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1ndk=true
2
3ndk.win_download=android-ndk-r6b-windows.zip
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5ndk.win_checksum=f496b48fffb6d341303de170a081b812
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11ndk.linux_download=android-ndk-r6b-linux-x86.tar.bz2
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14
15page.title=Android NDK
16@jd:body
17
18<h2 id="notes">Revisions</h2>
19
20<p>The sections below provide information and notes about successive releases of
21the NDK, as denoted by revision number. </p>
22
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61<div class="toggleable open">
62  <a href="#" onclick="return toggleDiv(this)"><img src=
63  "{@docRoot}assets/images/triangle-opened.png" class="toggle-img" height="9px" width="9px">
64  Android NDK, Revision 6b</a> <em>(August 2011)</em>
65
66   <div class="toggleme">
67      <p>This release of the NDK does not include any new features compared to r6. The r6b release
68      addresses the following issues in the r6 release:</p>
69      <dl>
70        <dt>Important bug fixes</dt>
71        <dd>
72          <ul>
73            <li>Fixed the build when <code>APP_ABI="armeabi x86"</code> is used for
74            multi-architecture builds.</li>
75            <li>Fixed the location of prebuilt STLport binaries in the NDK release package.
76            A bug in the packaging script placed them in the wrong location.</li>
77            <li>Fixed <code>atexit()</code> usage in shared libraries with the x86standalone
78            toolchain.</li>
79            <li>Fixed <code>make-standalone-toolchain.sh --arch=x86</code>. It used to fail
80            to copy the proper GNU libstdc++ binaries to the right location.</li>
81            <li>Fixed the standalone toolchain linker warnings about missing the definition and
82            size for the <code>__dso_handle</code> symbol (ARM only).</li>
83            <li>Fixed the inclusion order of <code>$(SYSROOT)/usr/include</code> for x86 builds.
84            See the <a href="http://code.google.com/p/android/issues/detail?id=18540">bug</a> for
85            more information.</li>
86            <li>Fixed the definitions of <code>ptrdiff_t</code> and <code>size_t</code> in
87            x86-specific systems when they are used with the x86 standalone toolchain.</li>
88          </ul>
89        </dd>
90      </dl>
91  </div>
92</div>
93
94<div class="toggleable closed">
95  <a href="#" onclick="return toggleDiv(this)"><img src=
96  "{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px">
97  Android NDK, Revision 6</a> <em>(July 2011)</em>
98
99   <div class="toggleme">
100      <p>This release of the NDK includes support for the x86 ABI and other minor changes.
101      For detailed information describing the changes in this release, read the
102      <code>CHANGES.HTML</code> document included in the NDK package.
103      </p>
104      <dl>
105        <dt>General notes:</dt>
106        <dd>
107          <ul>
108            <li>Adds support for the x86 ABI, which allows you to generate machine code
109            that runs on compatible x86-based Android devices. Major features for x86
110            include x86-specific toolchains, system headers, libraries and
111            debugging support. For all of the details regarding x86 support,
112            see <code>docs/CPU-X86.html</code> in the NDK package.
113
114              <p>By default, code is generated for ARM-based devices, but you can add x86 to your
115              <code>APP_ABI</code> definition in your <code>Application.mk</code> file to build
116              for x86 platforms. For example, the following line instructs <code>ndk-build</code>
117              to build your code for three distinct ABIs:</p>
118
119              <pre>APP_ABI := armeabi armeabi-v7a x86</pre>
120
121              <p>Unless you rely on ARM-based assembly sources, you shouldn't need to touch
122              your <code>Android.mk</code> files to build x86 machine code.</p>
123
124            </li>
125
126            <li>You can build a standalone x86 toolchain using the <code>--toolchain=x86-4.4.3</code>
127            option when calling <code>make-standalone-toolchain.sh</code>. See
128            <code>docs/STANDALONE-TOOLCHAIN.html</code> for more details.
129            </li>
130            <li>The new <code>ndk-stack</code> tool lets you translate stack traces in
131            <code>logcat</code> that are generated by native code. The tool translates
132            instruction addresses into a readable format that contains things such
133            as the function, source file, and line number corresponding to each stack frame.
134            For more information and a usage example, see <code>docs/NDK-STACK.html</code>.
135            </li>
136          </ul>
137        </dd>
138        <dt>Other changes:</dt>
139        <dd><code>arm-eabi-4.4.0</code>, which had been deprecated since NDK r5, has been
140        removed from the NDK distribution.</dd>
141
142      </dl>
143    </div>
144  </div>
145
146<div class="toggleable closed">
147  <a href="#" onclick="return toggleDiv(this)"><img src=
148  "{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px">
149  Android NDK, Revision 5c</a> <em>(June 2011)</em>
150
151  <div class="toggleme">
152    <p>This release of the NDK does not include any new features compared to r5b. The r5c release
153    addresses the following problems in the r5b release:</p>
154    <dl>
155      <dt>Important bug fixes:</dt>
156      <dd>
157        <ul>
158          <li><code>ndk-build</code>: Fixed a rare bug that appeared when trying to perform parallel
159          builds of debuggable projects.</li>
160
161          <li>Fixed a typo that prevented <code>LOCAL_WHOLE_STATIC_LIBRARIES</code> to work
162          correctly with the new toolchain and added documentation for this in
163          <code>docs/ANDROID-MK.html</code>.</li>
164
165          <li>Fixed a bug where code linked against <code>gnustl_static</code> crashed when run on
166          platform releases older than API level 8 (Android 2.2).</li>
167
168          <li><code>ndk-gdb</code>: Fixed a bug that caused a segmentation fault when debugging Android 3.0
169          or newer devices.</li>
170
171          <li><code>&lt;android/input.h&gt;</code>: Two functions that were introduced in API level
172          9 (Android 2.3) were incorrect and are fixed. While this breaks the source API, the
173          binary interface to the system is unchanged. The incorrect functions were missing a
174          <code>history_index</code> parameter, and the correct definitions are shown below:
175<pre>
176float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event,
177                                           size_t pointer_index,
178                                           size_t history_index);
179
180float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event,
181                                           size_t pointer_index,
182                                           size_t history_index);
183</pre>
184          </li>
185
186          <li>Updated the C library ARM binary for API level 9 (Android 2.3) to correctly expose at
187          link time new functions that were added in that API level (for example,
188          <code>pthread_rwlock_init</code>).</li>
189
190        </ul>
191      </dd>
192
193      <dt>Minor improvements and fixes:</dt>
194      <dd>
195        <ul>
196          <li>Object files are now always linked in the order they appear in
197          <code>LOCAL_SRC_FILES</code>. This was not the case previously because the files were
198          grouped by source extensions instead.</li>
199
200          <li>When <code>import-module</code> fails, it now prints the list of directories that
201          were searched. This is useful to check that the <code>NDK_MODULE_PATH</code> definition
202          used by the build system is correct.</li>
203
204          <li>When <code>import-module</code> succeeds, it now prints the directory where the
205          module was found to the log (visible with <code>NDK_LOG=1</code>).</li>
206
207          <li>Increased the build speed of debuggable applications when there is a very large number
208          of include directories in the project.</li>
209
210          <li><code>ndk-gdb</code>: Better detection of <code>adb shell</code> failures and improved
211          error messages.</li>
212
213          <li><code>&lt;pthread.h&gt;</code>: Fixed the definition of
214          <code>PTHREAD_RWLOCK_INITIALIZER</code> for API level 9 (Android 2.3) and higher.</li>
215
216          <li>Fixed an issue where a module could import itself, resulting in an infinite loop in
217          GNU Make.</li>
218
219          <li>Fixed a bug that caused the build to fail if <code>LOCAL_ARM_NEON</code> was set to
220          true (typo in <code>build/core/build-binary.mk</code>).</li>
221
222          <li>Fixed a bug that prevented the compilation of </code>.s</code> assembly files
223          (<code>.S</code> files were okay).</li>
224        </ul>
225      </dd>
226  </div>
227</div>
228
229<div class="toggleable closed">
230    <a href="#"
231         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
232         class="toggle-img"
233         height="9px"
234         width="9px" /> Android NDK, Revision 5b</a> <em>(January 2011)</em>
235
236    <div class="toggleme">
237      <p>This release of the NDK does not include any new features compared to r5. The r5b release addresses the
238      following problems in the r5 release:
239      </p>
240      <ul>
241    <li>The r5 binaries required glibc 2.11, but the r5b binaries are generated with a special
242    toolchain that targets glibc 2.7 or higher instead. The Linux toolchain binaries now run on Ubuntu 8.04 or higher. </li>
243    <li>Fixes a compiler bug in the arm-linux-androideabi-4.4.3 toolchain.
244    The previous binary generated invalid thumb instruction sequences when
245    dealing with signed chars.</li>
246    <li>Adds missing documentation for the
247    "gnustl_static" value for APP_STL, that allows you to link against
248    a static library version of GNU libstdc++. </li>
249    <li>The following <code>ndk-build</code> issues are fixed:
250      <ul>
251        <li>A bug that created inconsistent dependency files when a
252        compilation error occured on Windows. This prevented a proper build after
253        the error was fixed in the source code.</li>
254        <li>A Cygwin-specific bug where using very short paths for
255        the Android NDK installation or the project path led to the
256        generation of invalid dependency files. This made incremental builds
257        impossible.</li>
258        <li>A typo that prevented the cpufeatures library from working correctly
259        with the new NDK toolchain.</li>
260        <li>Builds in Cygwin are faster by avoiding calls to <code>cygpath -m</code>
261        from GNU Make for every source or object file, which caused problems
262        with very large source trees. In case this doesn't work properly, define <code>NDK_USE_CYGPATH=1</code> in your
263        environment to use <code>cygpath -m</code> again.</li>
264        <li>The Cygwin installation now notifies the user of invalid installation paths that contain spaces. Previously, an invalid path
265        would output an error that complained about an incorrect version of GNU Make, even if the right one was installed.
266      </ul>
267    </li>
268  <li>Fixed a typo that prevented the <code>NDK_MODULE_PATH</code> environment variable from working properly when
269  it contained multiple directories separated with a colon. </li>
270  <li>The <code>prebuilt-common.sh</code> script contains fixes to check the compiler for 64-bit
271  generated machine code, instead of relying on the host tag, which
272  allows the 32-bit toolchain to rebuild properly on Snow Leopard. The toolchain rebuild scripts now also support
273  using a 32-bit host toolchain.</li>
274  <li>A missing declaration for <code>INET_ADDRSTRLEN</code> was added to <code>&lt;netinet/in.h&gt;</code>.</li>
275  <li>Missing declarations for <code>IN6_IS_ADDR_MC_NODELOCAL</code> and <code>IN6_IS_ADDR_MC_GLOBAL</code> were added to <code>&lt;netinet/in6.h&gt;</code>.</li>
276  <li>'asm' was replaced with '__asm__' in <code>&lt;asm/byteorder.h&gt;</code> to allow compilation with <code>-std=c99</code>.</li>
277  </ul>
278  </div>
279  </div>
280
281<div class="toggleable closed">
282    <a href="#"
283         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
284         class="toggle-img"
285         height="9px"
286         width="9px" /> Android NDK, Revision 5</a> <em>(December 2010)</em>
287
288    <div class="toggleme">
289      <p>This release of the NDK includes many new APIs, most of which are introduced to
290         support the development of games and similar applications that make extensive use
291         of native code. Using the APIs, developers have direct native access to events, audio,
292         graphics and window management, assets, and storage. Developers can also implement the
293         Android application lifecycle in native code with help from the new
294         {@link android.app.NativeActivity} class. For detailed information describing the changes in this
295         release, read the <code>CHANGES.HTML</code> document included in the downloaded NDK package.
296      </p>
297      <dl>
298        <dt>General notes:</dt>
299        <dd>
300          <ul>
301            <li>Adds support for native activities, which allows you to implement the
302            Android application lifecycle in native code.</li>
303
304            <li>Adds native support for the following:
305
306              <ul>
307
308                <li>Input subsystem (such as the keyboard and touch screen)</li>
309
310                <li>Access to sensor data (accelerometer, compass, gyroscope, etc).</li>
311
312                <li>Event loop APIs to wait for things such as input and sensor events.</li>
313
314                <li>Window and surface subsystem</li>
315
316                <li>Audio APIs based on the OpenSL ES standard that support playback and recording
317                as well as control over platform audio effects</li>
318
319                <li>Access to assets packaged in an <code>.apk</code> file.</li>
320
321              </ul>
322            </li>
323
324            <li>Includes a new toolchain (based on GCC 4.4.3), which generates better code, and can also now
325            be used as a standalone cross-compiler, for people who want to build their stuff with
326            <code>./configure &amp;&amp; make</code>. See
327            docs/STANDALONE-TOOLCHAIN.html for the details. The binaries for GCC 4.4.0 are still provided,
328            but the 4.2.1 binaries were removed.</li>
329
330            <li>Adds support for prebuilt static and shared libraries (docs/PREBUILTS.html) and module
331            exports and imports to make sharing and reuse of third-party modules much easier
332            (docs/IMPORT-MODULE.html explains why).</li>
333
334            <li>Provides a default C++ STL implementation (based on STLport) as a helper module. It can be used either
335            as a static or shared library (details and usage examples are in sources/android/stlport/README). Prebuilt
336            binaries for STLport (static or shared) and GNU libstdc++ (static only) are also provided if you choose to
337            compile against those libraries instead of the default C++ STL implementation.
338            C++ Exceptions and RTTI are not supported in the default STL implementation. For more information, see
339            docs/CPLUSPLUS-SUPPORT.HTML.</li>
340
341            <li>Includes improvements to the <code>cpufeatures</code> helper library that improves reporting
342            of the CPU type (some devices previously reported ARMv7 CPU when the device really was an ARMv6). We
343            recommend developers that use this library to rebuild their applications then
344            upload to Market to benefit from the improvements.</li>
345
346            <li>Adds an EGL library that lets you create and manage OpenGL ES textures and
347              services.</li>
348
349            <li>Adds new sample applications, <code>native-plasma</code> and <code>native-activity</code>,
350            to demonstrate how to write a native activity.</li>
351
352            <li>Includes many bugfixes and other small improvements; see docs/CHANGES.html for a more
353              detailed list of changes.</li>
354          </ul>
355        </dd>
356      </dl>
357    </div>
358  </div>
359
360  <div class="toggleable closed">
361    <a href="#"
362         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
363         class="toggle-img"
364         height="9px"
365         width="9px" /> Android NDK, Revision 4b</a> <em>(June 2010)</em>
366
367    <div class="toggleme">
368      <dl>
369        <dt>NDK r4b notes:</dt>
370
371        <dd>
372          <p>Includes fixes for several issues in the NDK build and debugging scripts &mdash; if
373          you are using NDK r4, we recommend downloading the NDK r4b build. For detailed
374          information describing the changes in this release, read the CHANGES.TXT document
375          included in the downloaded NDK package.</p>
376        </dd>
377      </dl>
378
379      <dl>
380        <dt>General notes:</dt>
381
382        <dd>
383          <ul>
384            <li>Provides a simplified build system through the new <code>ndk-build</code> build
385            command.</li>
386
387            <li>Adds support for easy native debugging of generated machine code on production
388            devices through the new <code>ndk-gdb</code> command.</li>
389
390            <li>Adds a new Android-specific ABI for ARM-based CPU architectures,
391            <code>armeabi-v7a</code>. The new ABI extends the existing <code>armeabi</code> ABI to
392            include these CPU instruction set extensions:
393
394              <ul>
395                <li>Thumb-2 instructions</li>
396
397                <li>VFP hardware FPU instructions (VFPv3-D16)</li>
398
399                <li>Optional support for ARM Advanced SIMD (NEON) GCC intrinsics and VFPv3-D32.
400                Supported by devices such as Verizon Droid by Motorola, Google Nexus One, and
401                others.</li>
402              </ul>
403            </li>
404
405            <li>Adds a new <code>cpufeatures</code> static library (with sources) that lets your
406            app detect the host device's CPU features at runtime. Specifically, applications can
407            check for ARMv7-A support, as well as VFPv3-D32 and NEON support, then provide separate
408            code paths as needed.</li>
409
410            <li>Adds a sample application, <code>hello-neon</code>, that illustrates how to use the
411            <code>cpufeatures</code> library to check CPU features and then provide an optimized
412            code path using NEON instrinsics, if supported by the CPU.</li>
413
414            <li>Lets you generate machine code for either or both of the instruction sets supported
415            by the NDK. For example, you can build for both ARMv5 and ARMv7-A architectures at the
416            same time and have everything stored to your application's final
417            <code>.apk</code>.</li>
418
419            <li>To ensure that your applications are available to users only if their devices are
420            capable of running them, Android Market now filters applications based on the
421            instruction set information included in your application &mdash; no action is needed on
422            your part to enable the filtering. Additionally, the Android system itself also checks
423            your application at install time and allows the installation to continue only if the
424            application provides a library that is compiled for the device's CPU architecture.</li>
425
426            <li>Adds support for Android 2.2, including a new stable API for accessing the pixel
427            buffers of {@link android.graphics.Bitmap} objects from native code.</li>
428          </ul>
429        </dd>
430      </dl>
431    </div>
432  </div>
433
434  <div class="toggleable closed">
435    <a href="#"
436         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
437         class="toggle-img"
438         height="9px"
439         width="9px" /> Android NDK, Revision 3</a> <em>(March 2010)</em>
440
441    <div class="toggleme">
442      <dl>
443        <dt>General notes:</dt>
444
445        <dd>
446          <ul>
447            <li>Adds OpenGL ES 2.0 native library support.</li>
448
449            <li>Adds a sample application,<code>hello-gl2</code>, that illustrates the use of
450            OpenGL ES 2.0 vertex and fragment shaders.</li>
451
452            <li>The toolchain binaries have been refreshed for this release with GCC 4.4.0, which
453            should generate slightly more compact and efficient machine code than the previous one
454            (4.2.1). The NDK also still provides the 4.2.1 binaries, which you can optionally use
455            to build your machine code.</li>
456          </ul>
457        </dd>
458      </dl>
459    </div>
460  </div>
461
462  <div class="toggleable closed">
463    <a href="#"
464         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
465         class="toggle-img"
466         height="9px"
467         width="9px" /> Android NDK, Revision 2</a> <em>(September 2009)</em>
468
469    <div class="toggleme">
470      <p>Originally released as "Android 1.6 NDK, Release 1".</p>
471
472      <dl>
473        <dt>General notes:</dt>
474
475        <dd>
476          <ul>
477            <li>Adds OpenGL ES 1.1 native library support.</li>
478
479            <li>Adds a sample application, <code>san-angeles</code>, that renders 3D graphics
480            through the native OpenGL ES APIs, while managing activity lifecycle with a {@link
481            android.opengl.GLSurfaceView} object.</li>
482          </ul>
483        </dd>
484      </dl>
485    </div>
486  </div>
487
488  <div class="toggleable closed">
489    <a href="#"
490         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
491         class="toggle-img"
492         height="9px"
493         width="9px" /> Android NDK, Revision 1</a> <em>(June 2009)</em>
494
495    <div class="toggleme">
496      <p>Originally released as "Android 1.5 NDK, Release 1".</p>
497
498      <dl>
499        <dt>General notes:</dt>
500
501        <dd>
502          <ul>
503            <li>Includes compiler support (GCC) for ARMv5TE instructions, including Thumb-1
504            instructions.</li>
505
506            <li>Includes system headers for stable native APIs, documentation, and sample
507            applications.</li>
508          </ul>
509        </dd>
510      </dl>
511    </div>
512  </div>
513
514  <h2 id="installing">Installing the NDK</h2>
515  <p>Installing the NDK on your development computer is straightforward and involves extracting the
516  NDK from its download package.</p>
517
518  <p>Before you get started make sure that you have downloaded the latest <a href=
519  "{@docRoot}sdk/index.html">Android SDK</a> and upgraded your applications and environment as
520  needed. The NDK is compatible with older platform versions but not older versions of the SDK tools.
521  Also, take a moment to review the <a href="{@docRoot}sdk/ndk/overview.html#reqs">System and
522Software Requirements</a>
523  for the NDK, if you haven't already.</p>
524
525  <p>To install the NDK, follow these steps:</p>
526
527  <ol>
528    <li>From the table at the top of this page, select the NDK package that is appropriate for your
529    development computer and download the package.</li>
530
531    <li>Uncompress the NDK download package using tools available on your computer. When
532    uncompressed, the NDK files are contained in a directory called
533    <code>android-ndk-&lt;version&gt;</code>. You can rename the NDK directory if necessary and you
534    can move it to any location on your computer. This documentation refers to the NDK directory as
535    <code>&lt;ndk&gt;</code>.</li>
536  </ol>
537
538  <p>You are now ready to start working with the NDK.</p>
539
540  <h2 id="gettingstarted">Getting Started with the NDK</h2>
541
542  <p>Once you've installed the NDK successfully, take a few minutes to read the documentation
543  included in the NDK. You can find the documentation in the <code>&lt;ndk&gt;/docs/</code>
544  directory. In particular, please read the OVERVIEW.HTML document completely, so that you
545  understand the intent of the NDK and how to use it.</p>
546
547  <p>If you used a previous version of the NDK, take a moment to review the list of NDK changes in
548  the CHANGES.HTML document.</p>
549
550  <p>Here's the general outline of how you work with the NDK tools:</p>
551
552  <ol>
553    <li>Place your native sources under <code>&lt;project&gt;/jni/...</code></li>
554
555    <li>Create <code>&lt;project&gt;/jni/Android.mk</code> to describe your native sources to the
556    NDK build system</li>
557
558    <li>Optional: Create <code>&lt;project&gt;/jni/Application.mk</code>.</li>
559
560    <li>Build your native code by running the 'ndk-build' script from your project's directory. It
561    is located in the top-level NDK directory:
562      <pre class="no-pretty-print">cd &lt;project&gt;
563&lt;ndk&gt;/ndk-build
564</pre>
565
566      <p>The build tools copy the stripped, shared libraries needed by your application to the
567      proper location in the application's project directory.</p>
568    </li>
569
570    <li>Finally, compile your application using the SDK tools in the usual way. The SDK build tools
571    will package the shared libraries in the application's deployable <code>.apk</code> file.</li>
572  </ol>
573
574  <p>For complete information on all of the steps listed above, please see the documentation
575  included with the NDK package.</p>
576
577  <h2 id="samples">Sample Applications</h2>
578
579  <p>The NDK includes sample Android applications that illustrate how to use native code in your
580  Android applications. For more information, see <a href=
581  "{@docRoot}sdk/ndk/overview.html#samples">Sample Applications</a>.</p>
582
583  <h2 id="forum">Discussion Forum and Mailing List</h2>
584
585  <p>If you have questions about the NDK or would like to read or contribute to discussions about
586  it, please visit the <a href="http://groups.google.com/group/android-ndk">android-ndk</a> group
587  and mailing list.</p>
588