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1 /*
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #define LOG_TAG "NinePatch"
19 #define LOG_NDEBUG 1
20 
21 #include <utils/ResourceTypes.h>
22 #include <utils/Log.h>
23 
24 #include "SkBitmap.h"
25 #include "SkCanvas.h"
26 #include "SkNinePatch.h"
27 #include "SkPaint.h"
28 #include "SkUnPreMultiply.h"
29 
30 #define USE_TRACE
31 
32 #ifdef USE_TRACE
33     static bool gTrace;
34 #endif
35 
36 #include "SkColorPriv.h"
37 
38 #include <utils/Log.h>
39 
getColor(const SkBitmap & bitmap,int x,int y,SkColor * c)40 static bool getColor(const SkBitmap& bitmap, int x, int y, SkColor* c) {
41     switch (bitmap.getConfig()) {
42         case SkBitmap::kARGB_8888_Config:
43             *c = SkUnPreMultiply::PMColorToColor(*bitmap.getAddr32(x, y));
44             break;
45         case SkBitmap::kRGB_565_Config:
46             *c = SkPixel16ToPixel32(*bitmap.getAddr16(x, y));
47             break;
48         case SkBitmap::kARGB_4444_Config:
49             *c = SkUnPreMultiply::PMColorToColor(
50                                 SkPixel4444ToPixel32(*bitmap.getAddr16(x, y)));
51             break;
52         case SkBitmap::kIndex8_Config: {
53             SkColorTable* ctable = bitmap.getColorTable();
54             *c = SkUnPreMultiply::PMColorToColor(
55                                             (*ctable)[*bitmap.getAddr8(x, y)]);
56             break;
57         }
58         default:
59             return false;
60     }
61     return true;
62 }
63 
modAlpha(SkColor c,int alpha)64 static SkColor modAlpha(SkColor c, int alpha) {
65     int scale = alpha + (alpha >> 7);
66     int a = SkColorGetA(c) * scale >> 8;
67     return SkColorSetA(c, a);
68 }
69 
drawStretchyPatch(SkCanvas * canvas,SkIRect & src,const SkRect & dst,const SkBitmap & bitmap,const SkPaint & paint,SkColor initColor,uint32_t colorHint,bool hasXfer)70 static void drawStretchyPatch(SkCanvas* canvas, SkIRect& src, const SkRect& dst,
71                               const SkBitmap& bitmap, const SkPaint& paint,
72                               SkColor initColor, uint32_t colorHint,
73                               bool hasXfer) {
74     if (colorHint !=  android::Res_png_9patch::NO_COLOR) {
75         ((SkPaint*)&paint)->setColor(modAlpha(colorHint, paint.getAlpha()));
76         canvas->drawRect(dst, paint);
77         ((SkPaint*)&paint)->setColor(initColor);
78     } else if (src.width() == 1 && src.height() == 1) {
79         SkColor c;
80         if (!getColor(bitmap, src.fLeft, src.fTop, &c)) {
81             goto SLOW_CASE;
82         }
83         if (0 != c || hasXfer) {
84             SkColor prev = paint.getColor();
85             ((SkPaint*)&paint)->setColor(c);
86             canvas->drawRect(dst, paint);
87             ((SkPaint*)&paint)->setColor(prev);
88         }
89     } else {
90     SLOW_CASE:
91         canvas->drawBitmapRect(bitmap, &src, dst, &paint);
92     }
93 }
94 
calculateStretch(SkScalar boundsLimit,SkScalar startingPoint,int srcSpace,int numStrechyPixelsRemaining,int numFixedPixelsRemaining)95 SkScalar calculateStretch(SkScalar boundsLimit, SkScalar startingPoint,
96                           int srcSpace, int numStrechyPixelsRemaining,
97                           int numFixedPixelsRemaining) {
98     SkScalar spaceRemaining = boundsLimit - startingPoint;
99     SkScalar stretchySpaceRemaining =
100                 spaceRemaining - SkIntToScalar(numFixedPixelsRemaining);
101     return SkScalarMulDiv(srcSpace, stretchySpaceRemaining,
102                           numStrechyPixelsRemaining);
103 }
104 
NinePatch_Draw(SkCanvas * canvas,const SkRect & bounds,const SkBitmap & bitmap,const android::Res_png_9patch & chunk,const SkPaint * paint,SkRegion ** outRegion)105 void NinePatch_Draw(SkCanvas* canvas, const SkRect& bounds,
106                        const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
107                        const SkPaint* paint, SkRegion** outRegion) {
108     if (canvas && canvas->quickReject(bounds, SkCanvas::kBW_EdgeType)) {
109         return;
110     }
111 
112     SkPaint defaultPaint;
113     if (NULL == paint) {
114         // matches default dither in NinePatchDrawable.java.
115         defaultPaint.setDither(true);
116         paint = &defaultPaint;
117     }
118 
119     // if our SkCanvas were back by GL we should enable this and draw this as
120     // a mesh, which will be faster in most cases.
121     if (false) {
122         SkNinePatch::DrawMesh(canvas, bounds, bitmap,
123                               chunk.xDivs, chunk.numXDivs,
124                               chunk.yDivs, chunk.numYDivs,
125                               paint);
126         return;
127     }
128 
129 #ifdef USE_TRACE
130     gTrace = true;
131 #endif
132 
133     SkASSERT(canvas || outRegion);
134 
135 #ifdef USE_TRACE
136     if (canvas) {
137         const SkMatrix& m = canvas->getTotalMatrix();
138         LOGV("ninepatch [%g %g %g] [%g %g %g]\n",
139                  SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]),
140                  SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]));
141     }
142 #endif
143 
144 #ifdef USE_TRACE
145     if (gTrace) {
146         LOGV("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()));
147         LOGV("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
148         LOGV("======== ninepatch xDivs [%d,%d]\n", chunk.xDivs[0], chunk.xDivs[1]);
149         LOGV("======== ninepatch yDivs [%d,%d]\n", chunk.yDivs[0], chunk.yDivs[1]);
150     }
151 #endif
152 
153     if (bounds.isEmpty() ||
154         bitmap.width() == 0 || bitmap.height() == 0 ||
155         (paint && paint->getXfermode() == NULL && paint->getAlpha() == 0))
156     {
157 #ifdef USE_TRACE
158         if (gTrace) LOGV("======== abort ninepatch draw\n");
159 #endif
160         return;
161     }
162 
163     // should try a quick-reject test before calling lockPixels
164 
165     SkAutoLockPixels alp(bitmap);
166     // after the lock, it is valid to check getPixels()
167     if (bitmap.getPixels() == NULL)
168         return;
169 
170     const bool hasXfer = paint->getXfermode() != NULL;
171     SkRect      dst;
172     SkIRect     src;
173 
174     const int32_t x0 = chunk.xDivs[0];
175     const int32_t y0 = chunk.yDivs[0];
176     const SkColor initColor = ((SkPaint*)paint)->getColor();
177     const uint8_t numXDivs = chunk.numXDivs;
178     const uint8_t numYDivs = chunk.numYDivs;
179     int i;
180     int j;
181     int colorIndex = 0;
182     uint32_t color;
183     bool xIsStretchable;
184     const bool initialXIsStretchable =  (x0 == 0);
185     bool yIsStretchable = (y0 == 0);
186     const int bitmapWidth = bitmap.width();
187     const int bitmapHeight = bitmap.height();
188 
189     SkScalar* dstRights = (SkScalar*) alloca((numXDivs + 1) * sizeof(SkScalar));
190     bool dstRightsHaveBeenCached = false;
191 
192     int numStretchyXPixelsRemaining = 0;
193     for (i = 0; i < numXDivs; i += 2) {
194         numStretchyXPixelsRemaining += chunk.xDivs[i + 1] - chunk.xDivs[i];
195     }
196     int numFixedXPixelsRemaining = bitmapWidth - numStretchyXPixelsRemaining;
197     int numStretchyYPixelsRemaining = 0;
198     for (i = 0; i < numYDivs; i += 2) {
199         numStretchyYPixelsRemaining += chunk.yDivs[i + 1] - chunk.yDivs[i];
200     }
201     int numFixedYPixelsRemaining = bitmapHeight - numStretchyYPixelsRemaining;
202 
203 #ifdef USE_TRACE
204     LOGV("NinePatch [%d %d] bounds [%g %g %g %g] divs [%d %d]\n",
205              bitmap.width(), bitmap.height(),
206              SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop),
207              SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()),
208              numXDivs, numYDivs);
209 #endif
210 
211     src.fTop = 0;
212     dst.fTop = bounds.fTop;
213     // The first row always starts with the top being at y=0 and the bottom
214     // being either yDivs[1] (if yDivs[0]=0) of yDivs[0].  In the former case
215     // the first row is stretchable along the Y axis, otherwise it is fixed.
216     // The last row always ends with the bottom being bitmap.height and the top
217     // being either yDivs[numYDivs-2] (if yDivs[numYDivs-1]=bitmap.height) or
218     // yDivs[numYDivs-1]. In the former case the last row is stretchable along
219     // the Y axis, otherwise it is fixed.
220     //
221     // The first and last columns are similarly treated with respect to the X
222     // axis.
223     //
224     // The above is to help explain some of the special casing that goes on the
225     // code below.
226 
227     // The initial yDiv and whether the first row is considered stretchable or
228     // not depends on whether yDiv[0] was zero or not.
229     for (j = yIsStretchable ? 1 : 0;
230           j <= numYDivs && src.fTop < bitmapHeight;
231           j++, yIsStretchable = !yIsStretchable) {
232         src.fLeft = 0;
233         dst.fLeft = bounds.fLeft;
234         if (j == numYDivs) {
235             src.fBottom = bitmapHeight;
236             dst.fBottom = bounds.fBottom;
237         } else {
238             src.fBottom = chunk.yDivs[j];
239             const int srcYSize = src.fBottom - src.fTop;
240             if (yIsStretchable) {
241                 dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop,
242                                                           srcYSize,
243                                                           numStretchyYPixelsRemaining,
244                                                           numFixedYPixelsRemaining);
245                 numStretchyYPixelsRemaining -= srcYSize;
246             } else {
247                 dst.fBottom = dst.fTop + SkIntToScalar(srcYSize);
248                 numFixedYPixelsRemaining -= srcYSize;
249             }
250         }
251 
252         xIsStretchable = initialXIsStretchable;
253         // The initial xDiv and whether the first column is considered
254         // stretchable or not depends on whether xDiv[0] was zero or not.
255         for (i = xIsStretchable ? 1 : 0;
256               i <= numXDivs && src.fLeft < bitmapWidth;
257               i++, xIsStretchable = !xIsStretchable) {
258             color = chunk.colors[colorIndex++];
259             if (i == numXDivs) {
260                 src.fRight = bitmapWidth;
261                 dst.fRight = bounds.fRight;
262             } else {
263                 src.fRight = chunk.xDivs[i];
264                 if (dstRightsHaveBeenCached) {
265                     dst.fRight = dstRights[i];
266                 } else {
267                     const int srcXSize = src.fRight - src.fLeft;
268                     if (xIsStretchable) {
269                         dst.fRight = dst.fLeft + calculateStretch(bounds.fRight, dst.fLeft,
270                                                                   srcXSize,
271                                                                   numStretchyXPixelsRemaining,
272                                                                   numFixedXPixelsRemaining);
273                         numStretchyXPixelsRemaining -= srcXSize;
274                     } else {
275                         dst.fRight = dst.fLeft + SkIntToScalar(srcXSize);
276                         numFixedXPixelsRemaining -= srcXSize;
277                     }
278                     dstRights[i] = dst.fRight;
279                 }
280             }
281             // If this horizontal patch is too small to be displayed, leave
282             // the destination left edge where it is and go on to the next patch
283             // in the source.
284             if (src.fLeft >= src.fRight) {
285                 src.fLeft = src.fRight;
286                 continue;
287             }
288             // Make sure that we actually have room to draw any bits
289             if (dst.fRight <= dst.fLeft || dst.fBottom <= dst.fTop) {
290                 goto nextDiv;
291             }
292             // If this patch is transparent, skip and don't draw.
293             if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) {
294                 if (outRegion) {
295                     if (*outRegion == NULL) {
296                         *outRegion = new SkRegion();
297                     }
298                     SkIRect idst;
299                     dst.round(&idst);
300                     //LOGI("Adding trans rect: (%d,%d)-(%d,%d)\n",
301                     //     idst.fLeft, idst.fTop, idst.fRight, idst.fBottom);
302                     (*outRegion)->op(idst, SkRegion::kUnion_Op);
303                 }
304                 goto nextDiv;
305             }
306             if (canvas) {
307 #ifdef USE_TRACE
308                 LOGV("-- src [%d %d %d %d] dst [%g %g %g %g]\n",
309                          src.fLeft, src.fTop, src.width(), src.height(),
310                          SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
311                          SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
312                 if (2 == src.width() && SkIntToScalar(5) == dst.width()) {
313                     LOGV("--- skip patch\n");
314                 }
315 #endif
316                 drawStretchyPatch(canvas, src, dst, bitmap, *paint, initColor,
317                                   color, hasXfer);
318             }
319 
320 nextDiv:
321             src.fLeft = src.fRight;
322             dst.fLeft = dst.fRight;
323         }
324         src.fTop = src.fBottom;
325         dst.fTop = dst.fBottom;
326         dstRightsHaveBeenCached = true;
327     }
328 }
329