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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "chrome/browser/sync/glue/ui_model_worker.h"
6 
7 #include "base/message_loop.h"
8 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
9 #include "base/synchronization/waitable_event.h"
10 #include "content/browser/browser_thread.h"
11 
12 namespace browser_sync {
13 
DoWorkAndWaitUntilDone(Callback0::Type * work)14 void UIModelWorker::DoWorkAndWaitUntilDone(Callback0::Type* work) {
15   // In most cases, this method is called in WORKING state. It is possible this
16   // gets called when we are in the RUNNING_MANUAL_SHUTDOWN_PUMP state, because
17   // the UI loop has initiated shutdown but the syncer hasn't got the memo yet.
18   // This is fine, the work will get scheduled and run normally or run by our
19   // code handling this case in Stop(). Note there _no_ way we can be in here
20   // with state_ = STOPPED, so it is safe to read / compare in this case.
21   CHECK_NE(ANNOTATE_UNPROTECTED_READ(state_), STOPPED);
22 
23   if (BrowserThread::CurrentlyOn(BrowserThread::UI)) {
24     DLOG(WARNING) << "DoWorkAndWaitUntilDone called from "
25       << "ui_loop_. Probably a nested invocation?";
26     work->Run();
27     return;
28   }
29 
30   // Create an unsignaled event to wait on.
31   base::WaitableEvent work_done(false, false);
32   {
33     // We lock only to avoid PostTask'ing a NULL pending_work_ (because it
34     // could get Run() in Stop() and call OnTaskCompleted before we post).
35     // The task is owned by the message loop as per usual.
36     base::AutoLock lock(lock_);
37     DCHECK(!pending_work_);
38     pending_work_ = new CallDoWorkAndSignalTask(work, &work_done, this);
39     if (!BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, pending_work_)) {
40       LOG(WARNING) << "Could not post work to UI loop.";
41       pending_work_ = NULL;
42       syncapi_event_.Signal();
43       return;
44     }
45   }
46   syncapi_event_.Signal();  // Notify that the syncapi produced work for us.
47   work_done.Wait();
48 }
49 
UIModelWorker()50 UIModelWorker::UIModelWorker()
51     : state_(WORKING),
52       pending_work_(NULL),
53       syncapi_has_shutdown_(false),
54       syncapi_event_(&lock_) {
55 }
56 
~UIModelWorker()57 UIModelWorker::~UIModelWorker() {
58   DCHECK_EQ(state_, STOPPED);
59 }
60 
OnSyncerShutdownComplete()61 void UIModelWorker::OnSyncerShutdownComplete() {
62   base::AutoLock lock(lock_);
63   // The SyncerThread has terminated and we are no longer needed by syncapi.
64   // The UI loop initiated shutdown and is (or will be) waiting in Stop().
65   // We could either be WORKING or RUNNING_MANUAL_SHUTDOWN_PUMP, depending
66   // on where we timeslice the UI thread in Stop; but we can't be STOPPED,
67   // because that would imply OnSyncerShutdownComplete already signaled.
68   DCHECK_NE(state_, STOPPED);
69 
70   syncapi_has_shutdown_ = true;
71   syncapi_event_.Signal();
72 }
73 
Stop()74 void UIModelWorker::Stop() {
75   DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
76 
77   base::AutoLock lock(lock_);
78   DCHECK_EQ(state_, WORKING);
79 
80   // We're on our own now, the beloved UI MessageLoop is no longer running.
81   // Any tasks scheduled or to be scheduled on the UI MessageLoop will not run.
82   state_ = RUNNING_MANUAL_SHUTDOWN_PUMP;
83 
84   // Drain any final tasks manually until the SyncerThread tells us it has
85   // totally finished. There should only ever be 0 or 1 tasks Run() here.
86   while (!syncapi_has_shutdown_) {
87     if (pending_work_)
88       pending_work_->Run();  // OnTaskCompleted will set pending_work_ to NULL.
89 
90     // Wait for either a new task or SyncerThread termination.
91     syncapi_event_.Wait();
92   }
93 
94   state_ = STOPPED;
95 }
96 
GetModelSafeGroup()97 ModelSafeGroup UIModelWorker::GetModelSafeGroup() {
98   return GROUP_UI;
99 }
100 
CurrentThreadIsWorkThread()101 bool UIModelWorker::CurrentThreadIsWorkThread() {
102   return BrowserThread::CurrentlyOn(BrowserThread::UI);
103 }
104 
Run()105 void UIModelWorker::CallDoWorkAndSignalTask::Run() {
106   if (!work_) {
107     // This can happen during tests or cases where there are more than just the
108     // default UIModelWorker in existence and it gets destroyed before
109     // the main UI loop has terminated.  There is no easy way to assert the
110     // loop is running / not running at the moment, so we just provide cancel
111     // semantics here and short-circuit.
112     // TODO(timsteele): Maybe we should have the message loop destruction
113     // observer fire when the loop has ended, just a bit before it
114     // actually gets destroyed.
115     return;
116   }
117   work_->Run();
118 
119   // Sever ties with work_ to allow the sanity-checking above that we don't
120   // get run twice.
121   work_ = NULL;
122 
123   // Notify the UIModelWorker that scheduled us that we have run
124   // successfully.
125   scheduler_->OnTaskCompleted();
126   work_done_->Signal();  // Unblock the syncer thread that scheduled us.
127 }
128 
129 }  // namespace browser_sync
130