/external/skia/src/core/ |
D | SkShader.cpp | 15 SkShader::SkShader() : fLocalMatrix(NULL) { in SkShader() function in SkShader 19 SkShader::SkShader(SkFlattenableReadBuffer& buffer) in SkShader() function in SkShader 29 SkShader::~SkShader() { in ~SkShader() 34 void SkShader::beginSession() { in beginSession() 39 void SkShader::endSession() { in endSession() 44 void SkShader::flatten(SkFlattenableWriteBuffer& buffer) { in flatten() 52 bool SkShader::getLocalMatrix(SkMatrix* localM) const { in getLocalMatrix() 66 void SkShader::setLocalMatrix(const SkMatrix& localM) { in setLocalMatrix() 77 void SkShader::resetLocalMatrix() { in resetLocalMatrix() 84 bool SkShader::setContext(const SkBitmap& device, in setContext() [all …]
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D | SkBitmapSampler.cpp | 12 static SkTileModeProc get_tilemode_proc(SkShader::TileMode mode) in get_tilemode_proc() 15 case SkShader::kClamp_TileMode: in get_tilemode_proc() 17 case SkShader::kRepeat_TileMode: in get_tilemode_proc() 19 case SkShader::kMirror_TileMode: in get_tilemode_proc() 28 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapSampler() 47 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkNullBitmapSampler() 78 ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in ARGB32_Bilinear_Sampler() 126 RGB16_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in RGB16_Bilinear_Sampler() 180 Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in Index8_Bilinear_Sampler() 235 A8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in A8_Bilinear_Sampler() [all …]
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D | SkBitmapSamplerTemplate.h | 18 …BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::Tile… in BITMAP_CLASSNAME_PREFIX() 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) in BITMAP_CLASSNAME_PREFIX() 50 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX() 65 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX() 80 : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode) in BITMAP_CLASSNAME_PREFIX() 95 : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode) in BITMAP_CLASSNAME_PREFIX()
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D | SkBitmapSampler.h | 21 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy); 26 SkShader::TileMode getTileModeX() const { return fTileModeX; } in getTileModeX() 27 SkShader::TileMode getTileModeY() const { return fTileModeY; } in getTileModeY() 37 SkShader::TileMode tmx, SkShader::TileMode tmy); 43 SkShader::TileMode fTileModeX; 44 SkShader::TileMode fTileModeY;
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D | SkColorFilter.cpp | 43 SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter) { in SkFilterShader() 50 fShader = static_cast<SkShader*>(buffer.readFlattenable()); in SkFilterShader() 81 shaderF &= ~SkShader::kHasSpan16_Flag; in getFlags() 85 shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag); in getFlags() 103 SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag); in shadeSpan16()
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/external/skia/tests/ |
D | ShaderOpacityTest.cpp | 18 SkShader* shader = SkShader::CreateBitmapShader(bmp, in test_bitmap() 19 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 28 shader = SkShader::CreateBitmapShader(bmp, in test_bitmap() 29 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 36 shader = SkShader::CreateBitmapShader(bmp, in test_bitmap() 37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 44 shader = SkShader::CreateBitmapShader(bmp, in test_bitmap() 45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 60 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient() 65 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, in test_gradient()
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/external/skia/bench/ |
D | GradientBench.cpp | 42 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, in MakeLinear() 43 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeLinear() 49 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, in MakeRadial() 50 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeRadial() 61 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, in MakeSweep() 62 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeSweep() 72 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, in Make2Radial() 73 SkShader::TileMode tm, SkUnitMapper* mapper, in Make2Radial() 86 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, 87 SkShader::TileMode tm, SkUnitMapper* mapper, [all …]
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
D | PatternSkia.cpp | 68 …m_pattern = SkShader::CreateBitmapShader(*bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMo… in platformPattern() 77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern() 78 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern() 91 m_pattern = SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY); in platformPattern()
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/external/skia/samplecode/ |
D | SampleShaderText.cpp | 34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm() 38 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, in MakeBitmapShader() 44 return SkShader::CreateBitmapShader(bmp, tx, ty); in MakeBitmapShader() 64 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, in MakeLinear() 65 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear() 70 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, in MakeRadial() 71 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial() 79 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, in MakeSweep() 80 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep() 88 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, in Make2Radial() [all …]
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D | SampleShaders.cpp | 26 static SkShader* make_bitmapfade(const SkBitmap& bm) in make_bitmapfade() 35 …SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in make_bitmapfade() 37 SkShader* shaderB = SkShader::CreateBitmapShader(bm, in make_bitmapfade() 38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in make_bitmapfade() 42 SkShader* shader = new SkComposeShader(shaderB, shaderA, mode); in make_bitmapfade() 52 SkShader* fShader; 65 …SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in ShaderView() 71 …SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in ShaderView()
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D | SampleGradients.cpp | 13 static SkShader* setgrad(const SkRect& r, SkColor c0, SkColor c1) { in setgrad() 17 SkShader::kClamp_TileMode, NULL); in setgrad() 67 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, in MakeLinear() 68 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear() 73 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, in MakeRadial() 74 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial() 82 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, in MakeSweep() 83 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep() 91 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, in Make2Radial() 92 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial() [all …]
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D | SampleTiling.cpp | 46 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm() 51 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() 52 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup() 102 …static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode… in onDrawContent()
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D | SampleAnimatedGradient.cpp | 57 SkShader* shader1 = SkGradientShader::CreateLinear( in onDrawContent() 59 SkShader::kMirror_TileMode); in onDrawContent() 66 SkShader* shader2 = SkGradientShader::CreateRadial( in onDrawContent() 68 SkShader::kMirror_TileMode); in onDrawContent() 73 SkShader* shader3 = SkGradientShader::CreateTwoPointRadial( in onDrawContent() 75 SkShader::kMirror_TileMode); in onDrawContent() 80 SkShader* shader4 = SkGradientShader::CreateSweep( in onDrawContent()
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/external/skia/gm/ |
D | shadertext.cpp | 35 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm() 39 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, in MakeBitmapShader() 45 return SkShader::CreateBitmapShader(bmp, tx, ty); in MakeBitmapShader() 65 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, in MakeLinear() 66 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear() 71 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, in MakeRadial() 72 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial() 80 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, in MakeSweep() 81 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep() 89 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, in Make2Radial() [all …]
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D | gradients.cpp | 36 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, in MakeLinear() 37 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear() 42 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, in MakeRadial() 43 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial() 51 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, in MakeSweep() 52 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep() 60 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, in Make2Radial() 61 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial() 73 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, 74 SkShader::TileMode tm, SkUnitMapper* mapper); [all …]
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D | tilemodes.cpp | 44 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm() 49 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() 50 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup() 92 …static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode… in onDraw()
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/external/skia/src/pdf/ |
D | SkPDFShader.cpp | 121 static void gradientFunctionCode(const SkShader::GradientInfo& info, in gradientFunctionCode() 178 static void tileModeCode(SkShader::TileMode mode, SkString* result) { in tileModeCode() 179 if (mode == SkShader::kRepeat_TileMode) { in tileModeCode() 185 if (mode == SkShader::kMirror_TileMode) { in tileModeCode() 202 static SkString linearCode(const SkShader::GradientInfo& info) { in linearCode() 210 static SkString radialCode(const SkShader::GradientInfo& info) { in radialCode() 231 static SkString twoPointRadialCode(const SkShader::GradientInfo& info) { in twoPointRadialCode() 275 static SkString sweepCode(const SkShader::GradientInfo& info) { in sweepCode() 285 SkShader::GradientType fType; 286 SkShader::GradientInfo fInfo; [all …]
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/external/skia/src/animator/ |
D | SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) { in SkDrawShader() 39 void SkDrawShader::addPostlude(SkShader* shader) { in addPostlude() 66 SkShader* SkDrawBitmapShader::getShader() { in getShader() 76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, in getShader() 77 (SkShader::TileMode) tileMode, in getShader() 78 (SkShader::TileMode) tileMode); in getShader() 79 SkAutoTDelete<SkShader> autoDel(shader); in getShader()
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D | SkDrawGradient.cpp | 183 SkShader* SkLinearGradient::getShader() { in getShader() 186 SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(), in getShader() 187 … fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); in getShader() 188 SkAutoTDelete<SkShader> autoDel(shader); in getShader() 218 SkShader* SkRadialGradient::getShader() { in getShader() 221 SkShader* shader = SkGradientShader::CreateRadial(center, in getShader() 222 …radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMap… in getShader() 223 SkAutoTDelete<SkShader> autoDel(shader); in getShader()
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/external/skia/include/effects/ |
D | SkGradientShader.h | 41 static SkShader* CreateLinear( const SkPoint pts[2], 43 SkShader::TileMode mode, 63 static SkShader* CreateRadial( const SkPoint& center, SkScalar radius, 65 SkShader::TileMode mode, 88 static SkShader* CreateTwoPointRadial(const SkPoint& start, 94 SkShader::TileMode mode, 112 static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
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/external/skia/include/core/ |
D | SkComposeShader.h | 23 class SK_API SkComposeShader : public SkShader { 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); 52 SkShader* fShaderA; 53 SkShader* fShaderB; 56 typedef SkShader INHERITED;
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D | SkShader.h | 28 class SK_API SkShader : public SkFlattenable { 30 SkShader(); 31 virtual ~SkShader(); 147 return SkShader::CanCallShadeSpan16(this->getFlags()); in canCallShadeSpan16() 279 static SkShader* CreateBitmapShader(const SkBitmap& src, 297 SkShader(SkFlattenableReadBuffer& ); 306 static SkShader* CreateBitmapShader(const SkBitmap& src,
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/external/skia/src/views/ |
D | SkParsePaint.cpp | 14 static SkShader* inflate_shader(const SkDOM& dom, const SkDOM::Node* node) in inflate_shader() 34 SkShader::TileMode mode = SkShader::kClamp_TileMode; in inflate_shader() 38 mode = (SkShader::TileMode)index; in inflate_shader() 51 SkShader::TileMode mode = SkShader::kRepeat_TileMode; in inflate_shader() 55 mode = (SkShader::TileMode)index; in inflate_shader() 57 return SkShader::CreateBitmapShader(bm, mode, mode); in inflate_shader() 106 SkShader* shader = inflate_shader(dom, node); in SkPaint_Inflate()
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/external/webkit/Source/WebCore/platform/graphics/android/ |
D | PatternAndroid.cpp | 39 static SkShader::TileMode toTileMode(bool doRepeat) { in toTileMode() 40 return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in toTileMode() 49 SkShader* Pattern::platformPattern(const AffineTransform&) in platformPattern() 57 m_pattern = SkShader::CreateBitmapShader(ref->bitmap(), in platformPattern()
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/external/chromium/chrome/browser/chromeos/login/ |
D | username_view.cc | 140 SkShader* gradient_shader = in PaintUsername() 142 SkShader::kClamp_TileMode, NULL); in PaintUsername() 146 SkShader* solid_shader = new SkColorShader(kLabelBackgoundColor); in PaintUsername() 148 SkShader* composite_shader = new SkComposeShader(gradient_shader, in PaintUsername() 172 SkShader* image_shader = SkShader::CreateBitmapShader( in PaintUsername() 174 SkShader::kRepeat_TileMode, in PaintUsername() 175 SkShader::kRepeat_TileMode); in PaintUsername() 177 SkShader* composite_shader = new SkComposeShader(gradient_shader, in PaintUsername()
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