/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 122 OpenGLRenderer* renderer) { in android_view_GLES20Canvas_destroyRenderer() argument 124 delete renderer; in android_view_GLES20Canvas_destroyRenderer() 132 OpenGLRenderer* renderer, jint width, jint height) { in android_view_GLES20Canvas_setViewport() argument 133 renderer->setViewport(width, height); in android_view_GLES20Canvas_setViewport() 137 OpenGLRenderer* renderer, jboolean opaque) { in android_view_GLES20Canvas_prepare() argument 138 return renderer->prepare(opaque); in android_view_GLES20Canvas_prepare() 142 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, in android_view_GLES20Canvas_prepareDirty() argument 144 return renderer->prepareDirty(left, top, right, bottom, opaque); in android_view_GLES20Canvas_prepareDirty() 148 OpenGLRenderer* renderer) { in android_view_GLES20Canvas_finish() argument 149 renderer->finish(); in android_view_GLES20Canvas_finish() [all …]
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/frameworks/base/libs/hwui/ |
D | DisplayListRenderer.cpp | 290 void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { in output() argument 303 int saveCount = renderer.getSaveCount() - 1; in output() 305 outputViewProperties(renderer, (char*) indent); in output() 341 SkPaint* paint = getPaint(renderer); in output() 409 renderer.outputDisplayList(displayList, level + 1); in output() 416 SkPaint* paint = getPaint(renderer); in output() 425 SkPaint* paint = getPaint(renderer); in output() 433 SkPaint* paint = getPaint(renderer); in output() 448 SkPaint* paint = getPaint(renderer); in output() 457 SkPaint* paint = getPaint(renderer); in output() [all …]
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D | GammaFontRenderer.cpp | 126 FontRenderer* renderer = mRenderers[gamma]; in getRenderer() local 127 if (!renderer) { in getRenderer() 128 renderer = new FontRenderer(); in getRenderer() 129 mRenderers[gamma] = renderer; in getRenderer() 130 renderer->setGammaTable(&mGammaTable[gamma * 256]); in getRenderer() 133 return renderer; in getRenderer()
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D | GammaFontRenderer.h | 50 FontRenderer* renderer = mRenderers[fontRenderer]; in getFontRendererSize() local 51 if (!renderer) return 0; in getFontRendererSize() 53 return renderer->getCacheSize(); in getFontRendererSize()
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D | Layer.h | 59 renderer = NULL; in Layer() 87 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, in updateDeferred() 89 this->renderer = renderer; in updateDeferred() 257 OpenGLRenderer* renderer; member
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D | LayerRenderer.cpp | 429 LayerRenderer renderer(layer); in copyLayer() local 430 renderer.setViewport(bitmap->width(), bitmap->height()); in copyLayer() 431 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, in copyLayer() 435 renderer.translate(0.0f, bitmap->height()); in copyLayer() 436 renderer.scale(1.0f, -1.0f); in copyLayer() 450 renderer.drawTextureLayer(layer, bounds); in copyLayer()
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D | DisplayListRenderer.h | 127 void setViewProperties(OpenGLRenderer& renderer, uint32_t level); 128 void outputViewProperties(OpenGLRenderer& renderer, char* indent); 136 status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level = 0); 138 void output(OpenGLRenderer& renderer, uint32_t level = 0); 458 SkPaint* getPaint(OpenGLRenderer& renderer) { in getPaint() argument 459 return renderer.filterPaint((SkPaint*) getInt()); in getPaint()
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D | LayerCache.cpp | 182 layer->renderer = NULL; in put()
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 127 private static native void nResetDisplayListRenderer(int renderer); in nResetDisplayListRenderer() argument 128 private static native void nDestroyRenderer(int renderer); in nDestroyRenderer() argument 133 public CanvasFinalizer(int renderer) { in CanvasFinalizer() argument 134 mRenderer = renderer; in CanvasFinalizer() 160 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, in nUpdateRenderLayer() argument 215 private static native void nSetViewport(int renderer, int width, int height); in nSetViewport() argument 227 private static native int nPrepare(int renderer, boolean opaque); in nPrepare() argument 228 private static native int nPrepareDirty(int renderer, int left, int top, int right, int bottom, in nPrepareDirty() argument 236 private static native void nFinish(int renderer); in nFinish() argument 261 private static native int nCallDrawGLFunction(int renderer, int drawGLFunction); in nCallDrawGLFunction() argument [all …]
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D | WindowManagerImpl.java | 536 HardwareRenderer renderer = root.getView().mAttachInfo.mHardwareRenderer; in dumpGfxInfo() local 537 if (renderer != null) { in dumpGfxInfo() 538 renderer.dumpGfxInfo(pw); in dumpGfxInfo() 555 HardwareRenderer renderer = root.getView().mAttachInfo.mHardwareRenderer; in dumpGfxInfo() local 556 if (renderer != null) { in dumpGfxInfo() 557 pw.printf(", %d frames rendered", renderer.getFrameCount()); in dumpGfxInfo()
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D | HardwareRenderer.java | 1069 final HardwareRenderer renderer = attachInfo.mHardwareRenderer; in run() local 1070 if (renderer == null || !renderer.isEnabled() || renderer != GlRenderer.this) { in run()
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/frameworks/av/libvideoeditor/lvpp/ |
D | PreviewRenderer.cpp | 32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); in CreatePreviewRenderer() local 34 if (renderer->init() != 0) { in CreatePreviewRenderer() 35 delete renderer; in CreatePreviewRenderer() 39 return renderer; in CreatePreviewRenderer()
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D | NativeWindowRenderer.h | 163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId);
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D | VideoEditorPlayer.cpp | 31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) in VideoEditorPlayer() argument 32 : mPlayer(new PreviewPlayer(renderer)) { in VideoEditorPlayer()
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D | NativeWindowRenderer.cpp | 570 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) in RenderInput() argument 571 : mRenderer(renderer) in RenderInput()
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/frameworks/native/services/surfaceflinger/ |
D | GLExtensions.cpp | 37 GLubyte const* renderer, in initWithGLStrings() argument 45 mRenderer = (char const*)renderer; in initWithGLStrings()
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D | GLExtensions.h | 76 GLubyte const* renderer,
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | touch.jd | 90 renderer that it is time to render the frame. This approach is the most efficient in this example 92 does not have any impact on efficiency unless you also request that the renderer only redraw when 94 method, so make sure this line is uncommented in the renderer:</p> 106 <p>The example code above requires that you expose the rotation angle through your renderer by 107 adding a public member. Since the renderer code is running on a separate thread from the main user
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D | environment.jd | 21 <li><a href="#renderer">Build a Renderer Class</a></li> 170 <h2 id="renderer">Build a Renderer Class</h2> 172 <p>The implementation of the {@link android.opengl.GLSurfaceView.Renderer} class, or renderer, 176 three methods in a renderer that are called by the Android system in order to figure out what and 189 <p>Here is a very basic implementation of an OpenGL ES renderer, that does nothing more than draw a
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D | draw.jd | 49 android.opengl.GLSurfaceView.Renderer#onSurfaceCreated onSurfaceCreated()} method of your renderer 98 the OpenGL ES environment. To compile this code, create a utility method in your renderer class:</p> 178 {@code draw()} method from within your renderer’s {@link
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/frameworks/base/media/mca/samples/CameraEffectsRecordingSample/res/raw/ |
D | cameraeffectsrecordingsample.graph | 47 @filter SurfaceRenderFilter renderer { 55 @connect camera[video] => renderer[frame];
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/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-common/SRC/ |
D | DriverRS.java.template | 22 // This is the renderer for the driver
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/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-int-param/ |
D | DriverRS.java.template | 22 // This is the renderer for the driver
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/frameworks/base/opengl/java/android/opengl/ |
D | GLSurfaceView.java | 346 public void setRenderer(Renderer renderer) { in setRenderer() argument 357 mRenderer = renderer; in setRenderer() 1867 String renderer = gl.glGetString(GL10.GL_RENDERER); in checkGLDriver() local 1870 ! renderer.startsWith(kMSM7K_RENDERER_PREFIX); in checkGLDriver() 1875 … Log.w(TAG, "checkGLDriver renderer = \"" + renderer + "\" multipleContextsAllowed = " in checkGLDriver()
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/frameworks/rs/driver/ |
D | rsdGL.h | 46 const uint8_t * renderer; member
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