Searched refs:EGL_FALSE (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/opengl/libs/EGL/ |
D | eglApi.cpp | 120 if (egl_init_drivers() == EGL_FALSE) { in eglGetDisplay() 137 if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); in eglInitialize() 153 if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); in eglTerminate() 171 if (!dp) return EGL_FALSE; in eglGetConfigs() 174 return setError(EGL_BAD_PARAMETER, EGL_FALSE); in eglGetConfigs() 177 EGLBoolean res = EGL_FALSE; in eglGetConfigs() 196 if (!dp) return EGL_FALSE; in eglChooseConfig() 199 return setError(EGL_BAD_PARAMETER, EGL_FALSE); in eglChooseConfig() 202 EGLBoolean res = EGL_FALSE; in eglChooseConfig() 220 if (!dp) return EGL_FALSE; in eglGetConfigAttrib() [all …]
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D | egl_display.cpp | 266 return setError(EGL_NOT_INITIALIZED, EGL_FALSE); in terminate() 275 EGLBoolean res = EGL_FALSE; in terminate() 278 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { in terminate()
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D | egl.cpp | 258 return EGL_FALSE; in egl_init_drivers_locked() 274 return cnx->dso ? EGL_TRUE : EGL_FALSE; in egl_init_drivers_locked()
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/frameworks/native/opengl/libagl/ |
D | egl.cpp | 106 return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; in is_valid() 192 return EGL_FALSE; in swapBuffers() 209 return EGL_FALSE; in setSwapRectangle() 376 return setError(EGL_BAD_ALLOC, EGL_FALSE); in connect() 388 return setError(EGL_BAD_ALLOC, EGL_FALSE); in connect() 402 return setError(EGL_BAD_ACCESS, EGL_FALSE); in connect() 487 return setError(EGL_BAD_ACCESS, EGL_FALSE); in swapBuffers() 543 setError(EGL_BAD_ALLOC, EGL_FALSE); in swapBuffers() 544 return EGL_FALSE; in swapBuffers() 557 return setError(EGL_BAD_ACCESS, EGL_FALSE); in swapBuffers() [all …]
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/frameworks/native/opengl/tests/include/ |
D | EGLUtils.h | 91 if (eglGetConfigs(dpy, NULL, 0, &numConfigs) == EGL_FALSE) in selectConfigForPixelFormat() 95 if (eglChooseConfig(dpy, attrs, configs, numConfigs, &n) == EGL_FALSE) { in selectConfigForPixelFormat()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | egl.h | 93 #define EGL_FALSE 0 macro
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 257 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) in readyToRun() 363 if (res == EGL_FALSE) in android()
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/frameworks/native/opengl/include/EGL/ |
D | egl.h | 64 #define EGL_FALSE 0 macro
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 351 if (ret == EGL_FALSE) { in rsdGLInit()
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/frameworks/native/libs/gui/ |
D | SurfaceTexture.cpp | 472 if (result == EGL_FALSE) { in syncForReleaseLocked()
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D | BufferQueue.cpp | 497 if (result == EGL_FALSE) { in dequeueBuffer()
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