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Searched refs:onFrameAvailable (Results 1 – 25 of 25) sorted by relevance

/frameworks/av/include/media/stagefright/
DSurfaceMediaSource.h67 virtual void onFrameAvailable() = 0;
120 virtual void onFrameAvailable();
/frameworks/base/graphics/java/android/graphics/
DSurfaceTexture.java77 void onFrameAvailable(SurfaceTexture surfaceTexture); in onFrameAvailable() method
279 mOnFrameAvailableListener.onFrameAvailable(SurfaceTexture.this); in handleMessage()
/frameworks/native/include/gui/
DSurfaceTexture.h54 virtual void onFrameAvailable() = 0;
233 virtual void onFrameAvailable();
DDummyConsumer.h38 virtual void onFrameAvailable();
DBufferQueue.h57 virtual void onFrameAvailable() = 0;
83 virtual void onFrameAvailable();
/frameworks/native/libs/gui/
DDummyConsumer.cpp35 void DummyConsumer::onFrameAvailable() { in onFrameAvailable() function in android::DummyConsumer
DBufferQueue.cpp648 listener->onFrameAvailable(); in queueBuffer()
1043 void BufferQueue::ProxyConsumerListener::onFrameAvailable() { in onFrameAvailable() function in android::BufferQueue::ProxyConsumerListener
1046 listener->onFrameAvailable(); in onFrameAvailable()
DSurfaceTexture.cpp781 void SurfaceTexture::onFrameAvailable() { in onFrameAvailable() function in android::SurfaceTexture
792 listener->onFrameAvailable(); in onFrameAvailable()
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp92 virtual void onFrameAvailable();
147 void JNISurfaceTextureContext::onFrameAvailable() in onFrameAvailable() function in android::JNISurfaceTextureContext
/frameworks/av/media/libstagefright/
DSurfaceMediaSource.cpp352 void SurfaceMediaSource::onFrameAvailable() { in onFrameAvailable() function in android::SurfaceMediaSource
364 listener->onFrameAvailable(); in onFrameAvailable()
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
DSurfaceTextureSource.java260 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
DCameraSource.java349 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
DMediaSource.java556 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
/frameworks/base/tests/RenderScriptTests/SurfaceTexture/src/com/example/android/rs/sto/
DCameraCapture.java230 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java226 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in MyRenderer
/frameworks/base/core/java/android/view/
DTextureView.java351 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in getHardwareLayer()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java331 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in CamRenderer
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java588 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in VideoDumpView.VideoDumpRenderer
/frameworks/base/core/java/android/webkit/
DHTML5VideoViewProxy.java353 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in HTML5VideoViewProxy
/frameworks/native/services/surfaceflinger/
DLayer.cpp93 virtual void onFrameAvailable() { in onFirstRef() function
/frameworks/native/libs/gui/tests/
DSurfaceTexture_test.cpp518 virtual void onFrameAvailable() { in onFrameAvailable() function in android::SurfaceTextureGLTest::FrameWaiter
549 virtual void onFrameAvailable() { in onFrameAvailable() function in android::SurfaceTextureGLTest::DisconnectWaiter
1880 virtual void onFrameAvailable() { in onFrameAvailable() function in android::SurfaceTextureGLThreadToGLTest::FrameCondition
/frameworks/base/api/
D14.txt8790 method public abstract void onFrameAvailable(android.graphics.SurfaceTexture);
D15.txt8823 method public abstract void onFrameAvailable(android.graphics.SurfaceTexture);
Dcurrent.txt9100 method public abstract void onFrameAvailable(android.graphics.SurfaceTexture);
D16.txt9100 method public abstract void onFrameAvailable(android.graphics.SurfaceTexture);