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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include "v8.h"
29 
30 #include "isolate.h"
31 #include "bootstrapper.h"
32 #include "debug.h"
33 #include "deoptimizer.h"
34 #include "heap-profiler.h"
35 #include "hydrogen.h"
36 #include "lithium-allocator.h"
37 #include "log.h"
38 #include "runtime-profiler.h"
39 #include "serialize.h"
40 
41 namespace v8 {
42 namespace internal {
43 
44 static Mutex* init_once_mutex = OS::CreateMutex();
45 static bool init_once_called = false;
46 
47 bool V8::is_running_ = false;
48 bool V8::has_been_setup_ = false;
49 bool V8::has_been_disposed_ = false;
50 bool V8::has_fatal_error_ = false;
51 bool V8::use_crankshaft_ = true;
52 
53 
Initialize(Deserializer * des)54 bool V8::Initialize(Deserializer* des) {
55   InitializeOncePerProcess();
56 
57   // The current thread may not yet had entered an isolate to run.
58   // Note the Isolate::Current() may be non-null because for various
59   // initialization purposes an initializing thread may be assigned an isolate
60   // but not actually enter it.
61   if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
62     i::Isolate::EnterDefaultIsolate();
63   }
64 
65   ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
66   ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id().Equals(
67            i::ThreadId::Current()));
68   ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
69          i::Isolate::Current());
70 
71   if (IsDead()) return false;
72 
73   Isolate* isolate = Isolate::Current();
74   if (isolate->IsInitialized()) return true;
75 
76   is_running_ = true;
77   has_been_setup_ = true;
78   has_fatal_error_ = false;
79   has_been_disposed_ = false;
80 
81   return isolate->Init(des);
82 }
83 
84 
SetFatalError()85 void V8::SetFatalError() {
86   is_running_ = false;
87   has_fatal_error_ = true;
88 }
89 
90 
TearDown()91 void V8::TearDown() {
92   Isolate* isolate = Isolate::Current();
93   ASSERT(isolate->IsDefaultIsolate());
94 
95   if (!has_been_setup_ || has_been_disposed_) return;
96   isolate->TearDown();
97 
98   is_running_ = false;
99   has_been_disposed_ = true;
100 }
101 
102 
random_seed()103 static uint32_t random_seed() {
104   if (FLAG_random_seed == 0) {
105     return random();
106   }
107   return FLAG_random_seed;
108 }
109 
110 
111 typedef struct {
112   uint32_t hi;
113   uint32_t lo;
114 } random_state;
115 
116 
117 // Random number generator using George Marsaglia's MWC algorithm.
random_base(random_state * state)118 static uint32_t random_base(random_state *state) {
119   // Initialize seed using the system random(). If one of the seeds
120   // should ever become zero again, or if random() returns zero, we
121   // avoid getting stuck with zero bits in hi or lo by re-initializing
122   // them on demand.
123   if (state->hi == 0) state->hi = random_seed();
124   if (state->lo == 0) state->lo = random_seed();
125 
126   // Mix the bits.
127   state->hi = 36969 * (state->hi & 0xFFFF) + (state->hi >> 16);
128   state->lo = 18273 * (state->lo & 0xFFFF) + (state->lo >> 16);
129   return (state->hi << 16) + (state->lo & 0xFFFF);
130 }
131 
132 
133 // Used by JavaScript APIs
Random(Isolate * isolate)134 uint32_t V8::Random(Isolate* isolate) {
135   ASSERT(isolate == Isolate::Current());
136   // TODO(isolates): move lo and hi to isolate
137   static random_state state = {0, 0};
138   return random_base(&state);
139 }
140 
141 
142 // Used internally by the JIT and memory allocator for security
143 // purposes. So, we keep a different state to prevent informations
144 // leaks that could be used in an exploit.
RandomPrivate(Isolate * isolate)145 uint32_t V8::RandomPrivate(Isolate* isolate) {
146   ASSERT(isolate == Isolate::Current());
147   // TODO(isolates): move lo and hi to isolate
148   static random_state state = {0, 0};
149   return random_base(&state);
150 }
151 
152 
IdleNotification()153 bool V8::IdleNotification() {
154   // Returning true tells the caller that there is no need to call
155   // IdleNotification again.
156   if (!FLAG_use_idle_notification) return true;
157 
158   // Tell the heap that it may want to adjust.
159   return HEAP->IdleNotification();
160 }
161 
162 
163 // Use a union type to avoid type-aliasing optimizations in GCC.
164 typedef union {
165   double double_value;
166   uint64_t uint64_t_value;
167 } double_int_union;
168 
169 
FillHeapNumberWithRandom(Object * heap_number,Isolate * isolate)170 Object* V8::FillHeapNumberWithRandom(Object* heap_number, Isolate* isolate) {
171   uint64_t random_bits = Random(isolate);
172   // Make a double* from address (heap_number + sizeof(double)).
173   double_int_union* r = reinterpret_cast<double_int_union*>(
174       reinterpret_cast<char*>(heap_number) +
175       HeapNumber::kValueOffset - kHeapObjectTag);
176   // Convert 32 random bits to 0.(32 random bits) in a double
177   // by computing:
178   // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
179   const double binary_million = 1048576.0;
180   r->double_value = binary_million;
181   r->uint64_t_value |=  random_bits;
182   r->double_value -= binary_million;
183 
184   return heap_number;
185 }
186 
187 
InitializeOncePerProcess()188 void V8::InitializeOncePerProcess() {
189   ScopedLock lock(init_once_mutex);
190   if (init_once_called) return;
191   init_once_called = true;
192 
193   // Setup the platform OS support.
194   OS::Setup();
195 
196   use_crankshaft_ = FLAG_crankshaft;
197 
198   if (Serializer::enabled()) {
199     use_crankshaft_ = false;
200   }
201 
202   CPU::Setup();
203   if (!CPU::SupportsCrankshaft()) {
204     use_crankshaft_ = false;
205   }
206 
207   RuntimeProfiler::GlobalSetup();
208 
209   // Peephole optimization might interfere with deoptimization.
210   FLAG_peephole_optimization = !use_crankshaft_;
211 }
212 
213 } }  // namespace v8::internal
214