/frameworks/base/core/java/android/view/ |
D | GLES20TextureLayer.java | 33 GLES20TextureLayer(boolean isOpaque) { in GLES20TextureLayer() 45 GLES20TextureLayer(SurfaceTexture surface, boolean isOpaque) { in GLES20TextureLayer() 90 void update(int width, int height, boolean isOpaque) { in update()
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D | HardwareLayer.java | 58 HardwareLayer(int width, int height, boolean isOpaque) { in HardwareLayer() 105 boolean isOpaque() { in isOpaque() method in HardwareLayer 174 void update(int width, int height, boolean isOpaque) { in update()
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D | GLES20Layer.java | 51 void update(int width, int height, boolean isOpaque) { in update()
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D | GLES20RenderLayer.java | 34 GLES20RenderLayer(int width, int height, boolean isOpaque) { in GLES20RenderLayer()
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D | HardwareRenderer.java | 412 abstract HardwareLayer createHardwareLayer(boolean isOpaque); in createHardwareLayer() 423 abstract HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque); in createHardwareLayer() 1439 HardwareLayer createHardwareLayer(boolean isOpaque) { in createHardwareLayer() 1444 HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque) { in createHardwareLayer()
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D | TextureView.java | 177 public boolean isOpaque() { in isOpaque() method in TextureView
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D | GLES20Canvas.java | 152 static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo); in nCreateLayer() 169 public boolean isOpaque() { in isOpaque() method in GLES20Canvas
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/frameworks/native/services/surfaceflinger/ |
D | LayerDim.h | 40 virtual bool isOpaque() const { return false; } in isOpaque() function
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D | LayerScreenshot.h | 47 virtual bool isOpaque() const { return false; } in isOpaque() function
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D | LayerBase.h | 185 virtual bool isOpaque() const { return true; } in isOpaque() function
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D | Layer.cpp | 404 bool Layer::isOpaque() const in isOpaque() function in android::Layer
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | OpaqueActivity.java | 58 public boolean isOpaque() { in isOpaque() method in OpaqueActivity.OpaqueView
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/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 182 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { in createLayer() 263 Layer* LayerRenderer::createTextureLayer(bool isOpaque) { in createTextureLayer() 285 bool isOpaque, GLenum renderTarget, float* transform) { in updateTextureLayer()
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/frameworks/base/graphics/java/android/graphics/ |
D | Movie.java | 34 public native boolean isOpaque(); in isOpaque() method in Movie
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D | Canvas.java | 216 public native boolean isOpaque(); in isOpaque() method in Canvas
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | BeanBag.java | 370 public boolean isOpaque() { in isOpaque() method in BeanBag.Board
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/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 736 jboolean isOpaque, jintArray layerInfo) { in android_view_GLES20Canvas_createTextureLayer() 749 jint width, jint height, jboolean isOpaque, jintArray layerInfo) { in android_view_GLES20Canvas_createLayer() 773 Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) { in android_view_GLES20Canvas_updateTextureLayer()
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/frameworks/base/tools/aapt/ |
D | Images.cpp | 815 bool isOpaque = true; in analyze_image() local
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/frameworks/base/core/java/android/net/ |
D | Uri.java | 143 public boolean isOpaque() { in isOpaque() method in Uri
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Canvas_Delegate.java | 105 /*package*/ static boolean isOpaque(Canvas thisCanvas) { in isOpaque() method in Canvas_Delegate
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/frameworks/base/core/jni/android/graphics/ |
D | Canvas.cpp | 77 static jboolean isOpaque(JNIEnv* env, jobject jcanvas) { in isOpaque() function in android::SkCanvasGlue
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