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Searched refs:EGLSyncKHR (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/opengl/include/EGL/
Deglext.h126 typedef void* EGLSyncKHR; typedef
138 #define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
140 EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_l…
141 EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
142 EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTi…
143 EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
144 EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute…
146 typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLi…
147 typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
148 typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint …
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/frameworks/native/opengl/libs/EGL/
Degl_entries.in56 EGL_ENTRY(EGLSyncKHR, eglCreateSyncKHR, EGLDisplay, EGLenum, const EGLint *)
57 EGL_ENTRY(EGLBoolean, eglDestroySyncKHR, EGLDisplay, EGLSyncKHR)
58 EGL_ENTRY(EGLint, eglClientWaitSyncKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
59 EGL_ENTRY(EGLBoolean, eglGetSyncAttribKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLint *)
DeglApi.cpp727 static void queueSync(EGLSyncKHR sync) { in queueSync()
749 EGLSyncKHR sync; in threadLoop()
782 Vector<EGLSyncKHR> mQueue;
819 EGLSyncKHR sync = EGL_NO_SYNC_KHR; in eglSwapBuffers()
1125 EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) in eglCreateSyncKHR()
1132 EGLSyncKHR result = EGL_NO_SYNC_KHR; in eglCreateSyncKHR()
1140 EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) in eglDestroySyncKHR()
1155 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, in eglClientWaitSyncKHR()
1172 EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, in eglGetSyncAttribKHR()
/frameworks/native/include/gui/
DBufferQueue.h214 status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
372 EGLSyncKHR mFence;
DSurfaceTexture.h351 EGLSyncKHR mFence;
/frameworks/native/opengl/libagl/
Degl.cpp2072 #define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2074 EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, in eglCreateSyncKHR()
2095 EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) in eglDestroySyncKHR()
2104 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, in eglClientWaitSyncKHR()
2114 EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, in eglGetSyncAttribKHR()
/frameworks/native/libs/gui/
DBufferQueue.cpp304 EGLSyncKHR fence = EGL_NO_SYNC_KHR; in dequeueBuffer()
894 EGLSyncKHR fence) { in releaseBuffer()
DSurfaceTexture.cpp465 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence; in syncForReleaseLocked()