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Searched refs:EGL_FALSE (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/opengl/libs/EGL/
DeglApi.cpp120 if (egl_init_drivers() == EGL_FALSE) { in eglGetDisplay()
137 if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); in eglInitialize()
153 if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); in eglTerminate()
171 if (!dp) return EGL_FALSE; in eglGetConfigs()
174 return setError(EGL_BAD_PARAMETER, EGL_FALSE); in eglGetConfigs()
177 EGLBoolean res = EGL_FALSE; in eglGetConfigs()
196 if (!dp) return EGL_FALSE; in eglChooseConfig()
199 return setError(EGL_BAD_PARAMETER, EGL_FALSE); in eglChooseConfig()
202 EGLBoolean res = EGL_FALSE; in eglChooseConfig()
220 if (!dp) return EGL_FALSE; in eglGetConfigAttrib()
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Degl_display.cpp266 return setError(EGL_NOT_INITIALIZED, EGL_FALSE); in terminate()
275 EGLBoolean res = EGL_FALSE; in terminate()
278 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { in terminate()
Degl.cpp258 return EGL_FALSE; in egl_init_drivers_locked()
274 return cnx->dso ? EGL_TRUE : EGL_FALSE; in egl_init_drivers_locked()
/frameworks/native/opengl/libagl/
Degl.cpp106 return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; in is_valid()
192 return EGL_FALSE; in swapBuffers()
209 return EGL_FALSE; in setSwapRectangle()
376 return setError(EGL_BAD_ALLOC, EGL_FALSE); in connect()
388 return setError(EGL_BAD_ALLOC, EGL_FALSE); in connect()
402 return setError(EGL_BAD_ACCESS, EGL_FALSE); in connect()
487 return setError(EGL_BAD_ACCESS, EGL_FALSE); in swapBuffers()
543 setError(EGL_BAD_ALLOC, EGL_FALSE); in swapBuffers()
544 return EGL_FALSE; in swapBuffers()
557 return setError(EGL_BAD_ACCESS, EGL_FALSE); in swapBuffers()
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/frameworks/native/opengl/tests/include/
DEGLUtils.h91 if (eglGetConfigs(dpy, NULL, 0, &numConfigs) == EGL_FALSE) in selectConfigForPixelFormat()
95 if (eglChooseConfig(dpy, attrs, configs, numConfigs, &n) == EGL_FALSE) { in selectConfigForPixelFormat()
/frameworks/native/opengl/tests/angeles/include/GLES/
Degl.h93 #define EGL_FALSE 0 macro
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp257 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) in readyToRun()
363 if (res == EGL_FALSE) in android()
/frameworks/native/opengl/include/EGL/
Degl.h64 #define EGL_FALSE 0 macro
/frameworks/rs/driver/
DrsdGL.cpp351 if (ret == EGL_FALSE) { in rsdGLInit()
/frameworks/native/libs/gui/
DSurfaceTexture.cpp472 if (result == EGL_FALSE) { in syncForReleaseLocked()
DBufferQueue.cpp497 if (result == EGL_FALSE) { in dequeueBuffer()