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Searched refs:HitTestingTransformState (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DTransformState.h88 class HitTestingTransformState : public RefCounted<HitTestingTransformState> {
90 static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad) in create()
92 return adoptRef(new HitTestingTransformState(p, quad)); in create()
95 static PassRefPtr<HitTestingTransformState> create(const HitTestingTransformState& other) in create()
97 return adoptRef(new HitTestingTransformState(other)); in create()
114 HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad) in HitTestingTransformState() function
121 HitTestingTransformState(const HitTestingTransformState& other) in HitTestingTransformState() function
122 : RefCounted<HitTestingTransformState>() in HitTestingTransformState()
DTransformState.cpp132 void HitTestingTransformState::translate(int x, int y, TransformAccumulation accumulate) in translate()
141 void HitTestingTransformState::applyTransform(const TransformationMatrix& transformFromContainer, T… in applyTransform()
150 void HitTestingTransformState::flatten() in flatten()
155 void HitTestingTransformState::flattenWithTransform(const TransformationMatrix& t) in flattenWithTransform()
165 FloatPoint HitTestingTransformState::mappedPoint() const in mappedPoint()
170 FloatQuad HitTestingTransformState::mappedQuad() const in mappedQuad()
DRenderLayer.h57 class HitTestingTransformState; variable
532 … const HitTestingTransformState* transformState = 0, double* zOffset = 0);
535 … const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset,
536 … const HitTestingTransformState* unflattenedTransformState, bool depthSortDescendants);
539 … const HitTestingTransformState* transformState, double* zOffset);
542 … const HitTestingTransformState* transformState, double* zOffset,
545 …PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer…
547 const HitTestingTransformState* containerTransformState) const;
DRenderLayer.cpp2948 static double computeZOffset(const HitTestingTransformState& transformState) in scrollTo()
2962 PassRefPtr<HitTestingTransformState> RenderLayer::createLocalTransformState(RenderLayer* rootLayer,… in scrollTo()
2964 … const HitTestingTransformState* containerTransformState) const in scrollTo()
2966 RefPtr<HitTestingTransformState> transformState; in scrollTo()
2971 transformState = HitTestingTransformState::create(*containerTransformState); in scrollTo()
2976 transformState = HitTestingTransformState::create(hitTestPoint, FloatQuad(hitTestRect)); in scrollTo()
2984 … transformState->applyTransform(containerTransform, HitTestingTransformState::AccumulateTransform); in scrollTo()
2986 transformState->translate(offsetX, offsetY, HitTestingTransformState::AccumulateTransform); in scrollTo()
2993 …enderLayer* hitLayer, bool canDepthSort, double* zOffset, const HitTestingTransformState* transfor… in scrollTo()
3027 … const HitTestingTransformState* transformState, double* zOffset) in scrollTo()
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/external/webkit/Source/WebCore/
DChangeLog-2009-06-1624816 (WebCore::HitTestingTransformState::translate):
24820 (WebCore::HitTestingTransformState::applyTransform):
24821 (WebCore::HitTestingTransformState::flatten):
24822 (WebCore::HitTestingTransformState::flattenWithTransform):
24829 (WebCore::HitTestingTransformState::):
24830 New method on HitTestingTransformState that adds a translation to the
31772 (WebCore::HitTestingTransformState::mappedQuad):
33437 2. Make a ref-counted HitTestingTransformState, which is used to store
33471 (WebCore::HitTestingTransformState::move):
33472 (WebCore::HitTestingTransformState::applyTransform):
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DChangeLog-2011-02-1618165 (WebCore::HitTestingTransformState::applyTransform):