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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // snd_null.c -- include this instead of all the other snd_* files to have
21 // no sound code whatsoever
22 
23 #include "quakedef.h"
24 
25 cvar_t bgmvolume = {"bgmvolume", "1", true};
26 cvar_t volume = {"volume", "0.7", true};
27 
28 
S_Init(void)29 void S_Init (void)
30 {
31 }
32 
S_AmbientOff(void)33 void S_AmbientOff (void)
34 {
35 }
36 
S_AmbientOn(void)37 void S_AmbientOn (void)
38 {
39 }
40 
S_Shutdown(void)41 void S_Shutdown (void)
42 {
43 }
44 
S_TouchSound(char * sample)45 void S_TouchSound (char *sample)
46 {
47 }
48 
S_ClearBuffer(void)49 void S_ClearBuffer (void)
50 {
51 }
52 
S_StaticSound(sfx_t * sfx,vec3_t origin,float vol,float attenuation)53 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
54 {
55 }
56 
S_StartSound(int entnum,int entchannel,sfx_t * sfx,vec3_t origin,float fvol,float attenuation)57 void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol,  float attenuation)
58 {
59 }
60 
S_StopSound(int entnum,int entchannel)61 void S_StopSound (int entnum, int entchannel)
62 {
63 }
64 
S_PrecacheSound(char * sample)65 sfx_t *S_PrecacheSound (char *sample)
66 {
67 	return NULL;
68 }
69 
S_ClearPrecache(void)70 void S_ClearPrecache (void)
71 {
72 }
73 
S_Update(vec3_t origin,vec3_t v_forward,vec3_t v_right,vec3_t v_up)74 void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
75 {
76 }
77 
S_StopAllSounds(qboolean clear)78 void S_StopAllSounds (qboolean clear)
79 {
80 }
81 
S_BeginPrecaching(void)82 void S_BeginPrecaching (void)
83 {
84 }
85 
S_EndPrecaching(void)86 void S_EndPrecaching (void)
87 {
88 }
89 
S_ExtraUpdate(void)90 void S_ExtraUpdate (void)
91 {
92 }
93 
S_LocalSound(char * s)94 void S_LocalSound (char *s)
95 {
96 }
97 
98