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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_GRADIENT_CACHE_H
18 #define ANDROID_HWUI_GRADIENT_CACHE_H
19 
20 #include <SkShader.h>
21 
22 #include <utils/Vector.h>
23 
24 #include "Texture.h"
25 #include "utils/Compare.h"
26 #include "utils/GenerationCache.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
31 struct GradientCacheEntry {
GradientCacheEntryGradientCacheEntry32     GradientCacheEntry() {
33         count = 0;
34         colors = NULL;
35         positions = NULL;
36         tileMode = SkShader::kClamp_TileMode;
37     }
38 
GradientCacheEntryGradientCacheEntry39     GradientCacheEntry(uint32_t* colors, float* positions, int count,
40             SkShader::TileMode tileMode) {
41         copy(colors, positions, count, tileMode);
42     }
43 
GradientCacheEntryGradientCacheEntry44     GradientCacheEntry(const GradientCacheEntry& entry) {
45         copy(entry.colors, entry.positions, entry.count, entry.tileMode);
46     }
47 
~GradientCacheEntryGradientCacheEntry48     ~GradientCacheEntry() {
49         delete[] colors;
50         delete[] positions;
51     }
52 
53     GradientCacheEntry& operator=(const GradientCacheEntry& entry) {
54         if (this != &entry) {
55             delete[] colors;
56             delete[] positions;
57 
58             copy(entry.colors, entry.positions, entry.count, entry.tileMode);
59         }
60 
61         return *this;
62     }
63 
64     bool operator<(const GradientCacheEntry& r) const {
65         const GradientCacheEntry& rhs = (const GradientCacheEntry&) r;
LTE_INTGradientCacheEntry66         LTE_INT(count) {
67             LTE_INT(tileMode) {
68                 int result = memcmp(colors, rhs.colors, count * sizeof(uint32_t));
69                 if (result< 0) return true;
70                 else if (result == 0) {
71                     result = memcmp(positions, rhs.positions, count * sizeof(float));
72                     if (result < 0) return true;
73                 }
74             }
75         }
76         return false;
77     }
78 
79     uint32_t* colors;
80     float* positions;
81     int count;
82     SkShader::TileMode tileMode;
83 
84 private:
85 
copyGradientCacheEntry86     void copy(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) {
87         this->count = count;
88         this->colors = new uint32_t[count];
89         this->positions = new float[count];
90         this->tileMode = tileMode;
91 
92         memcpy(this->colors, colors, count * sizeof(uint32_t));
93         memcpy(this->positions, positions, count * sizeof(float));
94     }
95 
96 }; // GradientCacheEntry
97 
98 /**
99  * A simple LRU gradient cache. The cache has a maximum size expressed in bytes.
100  * Any texture added to the cache causing the cache to grow beyond the maximum
101  * allowed size will also cause the oldest texture to be kicked out.
102  */
103 class GradientCache: public OnEntryRemoved<GradientCacheEntry, Texture*> {
104 public:
105     GradientCache();
106     GradientCache(uint32_t maxByteSize);
107     ~GradientCache();
108 
109     /**
110      * Used as a callback when an entry is removed from the cache.
111      * Do not invoke directly.
112      */
113     void operator()(GradientCacheEntry& shader, Texture*& texture);
114 
115     /**
116      * Returns the texture associated with the specified shader.
117      */
118     Texture* get(uint32_t* colors, float* positions,
119             int count, SkShader::TileMode tileMode = SkShader::kClamp_TileMode);
120     /**
121      * Clears the cache. This causes all textures to be deleted.
122      */
123     void clear();
124 
125     /**
126      * Sets the maximum size of the cache in bytes.
127      */
128     void setMaxSize(uint32_t maxSize);
129     /**
130      * Returns the maximum size of the cache in bytes.
131      */
132     uint32_t getMaxSize();
133     /**
134      * Returns the current size of the cache in bytes.
135      */
136     uint32_t getSize();
137 
138 private:
139     /**
140      * Adds a new linear gradient to the cache. The generated texture is
141      * returned.
142      */
143     Texture* addLinearGradient(GradientCacheEntry& gradient,
144             uint32_t* colors, float* positions, int count,
145             SkShader::TileMode tileMode = SkShader::kClamp_TileMode);
146 
147     void generateTexture(SkBitmap* bitmap, Texture* texture);
148 
149     GenerationCache<GradientCacheEntry, Texture*> mCache;
150 
151     uint32_t mSize;
152     uint32_t mMaxSize;
153 
154     Vector<SkShader*> mGarbage;
155     mutable Mutex mLock;
156 }; // class GradientCache
157 
158 }; // namespace uirenderer
159 }; // namespace android
160 
161 #endif // ANDROID_HWUI_GRADIENT_CACHE_H
162