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Searched defs:entnum (Results 1 – 11 of 11) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsnd_null.cpp57 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenu… in S_StartSound()
61 void S_StopSound (int entnum, int entchannel) in S_StopSound()
Dsnd_dma.cpp361 channel_t *SND_PickChannel(int entnum, int entchannel) in SND_PickChannel()
458 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuat… in S_StartSound()
526 void S_StopSound(int entnum, int entchannel) in S_StopSound()
Dpr_cmds.cpp294 int entnum; in PF_sprint() local
325 int entnum; in PF_centerprint() local
806 int entnum; in PF_stuffcmd() local
1508 int entnum; in WriteDest() local
Dhost_cmd.cpp577 int entnum; in Host_Loadgame_f() local
777 int entnum; in LoadGamestate() local
Dsound.h81 int entnum; // to allow overriding a specific sound member
Dsv_main.cpp929 int entnum; in SV_CreateBaseline() local
/external/quake/quake/src/QW/client/
Dsnd_dma.c357 channel_t *SND_PickChannel(int entnum, int entchannel) in SND_PickChannel()
454 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuat… in S_StartSound()
522 void S_StopSound(int entnum, int entchannel) in S_StopSound()
Dsound.h72 int entnum; // to allow overriding a specific sound member
/external/quake/quake/src/QW/server/
Dsv_init.c85 int entnum; in SV_CreateBaseline() local
Dpr_cmds.c229 int entnum; in PF_sprint() local
261 int entnum; in PF_centerprint() local
683 int entnum; in PF_stuffcmd() local
1303 int entnum; in WriteDest() local
1344 int entnum; in Write_GetClient() local
/external/libmtp/src/
Dptp.c1910 PTPCANONFolderEntry** entries, uint32_t* entnum) in ptp_canon_getobjectinfo()