Searched refs:m_accumulatedTransform (Results 1 – 3 of 3) sorted by relevance
33 if (m_accumulatingTransform && m_accumulatedTransform) { in move()36 m_accumulatedTransform->translateRight(x, y); in move()38 m_accumulatedTransform->translate(-x, -y); // We're unapplying, so negate in move()61 if (m_accumulatedTransform) { in applyTransform()63 …m_accumulatedTransform.set(new TransformationMatrix(transformFromContainer * *m_accumulatedTransfo… in applyTransform()65 m_accumulatedTransform->multiply(transformFromContainer); in applyTransform()68 m_accumulatedTransform.set(new TransformationMatrix(transformFromContainer)); in applyTransform()72 …const TransformationMatrix* finalTransform = m_accumulatedTransform ? m_accumulatedTransform.get()… in applyTransform()80 if (!m_accumulatedTransform) { in flatten()85 flattenWithTransform(*m_accumulatedTransform); in flatten()[all …]
82 OwnPtr<TransformationMatrix> m_accumulatedTransform; variable110 TransformationMatrix m_accumulatedTransform; variable125 , m_accumulatedTransform(other.m_accumulatedTransform) in HitTestingTransformState()
2951 if (transformState.m_accumulatedTransform.isAffine()) in scrollTo()2958 …FloatPoint3D backmappedPoint = transformState.m_accumulatedTransform.mapPoint(FloatPoint3D(targetP… in scrollTo()3053 if (!newTransformState->m_accumulatedTransform.isInvertible()) in scrollTo()3092 TransformationMatrix invertedMatrix = localTransformState->m_accumulatedTransform.inverse(); in scrollTo()