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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <GLES2/gl2.h>
20 
21 #include <utils/Log.h>
22 
23 #include "Caches.h"
24 #include "Debug.h"
25 #include "LayerCache.h"
26 #include "Properties.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
31 ///////////////////////////////////////////////////////////////////////////////
32 // Constructors/destructor
33 ///////////////////////////////////////////////////////////////////////////////
34 
LayerCache()35 LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) {
36     char property[PROPERTY_VALUE_MAX];
37     if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
38         INIT_LOGD("  Setting layer cache size to %sMB", property);
39         setMaxSize(MB(atof(property)));
40     } else {
41         INIT_LOGD("  Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
42     }
43 }
44 
~LayerCache()45 LayerCache::~LayerCache() {
46     clear();
47 }
48 
49 ///////////////////////////////////////////////////////////////////////////////
50 // Size management
51 ///////////////////////////////////////////////////////////////////////////////
52 
getSize()53 uint32_t LayerCache::getSize() {
54     return mSize;
55 }
56 
getMaxSize()57 uint32_t LayerCache::getMaxSize() {
58     return mMaxSize;
59 }
60 
setMaxSize(uint32_t maxSize)61 void LayerCache::setMaxSize(uint32_t maxSize) {
62     clear();
63     mMaxSize = maxSize;
64 }
65 
66 ///////////////////////////////////////////////////////////////////////////////
67 // Caching
68 ///////////////////////////////////////////////////////////////////////////////
69 
deleteLayer(Layer * layer)70 void LayerCache::deleteLayer(Layer* layer) {
71     if (layer) {
72         GLuint fbo = layer->getFbo();
73         LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), fbo);
74 
75         mSize -= layer->getWidth() * layer->getHeight() * 4;
76 
77         if (fbo) Caches::getInstance().fboCache.put(fbo);
78         layer->deleteTexture();
79 
80         delete layer;
81     }
82 }
83 
clear()84 void LayerCache::clear() {
85     size_t count = mCache.size();
86     for (size_t i = 0; i < count; i++) {
87         deleteLayer(mCache.itemAt(i).mLayer);
88     }
89     mCache.clear();
90 }
91 
get(const uint32_t width,const uint32_t height)92 Layer* LayerCache::get(const uint32_t width, const uint32_t height) {
93     Layer* layer = NULL;
94 
95     LayerEntry entry(width, height);
96     ssize_t index = mCache.indexOf(entry);
97 
98     if (index >= 0) {
99         entry = mCache.itemAt(index);
100         mCache.removeAt(index);
101 
102         layer = entry.mLayer;
103         mSize -= layer->getWidth() * layer->getHeight() * 4;
104 
105         LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight());
106     } else {
107         LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight);
108 
109         layer = new Layer(entry.mWidth, entry.mHeight);
110         layer->setBlend(true);
111         layer->setEmpty(true);
112         layer->setFbo(0);
113 
114         layer->generateTexture();
115         layer->bindTexture();
116         layer->setFilter(GL_NEAREST);
117         layer->setWrap(GL_CLAMP_TO_EDGE, false);
118         glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
119 
120 #if DEBUG_LAYERS
121         dump();
122 #endif
123     }
124 
125     return layer;
126 }
127 
dump()128 void LayerCache::dump() {
129     size_t size = mCache.size();
130     for (size_t i = 0; i < size; i++) {
131         const LayerEntry& entry = mCache.itemAt(i);
132         LAYER_LOGD("  Layer size %dx%d", entry.mWidth, entry.mHeight);
133     }
134 }
135 
resize(Layer * layer,const uint32_t width,const uint32_t height)136 bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) {
137     // TODO: We should be smarter and see if we have a texture of the appropriate
138     //       size already in the cache, and reuse it instead of creating a new one
139 
140     LayerEntry entry(width, height);
141     if (entry.mWidth <= layer->getWidth() && entry.mHeight <= layer->getHeight()) {
142         return true;
143     }
144 
145     uint32_t oldWidth = layer->getWidth();
146     uint32_t oldHeight = layer->getHeight();
147 
148     Caches::getInstance().activeTexture(0);
149     layer->bindTexture();
150     layer->setSize(entry.mWidth, entry.mHeight);
151     layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
152 
153     if (glGetError() != GL_NO_ERROR) {
154         layer->setSize(oldWidth, oldHeight);
155         return false;
156     }
157 
158     return true;
159 }
160 
put(Layer * layer)161 bool LayerCache::put(Layer* layer) {
162     if (!layer->isCacheable()) return false;
163 
164     const uint32_t size = layer->getWidth() * layer->getHeight() * 4;
165     // Don't even try to cache a layer that's bigger than the cache
166     if (size < mMaxSize) {
167         // TODO: Use an LRU
168         while (mSize + size > mMaxSize) {
169             size_t position = 0;
170 #if LAYER_REMOVE_BIGGEST_FIRST
171             position = mCache.size() - 1;
172 #endif
173             Layer* victim = mCache.itemAt(position).mLayer;
174             deleteLayer(victim);
175             mCache.removeAt(position);
176 
177             LAYER_LOGD("  Deleting layer %.2fx%.2f", victim->layer.getWidth(),
178                     victim->layer.getHeight());
179         }
180 
181         layer->deferredUpdateScheduled = false;
182         layer->renderer = NULL;
183         layer->displayList = NULL;
184 
185         LayerEntry entry(layer);
186 
187         mCache.add(entry);
188         mSize += size;
189 
190         return true;
191     }
192     return false;
193 }
194 
195 }; // namespace uirenderer
196 }; // namespace android
197