/frameworks/av/cmds/stagefright/ |
D | sf2.cpp | 427 sp<ABuffer> outBuffer; in onFillThisBuffer() local 428 CHECK(msg->findBuffer("buffer", &outBuffer)); in onFillThisBuffer() 431 outBuffer = mCSD.editItemAt(mCSDIndex++); in onFillThisBuffer() 432 outBuffer->meta()->setInt64("timeUs", 0); in onFillThisBuffer() 434 size_t sizeLeft = outBuffer->capacity(); in onFillThisBuffer() 435 outBuffer->setRange(0, 0); in onFillThisBuffer() 469 if (outBuffer->size() == 0) { in onFillThisBuffer() 473 CHECK_GT(outBuffer->size(), 0u); in onFillThisBuffer() 481 if (outBuffer->size() == 0) { in onFillThisBuffer() 485 outBuffer->meta()->setInt64("timeUs", timeUs); in onFillThisBuffer() [all …]
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NuPlayerDecoder.cpp | 127 sp<ABuffer> outBuffer; in onFillThisBuffer() 128 CHECK(msg->findBuffer("buffer", &outBuffer)); in onFillThisBuffer() 130 sp<ABuffer> outBuffer; in onFillThisBuffer() local 134 outBuffer = mCSD.editItemAt(mCSDIndex++); in onFillThisBuffer() 135 outBuffer->meta()->setInt64("timeUs", 0); in onFillThisBuffer() 137 reply->setBuffer("buffer", outBuffer); in onFillThisBuffer()
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/frameworks/av/media/libeffects/visualizer/ |
D | EffectVisualizer.cpp | 275 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process() argument 284 outBuffer == NULL || outBuffer->raw == NULL || in Visualizer_process() 285 inBuffer->frameCount != outBuffer->frameCount || in Visualizer_process() 341 if (inBuffer->raw != outBuffer->raw) { in Visualizer_process() 343 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in Visualizer_process() 344 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in Visualizer_process() 347 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in Visualizer_process()
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 362 ANativeWindow_Buffer outBuffer; in lock() local 371 status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); in lock() 374 other->w = uint32_t(outBuffer.width); in lock() 375 other->h = uint32_t(outBuffer.height); in lock() 376 other->s = uint32_t(outBuffer.stride); in lock() 378 other->format = uint32_t(outBuffer.format); in lock() 379 other->bits = outBuffer.bits; in lock()
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D | SurfaceTextureClient.cpp | 439 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local 441 return lock(outBuffer, inOutDirtyBounds); in dispatchLock() 678 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock() argument 761 outBuffer->width = backBuffer->width; in lock() 762 outBuffer->height = backBuffer->height; in lock() 763 outBuffer->stride = backBuffer->stride; in lock() 764 outBuffer->format = backBuffer->format; in lock() 765 outBuffer->bits = vaddr; in lock()
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/frameworks/av/libvideoeditor/lvpp/ |
D | VideoEditorSRC.cpp | 159 MediaBuffer* outBuffer = new MediaBuffer(outBufferSize); in read() local 163 (int32_t *)((uint8_t*)outBuffer->data() + outBuffer->range_offset()), in read() 168 sp<MetaData> to = outBuffer->meta_data(); in read() 175 *buffer_out = outBuffer; in read()
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D | VideoEditorBGAudioProcessing.cpp | 51 void *outBuffer) { in mixAndDuck() argument 55 primaryTrackBuffer, backgroundTrackBuffer, outBuffer); in mixAndDuck() 59 M4AM_Buffer16* pMixedOutBuffer = (M4AM_Buffer16*)outBuffer; in mixAndDuck()
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D | VideoEditorPreviewController.cpp | 767 uint8_t* outBuffer; in clearSurface() local 771 mTarget->getBufferYV12(&outBuffer, &outBufferStride); in clearSurface() 779 (M4OSA_UInt32)outBufferStride, (M4VIFI_UInt8 *)outBuffer); in clearSurface() 1446 uint8_t* outBuffer; in doImageRenderingMode() local 1450 mTarget->getBufferYV12(&outBuffer, &outBufferStride); in doImageRenderingMode() 1458 (M4OSA_UInt32)outBufferStride, (M4VIFI_UInt8 *)outBuffer); in doImageRenderingMode()
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/frameworks/base/native/android/ |
D | native_window.cpp | 77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock() argument 79 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in ANativeWindow_lock()
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/frameworks/av/media/libeffects/testlibs/ |
D | EffectEqualizer.cpp | 619 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process() argument 627 outBuffer == NULL || outBuffer->raw == NULL || in Equalizer_process() 628 inBuffer->frameCount != outBuffer->frameCount) { in Equalizer_process() 639 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount); in Equalizer_process()
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D | EffectReverb.c | 209 static int Reverb_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer… in Reverb_Process() argument 219 outBuffer == NULL || outBuffer->raw == NULL || in Reverb_Process() 220 inBuffer->frameCount != outBuffer->frameCount) { in Reverb_Process() 235 if (inBuffer->raw != outBuffer->raw) { in Reverb_Process() 238 pDst = outBuffer->s16; in Reverb_Process() 261 pDst = outBuffer->s16; in Reverb_Process() 262 size_t numSamples = outBuffer->frameCount; in Reverb_Process()
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D | EffectReverb.h | 316 audio_buffer_t *outBuffer);
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/frameworks/av/media/libstagefright/codecs/aacdec/ |
D | SoftAAC2.cpp | 325 INT_PCM *outBuffer = in onQueueFilled() local 328 outBuffer, in onQueueFilled() 407 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>(outHeader->pBuffer + outHeader->nOffset); in onQueueFilled() local 421 outBuffer, in onQueueFilled()
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/frameworks/av/media/libstagefright/codecs/aacenc/ |
D | SoftAACEncoder2.cpp | 494 void* outBuffer[] = { outPtr }; in onQueueFilled() local 500 outBufDesc.numBufs = sizeof(outBuffer) / sizeof(void*); in onQueueFilled() 501 outBufDesc.bufs = (void**)&outBuffer; in onQueueFilled() 513 outBuffer[0] = outPtr; in onQueueFilled()
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/frameworks/av/media/libeffects/downmix/ |
D | EffectDownmix.c | 289 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process() argument 300 outBuffer == NULL || outBuffer->raw == NULL || in Downmix_Process() 301 inBuffer->frameCount != outBuffer->frameCount) { in Downmix_Process() 316 pDst = outBuffer->s16; in Downmix_Process() 317 size_t numFrames = outBuffer->frameCount; in Downmix_Process()
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D | EffectDownmix.h | 81 audio_buffer_t *outBuffer);
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/frameworks/native/include/android/ |
D | native_window.h | 113 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
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/frameworks/av/media/libeffects/lvm/wrapper/Bundle/ |
D | EffectBundle.cpp | 2610 audio_buffer_t *outBuffer){ in Effect_process() argument 2616 LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw; in Effect_process() 2638 outBuffer == NULL || outBuffer->raw == NULL || in Effect_process() 2639 inBuffer->frameCount != outBuffer->frameCount){ in Effect_process() 2647 pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO in Effect_process() 2667 pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO in Effect_process() 2681 pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO in Effect_process() 2709 (LVM_INT16 *)outBuffer->raw, in Effect_process() 2710 outBuffer->frameCount, in Effect_process() 2722 for (size_t i=0; i < outBuffer->frameCount*2; i++){ in Effect_process() [all …]
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/frameworks/av/media/libeffects/preprocessing/ |
D | PreProcessing.cpp | 1159 audio_buffer_t *outBuffer) in PreProcessingFx_Process() argument 1171 outBuffer == NULL || outBuffer->raw == NULL){ in PreProcessingFx_Process() 1183 size_t framesRq = outBuffer->frameCount; in PreProcessingFx_Process() 1187 if (outBuffer->frameCount < fr) { in PreProcessingFx_Process() 1188 fr = outBuffer->frameCount; in PreProcessingFx_Process() 1190 memcpy(outBuffer->s16, in PreProcessingFx_Process() 1199 outBuffer->frameCount = framesWr; in PreProcessingFx_Process() 1316 memcpy(outBuffer->s16 + framesWr * session->outChannelCount, in PreProcessingFx_Process() 1323 outBuffer->frameCount += fr; in PreProcessingFx_Process() 1710 audio_buffer_t *outBuffer) in PreProcessingFx_ProcessReverse() argument
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/frameworks/base/core/jni/ |
D | android_view_TextureView.cpp | 92 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock() argument 94 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in native_window_lock()
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/frameworks/av/media/libeffects/factory/ |
D | EffectsFactory.c | 68 int Effect_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_Process() argument 83 ret = (*fx->subItfe)->process(fx->subItfe, inBuffer, outBuffer); in Effect_Process() 134 int Effect_ProcessReverse(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_ProcessReverse() argument 150 ret = (*fx->subItfe)->process_reverse(fx->subItfe, inBuffer, outBuffer); in Effect_ProcessReverse()
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/frameworks/av/libvideoeditor/vss/common/inc/ |
D | M4ENCODER_AudioCommon.h | 229 M4ENCODER_AudioBuffer *outBuffer);
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/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
D | EffectReverb.cpp | 1882 audio_buffer_t *outBuffer){ in Reverb_process() argument 1891 outBuffer == NULL || outBuffer->raw == NULL || in Reverb_process() 1892 inBuffer->frameCount != outBuffer->frameCount){ in Reverb_process() 1899 (LVM_INT16 *)outBuffer->raw, in Reverb_process() 1900 outBuffer->frameCount, in Reverb_process() 1905 pContext->SamplesToExitCount -= outBuffer->frameCount; in Reverb_process()
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/frameworks/native/include/gui/ |
D | SurfaceTextureClient.h | 108 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
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/frameworks/av/include/media/ |
D | ToneGenerator.h | 295 void getSamples(short *outBuffer, unsigned int count,
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