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Searched refs:ApplyTransformDirection (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DTransformState.cpp35 if (m_direction == ApplyTransformDirection) in move()
62 if (m_direction == ApplyTransformDirection) in applyTransform()
93 if (m_direction == ApplyTransformDirection) in mappedPoint()
104 if (m_direction == ApplyTransformDirection) in mappedQuad()
112 if (m_direction == ApplyTransformDirection) { in flattenWithTransform()
DTransformState.h43 enum TransformDirection { ApplyTransformDirection, UnapplyInverseTransformDirection }; enumerator
DRenderObject.cpp1842 TransformState transformState(TransformState::ApplyTransformDirection, localPoint); in localToAbsolute()
1934 …TransformState transformState(TransformState::ApplyTransformDirection, localQuad.boundingBox().cen… in localToContainerQuad()
DRenderBlock.cpp2774 TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint()); in selectionGapRectsForRepaint()