/external/doclava/src/com/google/doclava/ |
D | AnnotationInstanceInfo.java | 84 public void addResolution(Resolution resolution) { in addResolution() argument 89 mResolutions.add(resolution); in addResolution() 104 for (Resolution resolution : resolutions) { in resolveResolutions() 106 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions() 107 resolution.getInfoBuilder()); in resolveResolutions() 111 mResolutions.add(resolution); in resolveResolutions() 113 } else if ("annotationTypeName".equals(resolution.getVariable())) { in resolveResolutions()
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D | AnnotationValueInfo.java | 90 public void addResolution(Resolution resolution) { in addResolution() argument 95 mResolutions.add(resolution); in addResolution() 110 for (Resolution resolution : resolutions) { in resolveResolutions() 113 resolution.getInfoBuilder()); in resolveResolutions() 117 mResolutions.add(resolution); in resolveResolutions() 119 } else if ("element".equals(resolution.getVariable())) { in resolveResolutions() 122 if (resolution.getValue().equals(m.name()) || in resolveResolutions()
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D | TypeInfo.java | 360 public void addResolution(Resolution resolution) { in addResolution() argument 365 mResolutions.add(resolution); in addResolution() 384 for (Resolution resolution : resolutions) { in resolveResolutions() 385 if ("class".equals(resolution.getVariable())) { in resolveResolutions() 387 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions() 388 resolution.getInfoBuilder()); in resolveResolutions() 392 mResolutions.add(resolution); in resolveResolutions()
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D | Resolvable.java | 35 public void addResolution(Resolution resolution); in addResolution() argument
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D | MethodInfo.java | 809 public void addResolution(Resolution resolution) { in addResolution() argument 814 mResolutions.add(resolution); in addResolution() 822 for (Resolution resolution : resolutions) { in resolveResolutions() 824 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions() 825 resolution.getInfoBuilder()); in resolveResolutions() 829 mResolutions.add(resolution); in resolveResolutions() 831 } else if ("thrownException".equals(resolution.getVariable())) { in resolveResolutions()
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/META-INF/ |
D | MANIFEST.MF | 13 org.apache.derby;resolution:=optional, 14 Cloudscape;resolution:=optional, 15 org.eclipse.test.performance.derby;bundle-version="10.4.2";resolution:=optional, 17 org.eclipse.ui.views;bundle-version="3.4.0";resolution:=optional, 19 org.eclipse.ui;bundle-version="3.5.0";resolution:=optional, 20 org.eclipse.ui.ide;bundle-version="3.5.0";resolution:=optional,
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/external/quake/quake/src/WinQuake/ |
D | glqnotes.txt | 8 resolution to 640*480*32k colors and run full screen by default. 26 resolution options 28 We had dynamic resolution changing in glquake for a while, but every single 34 screen to lower resolution and covering everything. 37 Tries to run glquake at the specified resolution. Combined with -window, it 39 resolution. 41 You can also specify the resolution of the console independant of the screen 42 resolution. 45 This will specify a console resolution of 320 by 240 (the height is 49 In higher resolution modes such as 800x600 and 1024x768, glquake will default [all …]
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/external/quake/quake/src/WinQuake/kit/ |
D | README.TXT | 8 resolution to 640*480*32k colors and run full screen by default. 26 resolution options 28 We had dynamic resolution changing in glquake for a while, but every single 34 screen to lower resolution and covering everything. 37 Tries to run glquake at the specified resolution. Combined with -window, it 39 resolution. 41 You can also specify the resolution of the console independant of the screen 42 resolution. 45 This will specify a console resolution of 320 by 240 (the height is 49 In higher resolution modes such as 800x600 and 1024x768, glquake will default [all …]
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/external/valgrind/main/memcheck/tests/ |
D | leak-cases-possible.vgtest | 2 vgopts: -q --leak-check=full --leak-resolution=high --show-possibly-lost=no 5 vgopts: -q --leak-check=full --leak-resolution=high --show-possibly-lost=no
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D | leak-cycle.vgtest | 2 vgopts: -q --leak-check=yes --leak-resolution=high
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D | leak-tree.vgtest | 2 vgopts: -q --leak-check=full --leak-resolution=high
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D | leak-cases-summary.vgtest | 2 vgopts: -q --leak-check=summary --leak-resolution=high
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D | leak-delta.vgtest | 2 vgopts: -q --leak-check=yes --show-reachable=yes --leak-resolution=high
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D | leak-cases-full.vgtest | 2 vgopts: -q --leak-check=full --leak-resolution=high
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/external/jmonkeyengine/engine/src/desktop/com/jme3/app/ |
D | SettingsDialog.java | 500 String resolution = (String) displayResCombo.getSelectedItem(); in updateDisplayChoices() local 511 String[] depths = getDepths(resolution, modes); in updateDisplayChoices() 515 String[] freqs = getFrequencies(resolution, modes); in updateDisplayChoices() 594 private static String[] getDepths(String resolution, DisplayMode[] modes) { in getDepths() argument 606 if (res.equals(resolution) && !depths.contains(depth)) { in getDepths() 625 private static String[] getFrequencies(String resolution, in getFrequencies() argument 637 if (res.equals(resolution) && !freqs.contains(freq)) { in getFrequencies()
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/external/quake/quake/src/WinQuake/docs/ |
D | readme.glquake | 46 resolution options 49 Tries to run glquake at the specified resolution. 55 You can also specify the resolution of the console independant of the screen 56 resolution. 59 This will specify a console resolution of 320 by 240 (the height is 63 In higher resolution modes such as 800x600 and 1024x768, glquake will default 65 resolutions to become unreadable. If do you wish to have a higher resolution 95 textures one quarter the resolution on each axis for REALLY blurry textures.
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/external/sonivox/arm-wt-22k/lib_src/ |
D | eas_tonecontrol.c | 90 pData->tick = ((60 * 1000) << 8) / (pData->tempo * pData->resolution); in TC_CalcTimeBase() 651 pData->resolution = 64; in TC_ParseHeader() 892 EAS_I8 resolution; in TC_GetResolution() local 895 if (TC_GetNextChar(pEASData->hwInstData, pData, &resolution) != EAS_SUCCESS) in TC_GetResolution() 897 if (resolution < 0) in TC_GetResolution() 901 pData->resolution = resolution; in TC_GetResolution()
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D | eas_tcdata.h | 58 EAS_I8 resolution; /* resolution from file */ member
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/external/quake/quake/src/QW/docs/ |
D | glqwcl-readme.txt | 8 resolution to 640*480*32k colors and run full screen by default. 34 resolution options 36 We had dynamic resolution changing in glqwcl for a while, but every single 42 screen to lower resolution and covering everything. 45 Tries to run glqwcl at the specified resolution. Combined with -window, it 47 resolution. 75 textures one quarter the resolution on each axis for REALLY blurry textures.
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/external/qemu/distrib/sdl-1.2.12/src/audio/mint/ |
D | SDL_mintaudio_gsxb.c | 203 int i, resolution, format_signed, format_bigendian; in Mint_CheckAudio() local 207 resolution = spec->format & 0x00ff; in Mint_CheckAudio() 225 resolution = spec->format & 0xff; in Mint_CheckAudio()
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/external/llvm/test/YAMLParser/ |
D | spec-08-07.data | 3 # Assuming conventional resolution:
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/external/valgrind/main/memcheck/perf/ |
D | many-loss-records.vgperf | 2 vgopts: --leak-check=yes --leak-resolution=high
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/external/bison/src/ |
D | conflicts.c | 67 enum conflict_resolution resolution) in log_resolution() argument 72 switch (resolution) in log_resolution() 100 switch (resolution) in log_resolution()
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/external/kernel-headers/original/sound/ |
D | asound.h | 591 unsigned long resolution; /* average period resolution in ns */ member 607 unsigned long resolution; /* current period resolution in ns */ member 624 unsigned long resolution; /* average period resolution in ns */ member 643 unsigned int resolution; /* current period resolution in ns */ member 667 unsigned int resolution; member
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/src_bugzilla/org/eclipse/releng/services/bugzilla/ |
D | UpdateBugStateTask.java | 193 private String resolution; field in UpdateBugStateTask 212 resolution = BZ_FX; in UpdateBugStateTask() 265 resolution = r; in setResolution() 442 args.put(RESOLUTION, resolution); 523 Messages.getString("UpdateBugStateTask.to") + SP + resolution + SP + //$NON-NLS-1$ 538 Messages.getString("UpdateBugStateTask.to") + SP + resolution + SP + //$NON-NLS-1$
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