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1 /*
2  * Copyright 2008, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "PluginObject.h"
27 #include <stdio.h>
28 
29 #ifndef audioPlugin__DEFINED
30 #define audioPlugin__DEFINED
31 
32 struct SoundPlay {
33     NPP             instance;
34     ANPAudioTrack*  track;
35     FILE*           file;
36     int             fileSize;
37     int             progress; // value between 0 and 100
38 };
39 
40 class AudioPlugin : public SubPlugin {
41 public:
42     AudioPlugin(NPP inst);
43     virtual ~AudioPlugin();
44     virtual bool supportsDrawingModel(ANPDrawingModel);
45     virtual int16_t handleEvent(const ANPEvent* evt);
46 private:
47     void draw(ANPCanvas*);
48     void drawPlugin(const ANPBitmap& bitmap, const ANPRectI& clip);
49 
50     void handleTouch(int x, int y);
51     void invalActiveRect();
52     ANPPaint* getPaint(ANPRectF*);
53     ANPRectF* validTouch(int x, int y);
54 
55     ANPRectF    m_trackRect;
56     ANPRectF    m_playRect;
57     ANPRectF    m_pauseRect;
58     ANPRectF    m_stopRect;
59 
60     ANPPaint*   m_paintTrack;
61     ANPPaint*   m_paintRect;
62     ANPPaint*   m_paintText;
63 
64     ANPPaint*   m_paintTrackProgress;
65     ANPPaint*   m_paintActiveRect;
66 
67     SoundPlay*  m_soundPlay;
68 
69     bool        m_activeTouch;
70     ANPRectF*   m_activeTouchRect;
71     ANPRectF*   m_activeRect;
72 };
73 
74 #endif // audioPlugin__DEFINED
75