• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef __VIDEO_EDITOR_API_H__
18 #define __VIDEO_EDITOR_API_H__
19 
20 #include "M4OSA_Types.h"
21 
22 typedef enum
23 {
24     MSG_TYPE_PROGRESS_INDICATION,     // Playback progress indication event
25     MSG_TYPE_PLAYER_ERROR,            // Playback error
26     MSG_TYPE_PREVIEW_END,             // Preview of clips is complete
27     MSG_TYPE_OVERLAY_UPDATE,          // update overlay during preview
28     MSG_TYPE_OVERLAY_CLEAR,           // clear the overlay
29 } progress_callback_msg_type;
30 
31 typedef struct {
32     int overlaySettingsIndex;
33     int clipIndex;
34 } VideoEditorCurretEditInfo;
35 
36 typedef struct
37 {
38     M4OSA_Void     *pFile;                   /** PCM file path */
39     M4OSA_Bool     bRemoveOriginal;          /** If true, the original audio track
40                                                  is not taken into account */
41     M4OSA_UInt32   uiNbChannels;            /** Number of channels (1=mono, 2=stereo) of BGM clip*/
42     M4OSA_UInt32   uiSamplingFrequency;     /** Sampling audio frequency (8000 for amr, 16000 or
43                                                 more for aac) of BGM clip*/
44     M4OSA_UInt32   uiExtendedSamplingFrequency; /** Extended frequency for AAC+,
45                                                 eAAC+ streams of BGM clip*/
46     M4OSA_UInt32   uiAddCts;                /** Time, in milliseconds, at which the added
47                                                 audio track is inserted */
48     M4OSA_UInt32   uiAddVolume;             /** Volume, in percentage, of the added audio track */
49     M4OSA_UInt32   beginCutMs;
50     M4OSA_UInt32   endCutMs;
51     M4OSA_Int32    fileType;
52     M4OSA_Bool     bLoop;                   /** Looping on/off **/
53     /* Audio ducking */
54     M4OSA_UInt32   uiInDucking_threshold;   /** Threshold value at which
55                                                 background music shall duck */
56     M4OSA_UInt32   uiInDucking_lowVolume;   /** lower the background track to
57                                                 this factor of current level */
58     M4OSA_Bool     bInDucking_enable;       /** enable ducking */
59     M4OSA_UInt32   uiBTChannelCount;        /** channel count for BT */
60     M4OSA_Void     *pPCMFilePath;
61 } M4xVSS_AudioMixingSettings;
62 
63 typedef struct
64 {
65     M4OSA_Void      *pBuffer;            /* YUV420 buffer of frame to be rendered*/
66     M4OSA_UInt32    timeMs;            /* time stamp of the frame to be rendered*/
67     M4OSA_UInt32    uiSurfaceWidth;    /* Surface display width*/
68     M4OSA_UInt32    uiSurfaceHeight;    /* Surface display height*/
69     M4OSA_UInt32    uiFrameWidth;        /* Frame width*/
70     M4OSA_UInt32    uiFrameHeight;        /* Frame height*/
71     M4OSA_Bool      bApplyEffect;        /* Apply video effects before render*/
72     M4OSA_UInt32    clipBeginCutTime;  /* Clip begin cut time relative to storyboard */
73     M4OSA_UInt32    clipEndCutTime;    /* Clip end cut time relative to storyboard */
74     M4OSA_UInt32    videoRotationDegree; /* Video rotation degree */
75 
76 } VideoEditor_renderPreviewFrameStr;
77 #endif /*__VIDEO_EDITOR_API_H__*/
78