/frameworks/native/libs/gui/ |
D | IGraphicBufferAlloc.cpp | 54 sp<GraphicBuffer> graphicBuffer; in createGraphicBuffer() local 57 graphicBuffer = new GraphicBuffer(); in createGraphicBuffer() 58 reply.read(*graphicBuffer); in createGraphicBuffer() 64 return graphicBuffer; in createGraphicBuffer()
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D | BufferQueue.cpp | 466 sp<GraphicBuffer> graphicBuffer( in dequeueBuffer() local 469 if (graphicBuffer == 0) { in dequeueBuffer() 479 mSlots[buf].mGraphicBuffer = graphicBuffer; in dequeueBuffer() 582 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer); in queueBuffer() local 583 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); in queueBuffer()
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D | SurfaceTexture.cpp | 642 const sp<GraphicBuffer>& graphicBuffer) { in createImage() argument 643 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer(); in createImage()
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/frameworks/av/media/libstagefright/omx/ |
D | OMXNodeInstance.cpp | 44 BufferMeta(const sp<GraphicBuffer> &graphicBuffer) in BufferMeta() 45 : mGraphicBuffer(graphicBuffer), in BufferMeta() 418 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l() argument 436 BufferMeta *bufferMeta = new BufferMeta(graphicBuffer); in useGraphicBuffer2_l() 440 reinterpret_cast<const OMX_U8*>(graphicBuffer->handle)); in useGraphicBuffer2_l() 472 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer() argument 482 return useGraphicBuffer2_l(portIndex, graphicBuffer, buffer); in useGraphicBuffer() 496 BufferMeta *bufferMeta = new BufferMeta(graphicBuffer); in useGraphicBuffer() 507 &header, graphicBuffer, in useGraphicBuffer()
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D | OMX.cpp | 340 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) { in useGraphicBuffer() argument 342 port_index, graphicBuffer, buffer); in useGraphicBuffer()
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/frameworks/av/media/libstagefright/ |
D | MediaBuffer.cpp | 60 MediaBuffer::MediaBuffer(const sp<GraphicBuffer>& graphicBuffer) in MediaBuffer() argument 68 mGraphicBuffer(graphicBuffer), in MediaBuffer() 146 sp<GraphicBuffer> MediaBuffer::graphicBuffer() const { in graphicBuffer() function in android::MediaBuffer
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D | OMXClient.cpp | 84 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer); 272 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) { in useGraphicBuffer() argument 274 node, port_index, graphicBuffer, buffer); in useGraphicBuffer()
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D | OMXCodec.cpp | 1785 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(buf, false)); in allocateOutputBuffersFromNativeWindow() local 1791 info.mMediaBuffer = new MediaBuffer(graphicBuffer); in allocateOutputBuffersFromNativeWindow() 1796 err = mOMX->useGraphicBuffer(mNode, kPortIndexOutput, graphicBuffer, in allocateOutputBuffersFromNativeWindow() 1807 bufferId, graphicBuffer.get()); in allocateOutputBuffersFromNativeWindow() 1835 mNativeWindow.get(), info->mMediaBuffer->graphicBuffer().get()); in cancelBufferToNativeWindow() 1861 sp<GraphicBuffer> graphicBuffer = buffers->itemAt(i). in dequeueBufferFromNativeWindow() local 1862 mMediaBuffer->graphicBuffer(); in dequeueBufferFromNativeWindow() 1863 if (graphicBuffer->handle == buf->handle) { in dequeueBufferFromNativeWindow() 2179 bool isGraphicBuffer = buffer->graphicBuffer() != NULL; in on_message() 2750 sp<GraphicBuffer> graphicBuffer = info->mMediaBuffer->graphicBuffer(); in freeBuffer() local [all …]
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D | ACodec.cpp | 604 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(buf, false)); in allocateOutputBuffersFromNativeWindow() local 608 info.mGraphicBuffer = graphicBuffer; in allocateOutputBuffersFromNativeWindow() 612 err = mOMX->useGraphicBuffer(mNode, kPortIndexOutput, graphicBuffer, in allocateOutputBuffersFromNativeWindow() 624 bufferId, graphicBuffer.get()); in allocateOutputBuffersFromNativeWindow()
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D | AwesomePlayer.cpp | 133 mNativeWindow.get(), buffer->graphicBuffer().get()); in render()
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/frameworks/av/include/media/stagefright/ |
D | MediaBuffer.h | 53 MediaBuffer(const sp<GraphicBuffer>& graphicBuffer); 72 sp<GraphicBuffer> graphicBuffer() const;
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/frameworks/av/media/libstagefright/include/ |
D | OMXNodeInstance.h | 65 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, 115 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer,
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D | OMX.h | 80 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer);
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/frameworks/av/media/libmedia/ |
D | IOMX.cpp | 263 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) { in useGraphicBuffer() argument 268 data.write(*graphicBuffer); in useGraphicBuffer() 609 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in onTransact() local 610 data.read(*graphicBuffer); in onTransact() 614 node, port_index, graphicBuffer, &buffer); in onTransact()
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/frameworks/native/include/gui/ |
D | SurfaceTexture.h | 255 const sp<GraphicBuffer>& graphicBuffer);
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/frameworks/av/include/media/ |
D | IOMX.h | 97 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) = 0;
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 2644 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage)); in createGraphicBuffer() local 2645 status_t err = graphicBuffer->initCheck(); in createGraphicBuffer() 2647 if (err != 0 || graphicBuffer->handle == 0) { in createGraphicBuffer() 2653 w, h, strerror(-err), graphicBuffer->handle); in createGraphicBuffer() 2656 return graphicBuffer; in createGraphicBuffer()
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/frameworks/av/libvideoeditor/lvpp/ |
D | NativeWindowRenderer.cpp | 385 status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get()); in queueInternalBuffer()
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