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/external/llvm/include/llvm/Support/
DTypeBuilder.h96 template<typename T, bool cross> class TypeBuilder<const T, cross>
97 : public TypeBuilder<T, cross> {};
98 template<typename T, bool cross> class TypeBuilder<volatile T, cross>
99 : public TypeBuilder<T, cross> {};
100 template<typename T, bool cross> class TypeBuilder<const volatile T, cross>
101 : public TypeBuilder<T, cross> {};
104 template<typename T, bool cross> class TypeBuilder<T*, cross> {
107 return PointerType::getUnqual(TypeBuilder<T,cross>::get(Context)); in get()
112 template<typename T, bool cross> class TypeBuilder<T&, cross> {};
115 template<typename T, size_t N, bool cross> class TypeBuilder<T[N], cross> {
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/external/opencv/cvaux/src/
Dcvepilines.cpp1019 CvPoint2D64d *cross,int* result) in icvGetCrossDirectDirect() argument
1026 cross->x = detx/det; in icvGetCrossDirectDirect()
1027 cross->y = (-direct1[0]*direct2[2] + direct2[0]*direct1[2])/det; in icvGetCrossDirectDirect()
1055 CvPoint2D64d *cross,int* result) in icvGetCrossPieceDirect() argument
1082 cross->x = detxc / det; in icvGetCrossPieceDirect()
1083 cross->y = detyc / det; in icvGetCrossPieceDirect()
1097 CvPoint2D64d* cross, in icvGetCrossPiecePiece() argument
1141 cross->x = delX / del; in icvGetCrossPiecePiece()
1142 cross->y = delY / del; in icvGetCrossPiecePiece()
1181 CvPoint2D64d cross[4]; in icvGetCrossRectDirect() local
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Dcv3dtracker.cpp531 CvPoint3D32f cross = cvPoint3D32f(d1.y*d2.z - d1.z*d2.y, in intersection() local
534 double den = cross.x*cross.x + cross.y*cross.y + cross.z*cross.z; in intersection()
539 double t1 = det(x, d2, cross) / den; in intersection()
540 double t2 = det(x, d1, cross) / den; in intersection()
/external/llvm/unittests/Support/
DTypeBuilderTest.cpp185 template<bool cross> class TypeBuilder<MyType, cross> {
191 st.push_back(TypeBuilder<int, cross>::get(Context)); in get()
192 st.push_back(TypeBuilder<int*, cross>::get(Context)); in get()
193 st.push_back(TypeBuilder<void*[], cross>::get(Context)); in get()
208 template<bool cross> class TypeBuilder<MyPortableType, cross> {
214 st.push_back(TypeBuilder<types::i<32>, cross>::get(Context)); in get()
215 st.push_back(TypeBuilder<types::i<32>*, cross>::get(Context)); in get()
216 st.push_back(TypeBuilder<types::i<8>*[], cross>::get(Context)); in get()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DLoopBlinnClassifier.cpp54 float a1 = b0 * b3.cross(b2); in classify()
55 float a2 = b1 * b0.cross(b3); in classify()
56 float a3 = b2 * b1.cross(b0); in classify()
/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DMath.glsllib3 return vec + 2.0 * cross(quat.xyz, cross(quat.xyz, vec) + quat.w * vec);
DTangent.glsllib9 vec3 wvBinormal = cross(wvNormal, wvTangent);
/external/bluetooth/glib/docs/reference/glib/
Dcross.sgml1 <refentry id="glib-cross-compiling" revision="8 Apr 2003">
11 How to cross-compile GLib
15 <refsect1 id="cross">
21 cross-compile than many packages because much of GLib is
25 These notes cover things specific to cross-compiling GLib;
26 for general information about cross-compilation, see the
38 As an example of using a cache file, to cross compile for
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DRing.java193 up.cross(Vector3f.UNIT_X, b1); in random()
195 up.cross(Vector3f.UNIT_Y, b1); in random()
198 up.cross(b1, b2); in random()
/external/skia/src/utils/
DSkCamera.cpp104 void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) { in Cross() argument
105 SkASSERT(cross); in Cross()
113 cross->set(x, y, z); in Cross()
267 SkUnit3D axis, zenith, cross; in doUpdate() local
281 SkUnit3D::Cross(axis, zenith, &cross); in doUpdate()
289 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX)); in doUpdate()
290 orien->set(SkMatrix::kMSkewX, SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY)); in doUpdate()
291 orien->set(SkMatrix::kMTransX, SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ)); in doUpdate()
/external/webkit/Source/WebCore/platform/graphics/
DFloatPoint3D.h102 void cross(const FloatPoint3D& a, const FloatPoint3D& b) in cross() function
114 FloatPoint3D cross(const FloatPoint3D& point) const in cross() function
117 result.cross(*this, point); in cross()
/external/wpa_supplicant_6/wpa_supplicant/wpa_gui-qt4/
Dwpa_gui.pro13 # cross compilation to win32
19 # cross compilation to win32
/external/icu4c/
Daclocal.m4128 ## revisit this for cross-compile.
149 # don't use these for cross compiling
151 …AC_MSG_ERROR([Don't specify bitness when cross compiling. See readme.html for help with cross comp…
198 # cross compiling.
263 ## TODO: cross compile: the following won't work.
286 ## TODO: cross compile problem
298 ## TODO: cross compiler problem
308 ## TODO: cross compiler problem
432 …ies but could not compile and execute them. See readme.html for help with cross compilation., and …
/external/wpa_supplicant_8/wpa_supplicant/wpa_gui-qt4/
Dwpa_gui.pro14 # cross compilation to win32
20 # cross compilation to win32
/external/stlport/
Dconfigure34 --target=<target> target platform (cross-compiling)
55 --with-cxx=<name> use <name> as C++ compiler (use --target= for cross-compilation)
56 --with-cc=<name> use <name> as C compiler (use --target= for cross-compilation)
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
DWater.frag57 float det = dot(cross(inMatrix[0], inMatrix[1]), inMatrix[2]);
59 return mat3(cross(T[1], T[2]),
60 cross(T[2], T[0]),
61 cross(T[0], T[1])) / det;
72 mat3 M = mat3(dp1, dp2, cross(dp1, dp2));
73 //vec3 dp1xdp2 = cross(dp1, dp2);
75 //mat2x3 inverseM = mat2x3(cross(dp2, dp1xdp2), cross(dp1xdp2, dp1));
DWater15.frag62 float det = dot(cross(inMatrix[0], inMatrix[1]), inMatrix[2]);
64 return mat3(cross(T[1], T[2]),
65 cross(T[2], T[0]),
66 cross(T[0], T[1])) / det;
77 vec3 dp1xdp2 = cross(dp1, dp2);
78 mat2x3 inverseM = mat2x3(cross(dp2, dp1xdp2), cross(dp1xdp2, dp1));
/external/bison/m4/
Dcxx.m447 [bison_cv_cxx_works=cross],
56 no | cross)
/external/libvpx/
DREADME40 For cross development, the most notable option is the --target option. The
82 can be used to cross compile architectures that aren't explicitly listed, if
83 the toolchain is a cross GNU (gcc/binutils) toolchain. Other POSIX toolchains
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
DBoundingSphere.java286 Vector3f o = a.cross(b).multLocal(c.lengthSquared()).addLocal( in setSphere()
287 c.cross(a).multLocal(b.lengthSquared())).addLocal( in setSphere()
288 b.cross(c).multLocal(a.lengthSquared())).divideLocal( in setSphere()
311 Vector3f acrossB = a.cross(b); in setSphere()
320 …Vector3f o = acrossB.cross(a).multLocal(b.lengthSquared()).addLocal(b.cross(acrossB).multLocal(a.l… in setSphere()
/external/webkit/Source/WebCore/platform/graphics/openvg/
DPathOpenVG.cpp243 double cross = v01.width() * v21.height() - v01.height() * v21.width(); in addArcTo() local
245 if (fabs(cross) < 1E-10) { in addArcTo()
253 double angle = (piDouble - fabs(asin(cross / (d01 * d21)))) * 0.5; in addArcTo()
269 const bool anticlockwise = cross < 0; in addArcTo()
/external/skia/src/core/
DSkPath.cpp1924 SkScalar cross = SkPoint::CrossProduct(p1 - p0, p2 - p0); in cross_prod() local
1927 if (0 == cross) { in cross_prod()
1937 cross = SkDoubleToScalar((p1x - p0x) * (p2y - p0y) - in cross_prod()
1941 return cross; in cross_prod()
2001 static bool crossToDir(SkScalar cross, SkPath::Direction* dir) { in crossToDir() argument
2003 *dir = cross > 0 ? SkPath::kCW_Direction : SkPath::kCCW_Direction; in crossToDir()
2045 SkScalar cross = 0; in cheapComputeDirection() local
2050 cross = cross_prod(pts[i], pts[i + 1], pts[i + 2]); in cheapComputeDirection()
2051 if (cross) { in cheapComputeDirection()
2054 return crossToDir(cross, dir); in cheapComputeDirection()
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/external/genext2fs/m4/
Dac_func_snprintf.m437 …_cv_have_working_snprintf=yes, ac_cv_have_working_snprintf=no, ac_cv_have_working_snprintf=cross)])
67 …_have_working_vsnprintf=yes, ac_cv_have_working_vsnprintf=no, ac_cv_have_working_vsnprintf=cross)])
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
DLighting.vert156 vec3 wvBinormal = cross(wvNormal, wvTangent);
175 vNormal = -cross(cross(vLightDir.xyz, vNormal), vNormal);
/external/webkit/Source/WebCore/platform/graphics/chromium/
DCrossProcessFontLoading.mm44 // need for the cross-process font loading mechanim.
45 // On system versions >=10.6 cross-process font loading is required.
89 // Send cross-process request to load font.
169 // cross-process.

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