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Searched defs:isOpaque (Results 1 – 21 of 21) sorted by relevance

/frameworks/base/core/java/android/view/
DGLES20TextureLayer.java33 GLES20TextureLayer(boolean isOpaque) { in GLES20TextureLayer()
45 GLES20TextureLayer(SurfaceTexture surface, boolean isOpaque) { in GLES20TextureLayer()
90 void update(int width, int height, boolean isOpaque) { in update()
DHardwareLayer.java58 HardwareLayer(int width, int height, boolean isOpaque) { in HardwareLayer()
105 boolean isOpaque() { in isOpaque() method in HardwareLayer
174 void update(int width, int height, boolean isOpaque) { in update()
DGLES20Layer.java51 void update(int width, int height, boolean isOpaque) { in update()
DGLES20RenderLayer.java34 GLES20RenderLayer(int width, int height, boolean isOpaque) { in GLES20RenderLayer()
DHardwareRenderer.java412 abstract HardwareLayer createHardwareLayer(boolean isOpaque); in createHardwareLayer()
423 abstract HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque); in createHardwareLayer()
1439 HardwareLayer createHardwareLayer(boolean isOpaque) { in createHardwareLayer()
1444 HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque) { in createHardwareLayer()
DTextureView.java177 public boolean isOpaque() { in isOpaque() method in TextureView
DGLES20Canvas.java152 static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo); in nCreateLayer()
169 public boolean isOpaque() { in isOpaque() method in GLES20Canvas
/frameworks/native/services/surfaceflinger/
DLayerDim.h40 virtual bool isOpaque() const { return false; } in isOpaque() function
DLayerScreenshot.h47 virtual bool isOpaque() const { return false; } in isOpaque() function
DLayerBase.h185 virtual bool isOpaque() const { return true; } in isOpaque() function
DLayer.cpp404 bool Layer::isOpaque() const in isOpaque() function in android::Layer
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DOpaqueActivity.java58 public boolean isOpaque() { in isOpaque() method in OpaqueActivity.OpaqueView
/frameworks/base/libs/hwui/
DLayerRenderer.cpp182 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { in createLayer()
263 Layer* LayerRenderer::createTextureLayer(bool isOpaque) { in createTextureLayer()
285 bool isOpaque, GLenum renderTarget, float* transform) { in updateTextureLayer()
/frameworks/base/graphics/java/android/graphics/
DMovie.java34 public native boolean isOpaque(); in isOpaque() method in Movie
DCanvas.java216 public native boolean isOpaque(); in isOpaque() method in Canvas
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DBeanBag.java370 public boolean isOpaque() { in isOpaque() method in BeanBag.Board
/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp736 jboolean isOpaque, jintArray layerInfo) { in android_view_GLES20Canvas_createTextureLayer()
749 jint width, jint height, jboolean isOpaque, jintArray layerInfo) { in android_view_GLES20Canvas_createLayer()
773 Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) { in android_view_GLES20Canvas_updateTextureLayer()
/frameworks/base/tools/aapt/
DImages.cpp815 bool isOpaque = true; in analyze_image() local
/frameworks/base/core/java/android/net/
DUri.java143 public boolean isOpaque() { in isOpaque() method in Uri
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DCanvas_Delegate.java105 /*package*/ static boolean isOpaque(Canvas thisCanvas) { in isOpaque() method in Canvas_Delegate
/frameworks/base/core/jni/android/graphics/
DCanvas.cpp77 static jboolean isOpaque(JNIEnv* env, jobject jcanvas) { in isOpaque() function in android::SkCanvasGlue