INITIALIZE)                            \
51   V(CALL_PRE_MONOMORPHIC)                       \
52   V(CALL_NORMAL)                                \
53   V(CALL_MEGAMORPHIC)                           \
54   V(CALL_MISS)                                  \
55   V(STUB)                                       \
56   V(BUILTIN)                                    \
57   V(SCRIPT)                                     \
58   V(EVAL)                                       \
59   V(FUNCTION)
60 
61 class GDBJITLineInfo : public Malloced {
62  public:
GDBJITLineInfo()63   GDBJITLineInfo()
64       : pc_info_(10) { }
65 
SetPosition(intptr_t pc,int pos,bool is_statement)66   void SetPosition(intptr_t pc, int pos, bool is_statement) {
67     AddPCInfo(PCInfo(pc, pos, is_statement));
68   }
69 
70   struct PCInfo {
PCInfoPCInfo71     PCInfo(intptr_t pc, int pos, bool is_statement)
72         : pc_(pc), pos_(pos), is_statement_(is_statement) { }
73 
74     intptr_t pc_;
75     int pos_;
76     bool is_statement_;
77   };
78 
pc_info()79   List<PCInfo>* pc_info() {
80     return &pc_info_;
81   }
82 
83  private:
AddPCInfo(const PCInfo & pc_info)84   void AddPCInfo(const PCInfo& pc_info) {
85     pc_info_.Add(pc_info);
86   }
87 
88   List<PCInfo> pc_info_;
89 };
90 
91 
92 class GDBJITInterface: public AllStatic {
93  public:
94   enum CodeTag {
95 #define V(x) x,
96     CODE_TAGS_LIST(V)
97 #undef V
98     TAG_COUNT
99   };
100 
Tag2String(CodeTag tag)101   static const char* Tag2String(CodeTag tag) {
102     switch (tag) {
103 #define V(x) case x: return #x;
104       CODE_TAGS_LIST(V)
105 #undef V
106       default:
107         return NULL;
108     }
109   }
110 
111   static void AddCode(const char* name,
112                       Code* code,
113                       CodeTag tag,
114                       Script* script = NULL);
115 
116   static void AddCode(Handle<String> name,
117                       Handle<Script> script,
118                       Handle<Code> code);
119 
120   static void AddCode(CodeTag tag, String* name, Code* code);
121 
122   static void AddCode(CodeTag tag, const char* name, Code* code);
123 
124   static void AddCode(CodeTag tag, Code* code);
125 
126   static void RemoveCode(Code* code);
127 
128   static void RegisterDetailedLineInfo(Code* code, GDBJITLineInfo* line_info);
129 
130  private:
131   static Mutex* mutex_;
132 };
133 
134 #define GDBJIT(action) GDBJITInterface::action
135 
136 } }   // namespace v8::internal
137 #else
138 #define GDBJIT(action) ((void) 0)
139 #endif
140 
141 #endif
142