Searched refs:CompileStatus (Results 1 – 4 of 4) sorted by relevance
200 shader->CompileStatus = !state->error; in compile_shader()275 if (!shader->CompileStatus) { in main()
99 shader->CompileStatus = !state->error; in compile_shader()
173 return shader->CompileStatus; in GGLShaderCompile()623 *params = shader->CompileStatus; in GGLShaderGetiv()
2068 GLboolean CompileStatus; member