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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 package com.android.nfc;
19 
20 import android.content.Context;
21 import android.graphics.Bitmap;
22 import android.graphics.BitmapFactory;
23 import android.graphics.SurfaceTexture;
24 import android.opengl.GLUtils;
25 import android.util.Log;
26 
27 import java.io.IOException;
28 import java.io.InputStream;
29 import java.nio.ByteBuffer;
30 import java.nio.ByteOrder;
31 import java.nio.FloatBuffer;
32 import java.nio.ShortBuffer;
33 
34 import javax.microedition.khronos.egl.EGL10;
35 import javax.microedition.khronos.egl.EGLConfig;
36 import javax.microedition.khronos.egl.EGLContext;
37 import javax.microedition.khronos.egl.EGLDisplay;
38 import javax.microedition.khronos.egl.EGLSurface;
39 import javax.microedition.khronos.opengles.GL10;
40 
41 public class FireflyRenderThread extends Thread {
42     private static final String LOG_TAG = "NfcFireflyThread";
43 
44     SurfaceTexture mSurface;
45 
46     EGL10 mEgl;
47     EGLDisplay mEglDisplay;
48     EGLConfig mEglConfig;
49     EGLContext mEglContext;
50     EGLSurface mEglSurface;
51     GL10 mGL;
52 
53     static final int NUM_FIREFLIES = 200;
54 
55     static final float NEAR_CLIPPING_PLANE = 50f;
56     static final float FAR_CLIPPING_PLANE = 100f;
57 
58     static final int[] sEglConfig = {
59         EGL10.EGL_RED_SIZE, 8,
60         EGL10.EGL_GREEN_SIZE, 8,
61         EGL10.EGL_BLUE_SIZE, 8,
62         EGL10.EGL_ALPHA_SIZE, 0,
63         EGL10.EGL_DEPTH_SIZE, 0,
64         EGL10.EGL_STENCIL_SIZE, 0,
65         EGL10.EGL_NONE
66     };
67 
68     // Vertices for drawing a 32x32 rect
69     static final float mVertices[] = {
70         0.0f,  0.0f, 0.0f,  // 0, Top Left
71         0.0f,  32.0f, 0.0f, // 1, Bottom Left
72         32.0f, 32.0f, 0.0f, // 2, Bottom Right
73         32.0f, 0.0f, 0.0f,  // 3, Top Right
74     };
75 
76     // Mapping coordinates for the texture
77     static final float mTextCoords[] = {
78         0.0f, 0.0f,
79         1.0f, 0.0f,
80         1.0f, 1.0f,
81         0.0f, 1.0f
82     };
83 
84     // Connecting order (draws a square)
85     static final short[] mIndices = { 0, 1, 2, 0, 2, 3 };
86 
87     // Buffer holding the vertices
88     FloatBuffer mVertexBuffer;
89 
90     // Buffer holding the indices
91     ShortBuffer mIndexBuffer;
92 
93     // Buffer holding the texture mapping coordinates
94     FloatBuffer mTextureBuffer;
95 
96     // Holding the handle to the texture
97     int mTextureId;
98 
99     final Context mContext;
100     final int mDisplayWidth;
101     final int mDisplayHeight;
102 
103     Firefly[] mFireflies;
104     long mStartTime;
105 
106     // Read/written by multiple threads
107     volatile boolean mFinished;
108     volatile boolean mFadeOut;
109 
FireflyRenderThread(Context context, SurfaceTexture surface, int width, int height)110     public FireflyRenderThread(Context context, SurfaceTexture surface, int width, int height) {
111         mSurface = surface;
112         mContext = context;
113         mDisplayWidth = width;
114         mDisplayHeight = height;
115         mFinished = false;
116     }
117 
finish()118     public void finish() {
119         mFinished = true;
120     }
121 
fadeOut()122     public void fadeOut() {
123         mFadeOut = true;
124     }
125 
initShapes()126     void initShapes() {
127         // First, build the vertex, texture and index buffers
128         ByteBuffer vbb = ByteBuffer.allocateDirect(mVertices.length * 4); // Float => 4 bytes
129         vbb.order(ByteOrder.nativeOrder());
130         mVertexBuffer = vbb.asFloatBuffer();
131         mVertexBuffer.put(mVertices);
132         mVertexBuffer.position(0);
133 
134         ByteBuffer ibb = ByteBuffer.allocateDirect(mIndices.length * 2); // Short => 2 bytes
135         ibb.order(ByteOrder.nativeOrder());
136         mIndexBuffer = ibb.asShortBuffer();
137         mIndexBuffer.put(mIndices);
138         mIndexBuffer.position(0);
139 
140         ByteBuffer tbb = ByteBuffer.allocateDirect(mTextCoords.length * 4);
141         tbb.order(ByteOrder.nativeOrder());
142         mTextureBuffer = tbb.asFloatBuffer();
143         mTextureBuffer.put(mTextCoords);
144         mTextureBuffer.position(0);
145 
146         mFadeOut = false;
147 
148         mFireflies = new Firefly[NUM_FIREFLIES];
149         for (int i = 0; i < NUM_FIREFLIES; i++) {
150             mFireflies[i] = new Firefly();
151         }
152         loadStarTexture();
153     }
154 
loadStarTexture()155     void loadStarTexture() {
156         int[] textureIds = new int[1];
157         mGL.glGenTextures(1, textureIds, 0);
158         mTextureId = textureIds[0];
159 
160         InputStream in = null;
161         try {
162             // Remember that both texture dimensions must be a power of 2!
163             in = mContext.getAssets().open("star.png");
164 
165             Bitmap bitmap = BitmapFactory.decodeStream(in);
166             mGL.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId);
167 
168             mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);
169             mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
170 
171             GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0);
172 
173             bitmap.recycle();
174 
175         } catch (IOException e) {
176             Log.e(LOG_TAG, "IOException opening assets.");
177         } finally {
178             if (in != null) {
179                 try {
180                     in.close();
181                 } catch (IOException e) { }
182             }
183         }
184     }
185 
186     @Override
run()187     public void run() {
188         if (!initGL()) {
189             finishGL();
190             return;
191         }
192 
193         mGL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
194 
195         initShapes();
196 
197         mGL.glViewport(0, 0, mDisplayWidth, mDisplayHeight);
198 
199         // make adjustments for screen ratio
200         mGL.glMatrixMode(GL10.GL_PROJECTION);
201         mGL.glLoadIdentity();
202         mGL.glFrustumf(-mDisplayWidth, mDisplayWidth, mDisplayHeight, -mDisplayHeight, NEAR_CLIPPING_PLANE, FAR_CLIPPING_PLANE);
203 
204         // Switch back to modelview
205         mGL.glMatrixMode(GL10.GL_MODELVIEW);
206         mGL.glLoadIdentity();
207 
208         mGL.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
209         mGL.glDepthMask(true);
210 
211         // Reset firefly models
212         for (Firefly firefly : mFireflies) {
213             firefly.reset();
214         }
215 
216         mStartTime = System.currentTimeMillis();
217 
218         while (!mFinished) {
219             long timeElapsedMs = System.currentTimeMillis() - mStartTime;
220             mStartTime = System.currentTimeMillis();
221 
222             checkCurrent();
223 
224             mGL.glClear(GL10.GL_COLOR_BUFFER_BIT);
225             mGL.glLoadIdentity();
226 
227             mGL.glEnable(GL10.GL_TEXTURE_2D);
228             mGL.glEnable(GL10.GL_BLEND);
229             mGL.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE);
230 
231             for (Firefly firefly : mFireflies) {
232                 firefly.updatePositionAndScale(timeElapsedMs);
233                 firefly.draw();
234             }
235 
236             if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
237                 Log.e(LOG_TAG, "Could not swap buffers");
238                 mFinished = true;
239             }
240 
241             long elapsed = System.currentTimeMillis() - mStartTime;
242             try {
243                 Thread.sleep(Math.max(30 - elapsed, 0));
244             } catch (InterruptedException e) {
245 
246             }
247         }
248         finishGL();
249     }
250 
initGL()251     boolean initGL() {
252         // Initialize openGL engine
253         mEgl = (EGL10) EGLContext.getEGL();
254 
255         mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
256         if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
257             Log.e(LOG_TAG, "eglGetDisplay failed " +
258                     GLUtils.getEGLErrorString(mEgl.eglGetError()));
259             return false;
260         }
261 
262         int[] version = new int[2];
263         if (!mEgl.eglInitialize(mEglDisplay, version)) {
264             Log.e(LOG_TAG, "eglInitialize failed " +
265                     GLUtils.getEGLErrorString(mEgl.eglGetError()));
266             return false;
267         }
268 
269         mEglConfig = chooseEglConfig();
270         if (mEglConfig == null) {
271             Log.e(LOG_TAG, "eglConfig not initialized.");
272             return false;
273         }
274 
275         mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig, EGL10.EGL_NO_CONTEXT, null);
276 
277         mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, mSurface, null);
278 
279         if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
280             int error = mEgl.eglGetError();
281             Log.e(LOG_TAG,"createWindowSurface returned error");
282             return false;
283         }
284 
285         if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
286             Log.e(LOG_TAG, "eglMakeCurrent failed " +
287                     GLUtils.getEGLErrorString(mEgl.eglGetError()));
288             return false;
289         }
290 
291         mGL = (GL10) mEglContext.getGL();
292 
293         return true;
294     }
295 
finishGL()296     private void finishGL() {
297         if (mEgl == null || mEglDisplay == null) {
298             // Nothing to free
299             return;
300         }
301         // Unbind the current surface and context from the display
302         mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE,
303                 EGL10.EGL_NO_CONTEXT);
304         if (mEglContext != null) {
305             mEgl.eglDestroyContext(mEglDisplay, mEglContext);
306         }
307         if (mEglSurface != null) {
308             mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
309         }
310     }
311 
checkCurrent()312     private void checkCurrent() {
313         if (!mEglContext.equals(mEgl.eglGetCurrentContext()) ||
314                 !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) {
315             if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
316                 throw new RuntimeException("eglMakeCurrent failed "
317                         + GLUtils.getEGLErrorString(mEgl.eglGetError()));
318             }
319         }
320     }
321 
chooseEglConfig()322     private EGLConfig chooseEglConfig() {
323         int[] configsCount = new int[1];
324         EGLConfig[] configs = new EGLConfig[1];
325         if (!mEgl.eglChooseConfig(mEglDisplay, sEglConfig, configs, 1, configsCount)) {
326             throw new IllegalArgumentException("eglChooseConfig failed " +
327                     GLUtils.getEGLErrorString(mEgl.eglGetError()));
328         } else if (configsCount[0] > 0) {
329             return configs[0];
330         }
331         return null;
332     }
333 
334     public class Firefly {
335         static final float TEXTURE_HEIGHT = 30f; // TODO use measurement of texture size
336         static final float SPEED = .5f;
337 
338         float mX; // between -mDisplayHeight and mDisplayHeight
339         float mY; // between -mDisplayWidth and mDisplayWidth
340         float mZ; // between 0.0 (near) and 1.0 (far)
341         float mZ0;
342         float mT;
343         float mScale;
344         float mAlpha;
345 
Firefly()346         public Firefly() {
347             reset();
348         }
349 
reset()350         void reset() {
351             mX = (float) (Math.random() * mDisplayWidth) * 4 - 2 * mDisplayWidth;
352             mY = (float) (Math.random() * mDisplayHeight) * 4 - 2 * mDisplayHeight;
353             mZ0 = mZ = (float) (Math.random()) * 2 - 1;
354             mT = 0f;
355             mScale = 1.5f;
356             mAlpha = 0f;
357         }
358 
updatePositionAndScale(long timeElapsedMs)359         public void updatePositionAndScale(long timeElapsedMs) {
360                mT += timeElapsedMs;
361                mZ = mZ0 + mT/1000f * SPEED;
362                mAlpha = 1f-mZ;
363                if(mZ > 1.0) reset();
364         }
365 
draw()366         public void draw() {
367             mGL.glLoadIdentity();
368 
369             // Counter clockwise winding
370             mGL.glFrontFace(GL10.GL_CCW);
371 
372             mGL.glEnableClientState(GL10.GL_VERTEX_ARRAY);
373             mGL.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
374 
375             mGL.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer);
376             mGL.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTextureBuffer);
377 
378             mGL.glTranslatef(mX, mY, -NEAR_CLIPPING_PLANE-mZ*(FAR_CLIPPING_PLANE-NEAR_CLIPPING_PLANE));
379             mGL.glColor4f(1, 1, 1, mAlpha);
380 
381             // scale around center
382             mGL.glTranslatef(TEXTURE_HEIGHT/2, TEXTURE_HEIGHT/2, 0);
383             mGL.glScalef(mScale, mScale, 0);
384             mGL.glTranslatef(-TEXTURE_HEIGHT/2, -TEXTURE_HEIGHT/2, 0);
385 
386             mGL.glDrawElements(GL10.GL_TRIANGLES, mIndices.length, GL10.GL_UNSIGNED_SHORT,
387                     mIndexBuffer);
388 
389             mGL.glColor4f(1, 1, 1, 1);
390             mGL.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
391             mGL.glDisableClientState(GL10.GL_VERTEX_ARRAY);
392         }
393     }
394 }
395