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Searched refs:getCurrentBuffer (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureClient_test.cpp345 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); in TEST_F()
347 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); in TEST_F()
349 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); in TEST_F()
364 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); in TEST_F()
367 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); in TEST_F()
370 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); in TEST_F()
381 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]); in TEST_F()
387 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]); in TEST_F()
393 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]); in TEST_F()
406 EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf); in TEST_F()
[all …]
DSurfaceTexture_test.cpp1506 buffers[i] = mST->getCurrentBuffer(); in TEST_F()
1552 buffers[i] = mST->getCurrentBuffer(); in TEST_F()
/frameworks/native/include/gui/
DSurfaceTexture.h152 sp<GraphicBuffer> getCurrentBuffer() const;
/frameworks/native/services/surfaceflinger/
DLayer.cpp634 mActiveBuffer = mSurfaceTexture->getCurrentBuffer(); in lockPageFlip()
/frameworks/native/libs/gui/
DSurfaceTexture.cpp657 sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const { in getCurrentBuffer() function in android::SurfaceTexture