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Searched refs:resolution (Results 1 – 25 of 192) sorted by relevance

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/external/doclava/src/com/google/doclava/
DAnnotationInstanceInfo.java84 public void addResolution(Resolution resolution) { in addResolution() argument
89 mResolutions.add(resolution); in addResolution()
104 for (Resolution resolution : resolutions) { in resolveResolutions()
106 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions()
107 resolution.getInfoBuilder()); in resolveResolutions()
111 mResolutions.add(resolution); in resolveResolutions()
113 } else if ("annotationTypeName".equals(resolution.getVariable())) { in resolveResolutions()
DAnnotationValueInfo.java90 public void addResolution(Resolution resolution) { in addResolution() argument
95 mResolutions.add(resolution); in addResolution()
110 for (Resolution resolution : resolutions) { in resolveResolutions()
113 resolution.getInfoBuilder()); in resolveResolutions()
117 mResolutions.add(resolution); in resolveResolutions()
119 } else if ("element".equals(resolution.getVariable())) { in resolveResolutions()
122 if (resolution.getValue().equals(m.name()) || in resolveResolutions()
DTypeInfo.java360 public void addResolution(Resolution resolution) { in addResolution() argument
365 mResolutions.add(resolution); in addResolution()
384 for (Resolution resolution : resolutions) { in resolveResolutions()
385 if ("class".equals(resolution.getVariable())) { in resolveResolutions()
387 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions()
388 resolution.getInfoBuilder()); in resolveResolutions()
392 mResolutions.add(resolution); in resolveResolutions()
DResolvable.java35 public void addResolution(Resolution resolution); in addResolution() argument
DMethodInfo.java809 public void addResolution(Resolution resolution) { in addResolution() argument
814 mResolutions.add(resolution); in addResolution()
822 for (Resolution resolution : resolutions) { in resolveResolutions()
824 InfoBuilder.resolveQualifiedName(resolution.getValue(), qualifiedClassName, in resolveResolutions()
825 resolution.getInfoBuilder()); in resolveResolutions()
829 mResolutions.add(resolution); in resolveResolutions()
831 } else if ("thrownException".equals(resolution.getVariable())) { in resolveResolutions()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/META-INF/
DMANIFEST.MF13 org.apache.derby;resolution:=optional,
14 Cloudscape;resolution:=optional,
15 org.eclipse.test.performance.derby;bundle-version="10.4.2";resolution:=optional,
17 org.eclipse.ui.views;bundle-version="3.4.0";resolution:=optional,
19 org.eclipse.ui;bundle-version="3.5.0";resolution:=optional,
20 org.eclipse.ui.ide;bundle-version="3.5.0";resolution:=optional,
/external/quake/quake/src/WinQuake/
Dglqnotes.txt8 resolution to 640*480*32k colors and run full screen by default.
26 resolution options
28 We had dynamic resolution changing in glquake for a while, but every single
34 screen to lower resolution and covering everything.
37 Tries to run glquake at the specified resolution. Combined with -window, it
39 resolution.
41 You can also specify the resolution of the console independant of the screen
42 resolution.
45 This will specify a console resolution of 320 by 240 (the height is
49 In higher resolution modes such as 800x600 and 1024x768, glquake will default
[all …]
/external/quake/quake/src/WinQuake/kit/
DREADME.TXT8 resolution to 640*480*32k colors and run full screen by default.
26 resolution options
28 We had dynamic resolution changing in glquake for a while, but every single
34 screen to lower resolution and covering everything.
37 Tries to run glquake at the specified resolution. Combined with -window, it
39 resolution.
41 You can also specify the resolution of the console independant of the screen
42 resolution.
45 This will specify a console resolution of 320 by 240 (the height is
49 In higher resolution modes such as 800x600 and 1024x768, glquake will default
[all …]
/external/valgrind/main/memcheck/tests/
Dleak-cases-possible.vgtest2 vgopts: -q --leak-check=full --leak-resolution=high --show-possibly-lost=no
5 vgopts: -q --leak-check=full --leak-resolution=high --show-possibly-lost=no
Dleak-cycle.vgtest2 vgopts: -q --leak-check=yes --leak-resolution=high
Dleak-tree.vgtest2 vgopts: -q --leak-check=full --leak-resolution=high
Dleak-cases-summary.vgtest2 vgopts: -q --leak-check=summary --leak-resolution=high
Dleak-delta.vgtest2 vgopts: -q --leak-check=yes --show-reachable=yes --leak-resolution=high
Dleak-cases-full.vgtest2 vgopts: -q --leak-check=full --leak-resolution=high
/external/jmonkeyengine/engine/src/desktop/com/jme3/app/
DSettingsDialog.java500 String resolution = (String) displayResCombo.getSelectedItem(); in updateDisplayChoices() local
511 String[] depths = getDepths(resolution, modes); in updateDisplayChoices()
515 String[] freqs = getFrequencies(resolution, modes); in updateDisplayChoices()
594 private static String[] getDepths(String resolution, DisplayMode[] modes) { in getDepths() argument
606 if (res.equals(resolution) && !depths.contains(depth)) { in getDepths()
625 private static String[] getFrequencies(String resolution, in getFrequencies() argument
637 if (res.equals(resolution) && !freqs.contains(freq)) { in getFrequencies()
/external/quake/quake/src/WinQuake/docs/
Dreadme.glquake46 resolution options
49 Tries to run glquake at the specified resolution.
55 You can also specify the resolution of the console independant of the screen
56 resolution.
59 This will specify a console resolution of 320 by 240 (the height is
63 In higher resolution modes such as 800x600 and 1024x768, glquake will default
65 resolutions to become unreadable. If do you wish to have a higher resolution
95 textures one quarter the resolution on each axis for REALLY blurry textures.
/external/sonivox/arm-wt-22k/lib_src/
Deas_tonecontrol.c90 pData->tick = ((60 * 1000) << 8) / (pData->tempo * pData->resolution); in TC_CalcTimeBase()
651 pData->resolution = 64; in TC_ParseHeader()
892 EAS_I8 resolution; in TC_GetResolution() local
895 if (TC_GetNextChar(pEASData->hwInstData, pData, &resolution) != EAS_SUCCESS) in TC_GetResolution()
897 if (resolution < 0) in TC_GetResolution()
901 pData->resolution = resolution; in TC_GetResolution()
Deas_tcdata.h58 EAS_I8 resolution; /* resolution from file */ member
/external/quake/quake/src/QW/docs/
Dglqwcl-readme.txt8 resolution to 640*480*32k colors and run full screen by default.
34 resolution options
36 We had dynamic resolution changing in glqwcl for a while, but every single
42 screen to lower resolution and covering everything.
45 Tries to run glqwcl at the specified resolution. Combined with -window, it
47 resolution.
75 textures one quarter the resolution on each axis for REALLY blurry textures.
/external/qemu/distrib/sdl-1.2.12/src/audio/mint/
DSDL_mintaudio_gsxb.c203 int i, resolution, format_signed, format_bigendian; in Mint_CheckAudio() local
207 resolution = spec->format & 0x00ff; in Mint_CheckAudio()
225 resolution = spec->format & 0xff; in Mint_CheckAudio()
/external/llvm/test/YAMLParser/
Dspec-08-07.data3 # Assuming conventional resolution:
/external/valgrind/main/memcheck/perf/
Dmany-loss-records.vgperf2 vgopts: --leak-check=yes --leak-resolution=high
/external/bison/src/
Dconflicts.c67 enum conflict_resolution resolution) in log_resolution() argument
72 switch (resolution) in log_resolution()
100 switch (resolution) in log_resolution()
/external/kernel-headers/original/sound/
Dasound.h591 unsigned long resolution; /* average period resolution in ns */ member
607 unsigned long resolution; /* current period resolution in ns */ member
624 unsigned long resolution; /* average period resolution in ns */ member
643 unsigned int resolution; /* current period resolution in ns */ member
667 unsigned int resolution; member
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/src_bugzilla/org/eclipse/releng/services/bugzilla/
DUpdateBugStateTask.java193 private String resolution; field in UpdateBugStateTask
212 resolution = BZ_FX; in UpdateBugStateTask()
265 resolution = r; in setResolution()
442 args.put(RESOLUTION, resolution);
523 Messages.getString("UpdateBugStateTask.to") + SP + resolution + SP + //$NON-NLS-1$
538 Messages.getString("UpdateBugStateTask.to") + SP + resolution + SP + //$NON-NLS-1$

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