Searched refs:mapQuad (Results 1 – 12 of 12) sorted by relevance
192 const FloatQuad transformedUnitQuad = transform.mapQuad(unitQuad); in adjustBlurDistance()217 FloatQuad transformedPolygon = transform.mapQuad(FloatQuad(layerArea)); in calculateLayerBoundingRect()219 layerFloatRect = transform.inverse().mapQuad(transformedPolygon).boundingBox(); in calculateLayerBoundingRect()
324 const FloatQuad transformedUnitQuad = transform.mapQuad(unitQuad); in adjustBlurRadius()352 FloatQuad transformedPolygon = transform.mapQuad(FloatQuad(shadowedRect)); in calculateLayerBoundingRect()354 layerRect = transform.inverse().mapQuad(transformedPolygon).boundingBox(); in calculateLayerBoundingRect()
105 return m_accumulatedTransform->mapQuad(m_lastPlanarQuad); in mappedQuad()115 m_lastPlanarQuad = t.mapQuad(m_lastPlanarQuad); in flattenWithTransform()
80 FloatQuad mapQuad(const FloatQuad&) const;
325 FloatQuad AffineTransform::mapQuad(const FloatQuad& q) const in mapQuad() function in WebCore::AffineTransform
148 FloatQuad mapQuad(const FloatQuad&) const;
607 FloatQuad resultQuad = mapQuad(FloatQuad(r)); in mapRect()611 FloatQuad TransformationMatrix::mapQuad(const FloatQuad& q) const in mapQuad() function in WebCore::TransformationMatrix
775 FloatQuad effectiveScissorQuad = m_state->surfaceTransformation.mapQuad(FloatQuad(rect)); in intersectClipRect()
923 FloatQuad mappedLayer = combinedDrawMatrix.mapQuad(FloatQuad(layerRect)); in drawLayer()
610 textBounds = transform->mapQuad(textBounds); in getHandleLayerId()
42593 Extend AffineTransform to mapQuad42596 This makes mapQuad available for AffineTransform. So that platforms42601 …(WebCore::AffineTransform::mapRect): mapRect already did the calculation for mapQuad but gave back…42603 (WebCore::AffineTransform::mapQuad):
24409 Optimize mapPoint(), mapRect() and mapQuad() for identity matrix and translations.24414 (WebCore::TransformationMatrix::mapQuad):41150 (WebCore::TransformationMatrix::mapQuad):70782 (WebCore::AffineTransform::mapQuad):