Searched defs:entnum (Results 1 – 11 of 11) sorted by relevance
| /external/quake/quake/src/WinQuake/ |
| D | snd_null.cpp | 57 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenu… in S_StartSound() 61 void S_StopSound (int entnum, int entchannel) in S_StopSound()
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| D | snd_dma.cpp | 361 channel_t *SND_PickChannel(int entnum, int entchannel) in SND_PickChannel() 458 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuat… in S_StartSound() 526 void S_StopSound(int entnum, int entchannel) in S_StopSound()
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| D | pr_cmds.cpp | 294 int entnum; in PF_sprint() local 325 int entnum; in PF_centerprint() local 806 int entnum; in PF_stuffcmd() local 1508 int entnum; in WriteDest() local
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| D | host_cmd.cpp | 577 int entnum; in Host_Loadgame_f() local 777 int entnum; in LoadGamestate() local
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| D | sound.h | 81 int entnum; // to allow overriding a specific sound member
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| D | sv_main.cpp | 929 int entnum; in SV_CreateBaseline() local
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| /external/quake/quake/src/QW/client/ |
| D | snd_dma.c | 357 channel_t *SND_PickChannel(int entnum, int entchannel) in SND_PickChannel() 454 void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuat… in S_StartSound() 522 void S_StopSound(int entnum, int entchannel) in S_StopSound()
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| D | sound.h | 72 int entnum; // to allow overriding a specific sound member
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| /external/quake/quake/src/QW/server/ |
| D | sv_init.c | 85 int entnum; in SV_CreateBaseline() local
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| D | pr_cmds.c | 229 int entnum; in PF_sprint() local 261 int entnum; in PF_centerprint() local 683 int entnum; in PF_stuffcmd() local 1303 int entnum; in WriteDest() local 1344 int entnum; in Write_GetClient() local
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| /external/libmtp/src/ |
| D | ptp.c | 1910 PTPCANONFolderEntry** entries, uint32_t* entnum) in ptp_canon_getobjectinfo()
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