1 /* 2 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef ScriptObject_h 32 #define ScriptObject_h 33 34 #include "ScriptState.h" 35 #include "ScriptValue.h" 36 37 #include <heap/Strong.h> 38 #include <runtime/JSObject.h> 39 40 namespace WebCore { 41 class InjectedScriptHost; 42 class InspectorFrontendHost; 43 44 class ScriptObject : public ScriptValue { 45 public: 46 ScriptObject(ScriptState*, JSC::JSObject*); ScriptObject()47 ScriptObject() {} jsObject()48 JSC::JSObject* jsObject() const { return asObject(jsValue()); } scriptState()49 ScriptState* scriptState() const { return m_scriptState; } 50 51 protected: 52 ScriptState* m_scriptState; 53 }; 54 55 class ScriptGlobalObject { 56 public: 57 static bool set(ScriptState*, const char* name, const ScriptObject&); 58 #if ENABLE(INSPECTOR) 59 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 60 static bool set(ScriptState*, const char* name, InjectedScriptHost*); 61 #endif 62 static bool get(ScriptState*, const char* name, ScriptObject&); 63 static bool remove(ScriptState*, const char* name); 64 private: ScriptGlobalObject()65 ScriptGlobalObject() { } 66 }; 67 68 } 69 70 #endif // ScriptObject_h 71