/external/webkit/Source/WebCore/platform/graphics/filters/ |
D | SpotLightSource.cpp | 50 paintingData.directionVector.setZ(m_direction.z() - m_position.z()); in initPaintingData() 79 paintingData.lightVector.setZ(m_position.z() - z); in updatePaintingData() 87 paintingData.colorVector.setZ(0.0f); in updatePaintingData() 113 paintingData.colorVector.setZ(paintingData.privateColorVector.z() * lightStrength); in updatePaintingData() 132 bool SpotLightSource::setZ(float z) in setZ() function in WebCore::SpotLightSource 136 m_position.setZ(z); in setZ() 160 m_direction.setZ(pointsAtZ); in setPointsAtZ()
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D | PointLightSource.cpp | 48 paintingData.lightVector.setZ(m_position.z() - z); in updatePaintingData() 68 bool PointLightSource::setZ(float z) in setZ() function in WebCore::PointLightSource 72 m_position.setZ(z); in setZ()
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D | LightSource.cpp | 69 bool LightSource::setZ(float z) in setZ() function in WebCore::LightSource 72 return static_cast<SpotLightSource*>(this)->setZ(z); in setZ() 74 return static_cast<PointLightSource*>(this)->setZ(z); in setZ()
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D | PointLightSource.h | 41 bool setZ(float);
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D | DistantLightSource.cpp | 46 paintingData.lightVector.setZ(sinf(elevation)); in initPaintingData()
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D | LightSource.h | 81 bool setZ(float);
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D | SpotLightSource.h | 42 bool setZ(float);
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D | FELighting.cpp | 194 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength); in inlineSetPixel() 205 normalVector.setZ(1); in inlineSetPixel() 212 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength); in inlineSetPixel()
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/external/clang/test/SemaObjC/ |
D | method-lookup-3.m | 27 -(void) setZ: (INTERFERE_TYPE) arg; 51 [ a0 setZ: a1];
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/external/clang/test/CodeGenObjC/ |
D | dot-syntax.m | 52 -(void) setZ: (S) arg { 54 printf("-[A setZ: { %f, %f, { %f, %f } } ]\n",
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D | atomic-aggregate-property.m | 41 // CHECK-LP64: define internal void @"\01-[A setZ:]"(
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D | property.m | 41 -(void) setZ: (int) arg {
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
D | TestReverb.java | 69 v.setZ(FastMath.nextRandomFloat()); in simpleUpdate()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | FloatPoint3D.h | 67 void setZ(float z) { m_z = z; } in setZ() function
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/external/webkit/Source/WebCore/svg/ |
D | SVGFEDiffuseLightingElement.cpp | 116 return lightSource->setZ(lightElement->z()); in setFilterEffectAttribute()
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D | SVGFESpecularLightingElement.cpp | 123 return lightSource->setZ(lightElement->z()); in setFilterEffectAttribute()
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/external/jmonkeyengine/engine/src/bullet-native/ |
D | jmeBulletUtil.cpp | 59 out->setZ(z); in convert()
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D | com_jme3_bullet_objects_PhysicsRigidBody.cpp | 843 vec1.setZ(value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setAngularFactor()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Vector3f.java | 1014 public Vector3f setZ(float z) {
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D | Vector4f.java | 942 public Vector4f setZ(float z) {
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/external/webkit/Source/WebCore/platform/graphics/ca/ |
D | GraphicsLayerCA.cpp | 142 …value.setZ(transformOp ? narrowPrecisionToFloat(static_cast<const ScaleTransformOperation*>(transf… in getTransformFunctionValue() 148 …value.setZ(transformOp ? narrowPrecisionToFloat(static_cast<const TranslateTransformOperation*>(tr… in getTransformFunctionValue()
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/external/webkit/Source/WebCore/rendering/ |
D | RenderLayerBacking.cpp | 984 origin.setZ(style->transformOriginZ()); in computeTransformOrigin()
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 4662 (WebCore::PointLightSource::setZ): 4670 (WebCore::SpotLightSource::setZ): 11713 (WebCore::PointLightSource::setZ): 11716 (WebCore::SpotLightSource::setZ): 11728 (WebCore::LightSource::setZ):
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D | ChangeLog-2005-12-19 | 3624 (KCanvasPoint3F::setZ): added
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D | ChangeLog-2006-12-31 | 9630 (WebCore::FloatPoint3D::setZ):
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