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Searched refs:getBufferQueue (Results 1 – 11 of 11) sorted by relevance

/frameworks/av/include/media/stagefright/
DSurfaceMediaSource.h113 sp<BufferQueue> getBufferQueue() const { return mBufferQueue; } in getBufferQueue() function
/frameworks/native/include/gui/
DSurfaceTexture.h195 sp<BufferQueue> getBufferQueue() const;
/frameworks/av/media/libstagefright/tests/
DSurfaceMediaSource_test.cpp111 getSurfaceWidth(), getSurfaceHeight()))->getBufferQueue(); in SetUp()
364 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in SetUp()
399 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in SetUp()
784 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in TEST_F()
/frameworks/native/services/surfaceflinger/
DLayer.cpp157 res = that->mSurfaceTexture->getBufferQueue(); in createSurface()
172 return mSurfaceTexture->getBufferQueue()->asBinder(); in getSurfaceTextureBinder()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp165 surfaceTexture_->getBufferQueue())); in InitWithNewContext()
/frameworks/native/libs/gui/
DSurfaceTextureClient.cpp47 SurfaceTextureClient::setISurfaceTexture(surfaceTexture->getBufferQueue()); in SurfaceTextureClient()
DSurfaceTexture.cpp776 sp<BufferQueue> SurfaceTexture::getBufferQueue() const { in getBufferQueue() function in android::SurfaceTexture
/frameworks/base/core/jni/
Dandroid_hardware_Camera.cpp553 bufferQueue = surfaceTexture->getBufferQueue(); in android_hardware_Camera_setPreviewTexture()
Dandroid_view_Surface.cpp261 sp<ISurfaceTexture> bq = st->getBufferQueue(); in Surface_initFromSurfaceTexture()
/frameworks/av/media/libmediaplayerservice/
DStagefrightRecorder.cpp94 return mSurfaceMediaSource->getBufferQueue(); in querySurfaceMediaSource()
/frameworks/native/libs/gui/tests/
DSurfaceTexture_test.cpp1120 mST->getBufferQueue()->consumerConnect(dw); in TEST_F()