Searched refs:accessor (Results 1 – 6 of 6) sorted by relevance
4025 Accessor* accessor, in stringToValue() argument4030 bool localizationSetting = accessor != NULL && accessor->getLocalizationSetting(); in stringToValue()4083 } else if (accessor && accessor->getAttributeType(attrID, &attrType)) { in stringToValue()4088 accessor->getAttributeMin(attrID, &attrMin); in stringToValue()4089 accessor->getAttributeMax(attrID, &attrMax); in stringToValue()4092 l10nReq = accessor->getAttributeL10N(attrID); in stringToValue()4133 if (accessor != NULL) { in stringToValue()4134 accessor->reportError(accessorCookie, errorMsg); in stringToValue()4145 if (accessor != NULL) { in stringToValue()4146 accessor->reportError(accessorCookie, "Resource is not public."); in stringToValue()[all …]
173 <code>project_root/gen/package/name/ScriptC_renderscript_filename</code>. A set of accessor376 accessor methods have an <code>index</code> parameter to specify the <code>struct</code> in390 Renderscript runtime. When you call a set accessor method on a member, there is an optional558 with the provided accessor methods that are generated in the reflected layer classes. If these vari…641 …<p>Reading and writing to global variables is a straightforward process. You can use the accessor …
1498 Accessor* accessor = NULL,
322 a case where you're accessing member fields through accessor methods.
269 <p>Some axes can be retrieved using special accessor methods. For example,